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Diffstat (limited to 'pkg/sentry/kernel/time/time.go')
-rw-r--r-- | pkg/sentry/kernel/time/time.go | 691 |
1 files changed, 691 insertions, 0 deletions
diff --git a/pkg/sentry/kernel/time/time.go b/pkg/sentry/kernel/time/time.go new file mode 100644 index 000000000..3846cf1ea --- /dev/null +++ b/pkg/sentry/kernel/time/time.go @@ -0,0 +1,691 @@ +// Copyright 2018 The gVisor Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Package time defines the Timer type, which provides a periodic timer that +// works by sampling a user-provided clock. +package time + +import ( + "fmt" + "math" + "sync" + "time" + + "gvisor.googlesource.com/gvisor/pkg/abi/linux" + "gvisor.googlesource.com/gvisor/pkg/syserror" + "gvisor.googlesource.com/gvisor/pkg/waiter" +) + +// Events that may be generated by a Clock. +const ( + // ClockEventSet occurs when a Clock undergoes a discontinuous change. + ClockEventSet waiter.EventMask = 1 << iota + + // ClockEventRateIncrease occurs when the rate at which a Clock advances + // increases significantly, such that values returned by previous calls to + // Clock.WallTimeUntil may be too large. + ClockEventRateIncrease +) + +// Time represents an instant in time with nanosecond precision. +// +// Time may represent time with respect to any clock and may not have any +// meaning in the real world. +// +// +stateify savable +type Time struct { + ns int64 +} + +var ( + // MinTime is the zero time instant, the lowest possible time that can + // be represented by Time. + MinTime = Time{ns: math.MinInt64} + + // MaxTime is the highest possible time that can be represented by + // Time. + MaxTime = Time{ns: math.MaxInt64} + + // ZeroTime represents the zero time in an unspecified Clock's domain. + ZeroTime = Time{ns: 0} +) + +const ( + // MinDuration is the minimum duration representable by time.Duration. + MinDuration = time.Duration(math.MinInt64) + + // MaxDuration is the maximum duration representable by time.Duration. + MaxDuration = time.Duration(math.MaxInt64) +) + +// FromNanoseconds returns a Time representing the point ns nanoseconds after +// an unspecified Clock's zero time. +func FromNanoseconds(ns int64) Time { + return Time{ns} +} + +// FromSeconds returns a Time representing the point s seconds after an +// unspecified Clock's zero time. +func FromSeconds(s int64) Time { + if s > math.MaxInt64/time.Second.Nanoseconds() { + return MaxTime + } + return Time{s * 1e9} +} + +// FromUnix converts from Unix seconds and nanoseconds to Time, assuming a real +// time Unix clock domain. +func FromUnix(s int64, ns int64) Time { + if s > math.MaxInt64/time.Second.Nanoseconds() { + return MaxTime + } + t := s * 1e9 + if t > math.MaxInt64-ns { + return MaxTime + } + return Time{t + ns} +} + +// FromTimespec converts from Linux Timespec to Time. +func FromTimespec(ts linux.Timespec) Time { + return Time{ts.ToNsecCapped()} +} + +// FromTimeval converts a Linux Timeval to Time. +func FromTimeval(tv linux.Timeval) Time { + return Time{tv.ToNsecCapped()} +} + +// Nanoseconds returns nanoseconds elapsed since the zero time in t's Clock +// domain. If t represents walltime, this is nanoseconds since the Unix epoch. +func (t Time) Nanoseconds() int64 { + return t.ns +} + +// Seconds returns seconds elapsed since the zero time in t's Clock domain. If +// t represents walltime, this is seconds since Unix epoch. +func (t Time) Seconds() int64 { + return t.Nanoseconds() / time.Second.Nanoseconds() +} + +// Timespec converts Time to a Linux timespec. +func (t Time) Timespec() linux.Timespec { + return linux.NsecToTimespec(t.Nanoseconds()) +} + +// Unix returns the (seconds, nanoseconds) representation of t such that +// seconds*1e9 + nanoseconds = t. +func (t Time) Unix() (s int64, ns int64) { + s = t.ns / 1e9 + ns = t.ns % 1e9 + return +} + +// TimeT converts Time to a Linux time_t. +func (t Time) TimeT() linux.TimeT { + return linux.NsecToTimeT(t.Nanoseconds()) +} + +// Timeval converts Time to a Linux timeval. +func (t Time) Timeval() linux.Timeval { + return linux.NsecToTimeval(t.Nanoseconds()) +} + +// Add adds the duration of d to t. +func (t Time) Add(d time.Duration) Time { + if t.ns > 0 && d.Nanoseconds() > math.MaxInt64-int64(t.ns) { + return MaxTime + } + if t.ns < 0 && d.Nanoseconds() < math.MinInt64-int64(t.ns) { + return MinTime + } + return Time{int64(t.ns) + d.Nanoseconds()} +} + +// AddTime adds the duration of u to t. +func (t Time) AddTime(u Time) Time { + return t.Add(time.Duration(u.ns)) +} + +// Equal reports whether the two times represent the same instant in time. +func (t Time) Equal(u Time) bool { + return t.ns == u.ns +} + +// Before reports whether the instant t is before the instant u. +func (t Time) Before(u Time) bool { + return t.ns < u.ns +} + +// After reports whether the instant t is after the instant u. +func (t Time) After(u Time) bool { + return t.ns > u.ns +} + +// Sub returns the duration of t - u. +// +// N.B. This measure may not make sense for every Time returned by ktime.Clock. +// Callers who need wall time duration can use ktime.Clock.WallTimeUntil to +// estimate that wall time. +func (t Time) Sub(u Time) time.Duration { + dur := time.Duration(int64(t.ns)-int64(u.ns)) * time.Nanosecond + switch { + case u.Add(dur).Equal(t): + return dur + case t.Before(u): + return MinDuration + default: + return MaxDuration + } +} + +// IsMin returns whether t represents the lowest possible time instant. +func (t Time) IsMin() bool { + return t == MinTime +} + +// IsZero returns whether t represents the zero time instant in t's Clock domain. +func (t Time) IsZero() bool { + return t == ZeroTime +} + +// String returns the time represented in nanoseconds as a string. +func (t Time) String() string { + return fmt.Sprintf("%dns", t.Nanoseconds()) +} + +// A Clock is an abstract time source. +type Clock interface { + // Now returns the current time in nanoseconds according to the Clock. + Now() Time + + // WallTimeUntil returns the estimated wall time until Now will return a + // value greater than or equal to t, given that a recent call to Now + // returned now. If t has already passed, WallTimeUntil may return 0 or a + // negative value. + // + // WallTimeUntil must be abstract to support Clocks that do not represent + // wall time (e.g. thread group execution timers). Clocks that represent + // wall times may embed the WallRateClock type to obtain an appropriate + // trivial implementation of WallTimeUntil. + // + // WallTimeUntil is used to determine when associated Timers should next + // check for expirations. Returning too small a value may result in + // spurious Timer goroutine wakeups, while returning too large a value may + // result in late expirations. Implementations should usually err on the + // side of underestimating. + WallTimeUntil(t, now Time) time.Duration + + // Waitable methods may be used to subscribe to Clock events. Waiters will + // not be preserved by Save and must be re-established during restore. + // + // Since Clock events are transient, implementations of + // waiter.Waitable.Readiness should return 0. + waiter.Waitable +} + +// WallRateClock implements Clock.WallTimeUntil for Clocks that elapse at the +// same rate as wall time. +type WallRateClock struct{} + +// WallTimeUntil implements Clock.WallTimeUntil. +func (WallRateClock) WallTimeUntil(t, now Time) time.Duration { + return t.Sub(now) +} + +// NoClockEvents implements waiter.Waitable for Clocks that do not generate +// events. +type NoClockEvents struct{} + +// Readiness implements waiter.Waitable.Readiness. +func (NoClockEvents) Readiness(mask waiter.EventMask) waiter.EventMask { + return 0 +} + +// EventRegister implements waiter.Waitable.EventRegister. +func (NoClockEvents) EventRegister(e *waiter.Entry, mask waiter.EventMask) { +} + +// EventUnregister implements waiter.Waitable.EventUnregister. +func (NoClockEvents) EventUnregister(e *waiter.Entry) { +} + +// ClockEventsQueue implements waiter.Waitable by wrapping waiter.Queue and +// defining waiter.Waitable.Readiness as required by Clock. +type ClockEventsQueue struct { + waiter.Queue +} + +// Readiness implements waiter.Waitable.Readiness. +func (ClockEventsQueue) Readiness(mask waiter.EventMask) waiter.EventMask { + return 0 +} + +// A TimerListener receives expirations from a Timer. +type TimerListener interface { + // Notify is called when its associated Timer expires. exp is the number of + // expirations. + // + // Notify is called with the associated Timer's mutex locked, so Notify + // must not take any locks that precede Timer.mu in lock order. + // + // Preconditions: exp > 0. + Notify(exp uint64) + + // Destroy is called when the timer is destroyed. + Destroy() +} + +// Setting contains user-controlled mutable Timer properties. +// +// +stateify savable +type Setting struct { + // Enabled is true if the timer is running. + Enabled bool + + // Next is the time in nanoseconds of the next expiration. + Next Time + + // Period is the time in nanoseconds between expirations. If Period is + // zero, the timer will not automatically restart after expiring. + // + // Invariant: Period >= 0. + Period time.Duration +} + +// SettingFromSpec converts a (value, interval) pair to a Setting based on a +// reading from c. value is interpreted as a time relative to c.Now(). +func SettingFromSpec(value time.Duration, interval time.Duration, c Clock) (Setting, error) { + return SettingFromSpecAt(value, interval, c.Now()) +} + +// SettingFromSpecAt converts a (value, interval) pair to a Setting. value is +// interpreted as a time relative to now. +func SettingFromSpecAt(value time.Duration, interval time.Duration, now Time) (Setting, error) { + if value < 0 { + return Setting{}, syserror.EINVAL + } + if value == 0 { + return Setting{Period: interval}, nil + } + return Setting{ + Enabled: true, + Next: now.Add(value), + Period: interval, + }, nil +} + +// SettingFromAbsSpec converts a (value, interval) pair to a Setting. value is +// interpreted as an absolute time. +func SettingFromAbsSpec(value Time, interval time.Duration) (Setting, error) { + if value.Before(ZeroTime) { + return Setting{}, syserror.EINVAL + } + if value.IsZero() { + return Setting{Period: interval}, nil + } + return Setting{ + Enabled: true, + Next: value, + Period: interval, + }, nil +} + +// SettingFromItimerspec converts a linux.Itimerspec to a Setting. If abs is +// true, its.