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-rw-r--r--pkg/sentry/kernel/time/time.go691
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diff --git a/pkg/sentry/kernel/time/time.go b/pkg/sentry/kernel/time/time.go
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+// Copyright 2018 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Package time defines the Timer type, which provides a periodic timer that
+// works by sampling a user-provided clock.
+package time
+
+import (
+ "fmt"
+ "math"
+ "sync"
+ "time"
+
+ "gvisor.googlesource.com/gvisor/pkg/abi/linux"
+ "gvisor.googlesource.com/gvisor/pkg/syserror"
+ "gvisor.googlesource.com/gvisor/pkg/waiter"
+)
+
+// Events that may be generated by a Clock.
+const (
+ // ClockEventSet occurs when a Clock undergoes a discontinuous change.
+ ClockEventSet waiter.EventMask = 1 << iota
+
+ // ClockEventRateIncrease occurs when the rate at which a Clock advances
+ // increases significantly, such that values returned by previous calls to
+ // Clock.WallTimeUntil may be too large.
+ ClockEventRateIncrease
+)
+
+// Time represents an instant in time with nanosecond precision.
+//
+// Time may represent time with respect to any clock and may not have any
+// meaning in the real world.
+//
+// +stateify savable
+type Time struct {
+ ns int64
+}
+
+var (
+ // MinTime is the zero time instant, the lowest possible time that can
+ // be represented by Time.
+ MinTime = Time{ns: math.MinInt64}
+
+ // MaxTime is the highest possible time that can be represented by
+ // Time.
+ MaxTime = Time{ns: math.MaxInt64}
+
+ // ZeroTime represents the zero time in an unspecified Clock's domain.
+ ZeroTime = Time{ns: 0}
+)
+
+const (
+ // MinDuration is the minimum duration representable by time.Duration.
+ MinDuration = time.Duration(math.MinInt64)
+
+ // MaxDuration is the maximum duration representable by time.Duration.
+ MaxDuration = time.Duration(math.MaxInt64)
+)
+
+// FromNanoseconds returns a Time representing the point ns nanoseconds after
+// an unspecified Clock's zero time.
+func FromNanoseconds(ns int64) Time {
+ return Time{ns}
+}
+
+// FromSeconds returns a Time representing the point s seconds after an
+// unspecified Clock's zero time.
+func FromSeconds(s int64) Time {
+ if s > math.MaxInt64/time.Second.Nanoseconds() {
+ return MaxTime
+ }
+ return Time{s * 1e9}
+}
+
+// FromUnix converts from Unix seconds and nanoseconds to Time, assuming a real
+// time Unix clock domain.
+func FromUnix(s int64, ns int64) Time {
+ if s > math.MaxInt64/time.Second.Nanoseconds() {
+ return MaxTime
+ }
+ t := s * 1e9
+ if t > math.MaxInt64-ns {
+ return MaxTime
+ }
+ return Time{t + ns}
+}
+
+// FromTimespec converts from Linux Timespec to Time.
+func FromTimespec(ts linux.Timespec) Time {
+ return Time{ts.ToNsecCapped()}
+}
+
+// FromTimeval converts a Linux Timeval to Time.
+func FromTimeval(tv linux.Timeval) Time {
+ return Time{tv.ToNsecCapped()}
+}
+
+// Nanoseconds returns nanoseconds elapsed since the zero time in t's Clock
+// domain. If t represents walltime, this is nanoseconds since the Unix epoch.
+func (t Time) Nanoseconds() int64 {
+ return t.ns
+}
+
+// Seconds returns seconds elapsed since the zero time in t's Clock domain. If
+// t represents walltime, this is seconds since Unix epoch.
+func (t Time) Seconds() int64 {
+ return t.Nanoseconds() / time.Second.Nanoseconds()
+}
+
+// Timespec converts Time to a Linux timespec.
+func (t Time) Timespec() linux.Timespec {
+ return linux.NsecToTimespec(t.Nanoseconds())
+}
+
+// Unix returns the (seconds, nanoseconds) representation of t such that
+// seconds*1e9 + nanoseconds = t.
+func (t Time) Unix() (s int64, ns int64) {
+ s = t.ns / 1e9
+ ns = t.ns % 1e9
+ return
+}
+
+// TimeT converts Time to a Linux time_t.
+func (t Time) TimeT() linux.TimeT {
+ return linux.NsecToTimeT(t.Nanoseconds())
+}
+
+// Timeval converts Time to a Linux timeval.
+func (t Time) Timeval() linux.Timeval {
+ return linux.NsecToTimeval(t.Nanoseconds())
+}
+
+// Add adds the duration of d to t.
+func (t Time) Add(d time.Duration) Time {
+ if t.ns > 0 && d.Nanoseconds() > math.MaxInt64-int64(t.ns) {
+ return MaxTime
+ }
+ if t.ns < 0 && d.Nanoseconds() < math.MinInt64-int64(t.ns) {
+ return MinTime
+ }
+ return Time{int64(t.ns) + d.Nanoseconds()}
+}
+
+// AddTime adds the duration of u to t.
+func (t Time) AddTime(u Time) Time {
+ return t.Add(time.Duration(u.ns))
+}
+
+// Equal reports whether the two times represent the same instant in time.
+func (t Time) Equal(u Time) bool {
+ return t.ns == u.ns
+}
+
+// Before reports whether the instant t is before the instant u.
+func (t Time) Before(u Time) bool {
+ return t.ns < u.ns
+}
+
+// After reports whether the instant t is after the instant u.
+func (t Time) After(u Time) bool {
+ return t.ns > u.ns
+}
+
+// Sub returns the duration of t - u.
+//
+// N.B. This measure may not make sense for every Time returned by ktime.Clock.
+// Callers who need wall time duration can use ktime.Clock.WallTimeUntil to
+// estimate that wall time.
+func (t Time) Sub(u Time) time.Duration {
+ dur := time.Duration(int64(t.ns)-int64(u.ns)) * time.Nanosecond
+ switch {
+ case u.Add(dur).Equal(t):
+ return dur
+ case t.Before(u):
+ return MinDuration
+ default:
+ return MaxDuration
+ }
+}
+
+// IsMin returns whether t represents the lowest possible time instant.
+func (t Time) IsMin() bool {
+ return t == MinTime
+}
+
+// IsZero returns whether t represents the zero time instant in t's Clock domain.
+func (t Time) IsZero() bool {
+ return t == ZeroTime
+}
+
+// String returns the time represented in nanoseconds as a string.
+func (t Time) String() string {
+ return fmt.Sprintf("%dns", t.Nanoseconds())
+}
+
+// A Clock is an abstract time source.
+type Clock interface {
+ // Now returns the current time in nanoseconds according to the Clock.
+ Now() Time
+
+ // WallTimeUntil returns the estimated wall time until Now will return a
+ // value greater than or equal to t, given that a recent call to Now
+ // returned now. If t has already passed, WallTimeUntil may return 0 or a
+ // negative value.
+ //
+ // WallTimeUntil must be abstract to support Clocks that do not represent
+ // wall time (e.g. thread group execution timers). Clocks that represent
+ // wall times may embed the WallRateClock type to obtain an appropriate
+ // trivial implementation of WallTimeUntil.
+ //
+ // WallTimeUntil is used to determine when associated Timers should next
+ // check for expirations. Returning too small a value may result in
+ // spurious Timer goroutine wakeups, while returning too large a value may
+ // result in late expirations. Implementations should usually err on the
+ // side of underestimating.
+ WallTimeUntil(t, now Time) time.Duration
+
+ // Waitable methods may be used to subscribe to Clock events. Waiters will
+ // not be preserved by Save and must be re-established during restore.
+ //
+ // Since Clock events are transient, implementations of
+ // waiter.Waitable.Readiness should return 0.
+ waiter.Waitable
+}
+
+// WallRateClock implements Clock.WallTimeUntil for Clocks that elapse at the
+// same rate as wall time.
+type WallRateClock struct{}
+
+// WallTimeUntil implements Clock.WallTimeUntil.
+func (WallRateClock) WallTimeUntil(t, now Time) time.Duration {
+ return t.Sub(now)
+}
+
+// NoClockEvents implements waiter.Waitable for Clocks that do not generate
+// events.
+type NoClockEvents struct{}
+
+// Readiness implements waiter.Waitable.Readiness.
+func (NoClockEvents) Readiness(mask waiter.EventMask) waiter.EventMask {
+ return 0
+}
+
+// EventRegister implements waiter.Waitable.EventRegister.
+func (NoClockEvents) EventRegister(e *waiter.Entry, mask waiter.EventMask) {
+}
+
+// EventUnregister implements waiter.Waitable.EventUnregister.
+func (NoClockEvents) EventUnregister(e *waiter.Entry) {
+}
+
+// ClockEventsQueue implements waiter.Waitable by wrapping waiter.Queue and
+// defining waiter.Waitable.Readiness as required by Clock.
+type ClockEventsQueue struct {
+ waiter.Queue
+}
+
+// Readiness implements waiter.Waitable.Readiness.
+func (ClockEventsQueue) Readiness(mask waiter.EventMask) waiter.EventMask {
+ return 0
+}
+
+// A TimerListener receives expirations from a Timer.
+type TimerListener interface {
+ // Notify is called when its associated Timer expires. exp is the number of
+ // expirations.
+ //
+ // Notify is called with the associated Timer's mutex locked, so Notify
+ // must not take any locks that precede Timer.mu in lock order.
+ //
+ // Preconditions: exp > 0.
+ Notify(exp uint64)
+
+ // Destroy is called when the timer is destroyed.
+ Destroy()
+}
+
+// Setting contains user-controlled mutable Timer properties.
+//
+// +stateify savable
+type Setting struct {
+ // Enabled is true if the timer is running.
+ Enabled bool
+
+ // Next is the time in nanoseconds of the next expiration.
+ Next Time
+
+ // Period is the time in nanoseconds between expirations. If Period is
+ // zero, the timer will not automatically restart after expiring.
+ //
+ // Invariant: Period >= 0.
+ Period time.Duration
+}
+
+// SettingFromSpec converts a (value, interval) pair to a Setting based on a
+// reading from c. value is interpreted as a time relative to c.Now().
+func SettingFromSpec(value time.Duration, interval time.Duration, c Clock) (Setting, error) {
+ return SettingFromSpecAt(value, interval, c.Now())
+}
+
+// SettingFromSpecAt converts a (value, interval) pair to a Setting. value is
+// interpreted as a time relative to now.
+func SettingFromSpecAt(value time.Duration, interval time.Duration, now Time) (Setting, error) {
+ if value < 0 {
+ return Setting{}, syserror.EINVAL
+ }
+ if value == 0 {
+ return Setting{Period: interval}, nil
+ }
+ return Setting{
+ Enabled: true,
+ Next: now.Add(value),
+ Period: interval,
+ }, nil
+}
+
+// SettingFromAbsSpec converts a (value, interval) pair to a Setting. value is
+// interpreted as an absolute time.
+func SettingFromAbsSpec(value Time, interval time.Duration) (Setting, error) {
+ if value.Before(ZeroTime) {
+ return Setting{}, syserror.EINVAL
+ }
+ if value.IsZero() {
+ return Setting{Period: interval}, nil
+ }
+ return Setting{
+ Enabled: true,
+ Next: value,
+ Period: interval,
+ }, nil
+}
+
+// SettingFromItimerspec converts a linux.Itimerspec to a Setting. If abs is
+// true, its.Value is interpreted as an absolute time. Otherwise, it is
+// interpreted as a time relative to c.Now().
+func SettingFromItimerspec(its linux.Itimerspec, abs bool, c Clock) (Setting, error) {
+ if abs {
+ return SettingFromAbsSpec(FromTimespec(its.Value), its.Interval.ToDuration())
+ }
+ return SettingFromSpec(its.Value.ToDuration(), its.Interval.ToDuration(), c)
+}
+
+// SpecFromSetting converts a timestamp and a Setting to a (relative value,
+// interval) pair, as used by most Linux syscalls that return a struct
+// itimerval or struct itimerspec.
+func SpecFromSetting(now Time, s Setting) (value, period time.Duration) {
+ if !s.Enabled {
+ return 0, s.Period
+ }
+ return s.Next.Sub(now), s.Period
+}
+
+// ItimerspecFromSetting converts a Setting to a linux.Itimerspec.
+func ItimerspecFromSetting(now Time, s Setting) linux.Itimerspec {
+ val, iv := SpecFromSetting(now, s)
+ return linux.Itimerspec{
+ Interval: linux.DurationToTimespec(iv),
+ Value: linux.DurationToTimespec(val),
+ }
+}
+
+// At returns an updated Setting and a number of expirations after the
+// associated Clock indicates a time of now.
+//
+// Settings may be created by successive calls to At with decreasing
+// values of now (i.e. time may appear to go backward). Supporting this is
+// required to support non-monotonic clocks, as well as allowing
+// Timer.clock.Now() to be called without holding Timer.mu.
+func (s Setting) At(now Time) (Setting, uint64) {
+ if !s.Enabled {
+ return s, 0
+ }
+ if s.Next.After(now) {
+ return s, 0
+ }
+ if s.Period == 0 {
+ s.Enabled = false
+ return s, 1
+ }
+ exp := 1 + uint64(now.Sub(s.Next).Nanoseconds())/uint64(s.Period)
+ s.Next = s.Next.Add(time.Duration(uint64(s.Period) * exp))
+ return s, exp
+}
+
+// Timer is an optionally-periodic timer driven by sampling a user-specified
+// Clock. Timer's semantics support the requirements of Linux's interval timers
+// (setitimer(2), timer_create(2), timerfd_create(2)).
+//
+// Timers should be created using NewTimer and must be cleaned up by calling
+// Timer.Destroy when no longer used.
+//
+// +stateify savable
+type Timer struct {
+ // clock is the time source. clock is immutable.
+ clock Clock
+
+ // listener is notified of expirations. listener is immutable.
+ listener TimerListener
+
+ // mu protects the following mutable fields.
+ mu sync.Mutex `state:"nosave"`
+
+ // setting is the timer setting. setting is protected by mu.
+ setting Setting
+
+ // paused is true if the Timer is paused. paused is protected by mu.
+ paused bool
+
+ // kicker is used to wake the Timer goroutine. The kicker pointer is
+ // immutable, but its state is protected by mu.
+ kicker *time.Timer `state:"nosave"`
+
+ // entry is registered with clock.EventRegister. entry is immutable.
+ //
+ // Per comment in Clock, entry must be re-registered after restore; per
+ // comment in Timer.Load, this is done in Timer.Resume.
+ entry waiter.Entry `state:"nosave"`
+
+ // events is the channel that will be notified whenever entry receives an
+ // event. It is also closed by Timer.Destroy to instruct the Timer
+ // goroutine to exit.
+ events chan struct{} `state:"nosave"`
+}
+
+// timerTickEvents are Clock events that require the Timer goroutine to Tick
+// prematurely.
+const timerTickEvents = ClockEventSet | ClockEventRateIncrease
+
+// NewTimer returns a new Timer that will obtain time from clock and send
+// expirations to listener. The Timer is initially stopped and has no first
+// expiration or period configured.
+func NewTimer(clock Clock, listener TimerListener) *Timer {
+ t := &Timer{
+ clock: clock,
+ listener: listener,
+ }
+ t.init()
+ return t
+}
+
+// After waits for the duration to elapse according to clock and then sends a
+// notification on the returned channel. The timer is started immediately and
+// will fire exactly once. The second return value is the start time used with
+// the duration.
+//
+// Callers must call Timer.Destroy.
+func After(clock Clock, duration time.Duration) (*Timer, Time, <-chan struct{}) {
+ notifier, tchan := NewChannelNotifier()
+ t := NewTimer(clock, notifier)
+ now := clock.Now()
+
+ t.Swap(Setting{
+ Enabled: true,
+ Period: 0,
+ Next: now.Add(duration),
+ })
+ return t, now, tchan
+}
+
+// init initializes Timer state that is not preserved across save/restore. If
+// init has already been called, calling it again is a no-op.
+//
+// Preconditions: t.mu must be locked, or the caller must have exclusive access
+// to t.
+func (t *Timer) init() {
+ if t.kicker != nil {
+ return
+ }
+ // If t.kicker is nil, the Timer goroutine can't be running, so we can't
+ // race with it.
+ t.kicker = time.NewTimer(0)
+ t.entry, t.events = waiter.NewChannelEntry(nil)
+ t.clock.EventRegister(&t.entry, timerTickEvents)
+ go t.runGoroutine() // S/R-SAFE: synchronized by t.mu
+}
+
+// Destroy releases resources owned by the Timer. A Destroyed Timer must not be
+// used again; in particular, a Destroyed Timer should not be Saved.
+func (t *Timer) Destroy() {
+ // Stop the Timer, ensuring that the Timer goroutine will not call
+ // t.kicker.Reset, before calling t.kicker.Stop.
+ t.mu.Lock()
+ t.setting.Enabled = false
+ t.mu.Unlock()
+ t.kicker.Stop()
+ // Unregister t.entry, ensuring that the Clock will not send to t.events,
+ // before closing t.events to instruct the Timer goroutine to exit.
+ t.clock.EventUnregister(&t.entry)
+ close(t.events)
+ t.listener.Destroy()
+}
+
+func (t *Timer) runGoroutine() {
+ for {
+ select {
+ case <-t.kicker.C:
+ case _, ok := <-t.events:
+ if !ok {
+ // Channel closed by Destroy.
+ return
+ }
+ }
+ t.Tick()
+ }
+}
+
+// Tick requests that the Timer immediately check for expirations and
+// re-evaluate when it should next check for expirations.
+func (t *Timer) Tick() {
+ now := t.clock.Now()
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ if t.paused {
+ return
+ }
+ s, exp := t.setting.At(now)
+ t.setting = s
+ if exp > 0 {
+ t.listener.Notify(exp)
+ }
+ t.resetKickerLocked(now)
+}
+
+// Pause pauses the Timer, ensuring that it does not generate any further
+// expirations until Resume is called. If the Timer is already paused, Pause
+// has no effect.
+func (t *Timer) Pause() {
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ t.paused = true
+ // t.kicker may be nil if we were restored but never resumed.
+ if t.kicker != nil {
+ t.kicker.Stop()
+ }
+}
+
+// Resume ends the effect of Pause. If the Timer is not paused, Resume has no
+// effect.
+func (t *Timer) Resume() {
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ if !t.paused {
+ return
+ }
+ t.paused = false
+
+ // Lazily initialize the Timer. We can't call Timer.init until Timer.Resume
+ // because save/restore will restore Timers before
+ // kernel.Timekeeper.SetClocks() has been called, so if t.clock is backed
+ // by a kernel.Timekeeper then the Timer goroutine will panic if it calls
+ // t.clock.Now().
+ t.init()
+
+ // Kick the Timer goroutine in case it was already initialized, but the
+ // Timer goroutine was sleeping.
+ t.kicker.Reset(0)
+}
+
+// Get returns a snapshot of the Timer's current Setting and the time
+// (according to the Timer's Clock) at which the snapshot was taken.
+//
+// Preconditions: The Timer must not be paused (since its Setting cannot
+// be advanced to the current time while it is paused.)
+func (t *Timer) Get() (Time, Setting) {
+ now := t.clock.Now()
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ if t.paused {
+ panic(fmt.Sprintf("Timer.Get called on paused Timer %p", t))
+ }
+ s, exp := t.setting.At(now)
+ t.setting = s
+ if exp > 0 {
+ t.listener.Notify(exp)
+ }
+ t.resetKickerLocked(now)
+ return now, s
+}
+
+// Swap atomically changes the Timer's Setting and returns the Timer's previous
+// Setting and the time (according to the Timer's Clock) at which the snapshot
+// was taken. Setting s.Enabled to true starts the Timer, while setting
+// s.Enabled to false stops it.
+//
+// Preconditions: The Timer must not be paused.
+func (t *Timer) Swap(s Setting) (Time, Setting) {
+ return t.SwapAnd(s, nil)
+}
+
+// SwapAnd atomically changes the Timer's Setting, calls f if it is not nil,
+// and returns the Timer's previous Setting and the time (according to the
+// Timer's Clock) at which the Setting was changed. Setting s.Enabled to true
+// starts the timer, while setting s.Enabled to false stops it.
+//
+// Preconditions: The Timer must not be paused. f cannot call any Timer methods
+// since it is called with the Timer mutex locked.
+func (t *Timer) SwapAnd(s Setting, f func()) (Time, Setting) {
+ now := t.clock.Now()
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ if t.paused {
+ panic(fmt.Sprintf("Timer.SwapAnd called on paused Timer %p", t))
+ }
+ oldS, oldExp := t.setting.At(now)
+ if oldExp > 0 {
+ t.listener.Notify(oldExp)
+ }
+ if f != nil {
+ f()
+ }
+ newS, newExp := s.At(now)
+ t.setting = newS
+ if newExp > 0 {
+ t.listener.Notify(newExp)
+ }
+ t.resetKickerLocked(now)
+ return now, oldS
+}
+
+// Atomically invokes f atomically with respect to expirations of t; that is, t
+// cannot generate expirations while f is being called.
+//
+// Preconditions: f cannot call any Timer methods since it is called with the
+// Timer mutex locked.
+func (t *Timer) Atomically(f func()) {
+ t.mu.Lock()
+ defer t.mu.Unlock()
+ f()
+}
+
+// Preconditions: t.mu must be locked.
+func (t *Timer) resetKickerLocked(now Time) {
+ if t.setting.Enabled {
+ // Clock.WallTimeUntil may return a negative value. This is fine;
+ // time.when treats negative Durations as 0.
+ t.kicker.Reset(t.clock.WallTimeUntil(t.setting.Next, now))
+ }
+ // We don't call t.kicker.Stop if !t.setting.Enabled because in most cases
+ // resetKickerLocked will be called from the Timer goroutine itself, in
+ // which case t.kicker has already fired and t.kicker.Stop will be an
+ // expensive no-op (time.Timer.Stop => time.stopTimer => runtime.stopTimer
+ // => runtime.deltimer).
+}
+
+// Clock returns the Clock used by t.
+func (t *Timer) Clock() Clock {
+ return t.clock
+}
+
+// ChannelNotifier is a TimerListener that sends a message on an empty struct
+// channel.
+//
+// ChannelNotifier cannot be saved or loaded.
+type ChannelNotifier struct {
+ // tchan must be a buffered channel.
+ tchan chan struct{}
+}
+
+// NewChannelNotifier creates a new channel notifier.
+//
+// If the notifier is used with a timer, Timer.Destroy will close the channel
+// returned here.
+func NewChannelNotifier() (TimerListener, <-chan struct{}) {
+ tchan := make(chan struct{}, 1)
+ return &ChannelNotifier{tchan}, tchan
+}
+
+// Notify implements ktime.TimerListener.Notify.
+func (c *ChannelNotifier) Notify(uint64) {
+ select {
+ case c.tchan <- struct{}{}:
+ default:
+ }
+}
+
+// Destroy implements ktime.TimerListener.Destroy and will close the channel.
+func (c *ChannelNotifier) Destroy() {
+ close(c.tchan)
+}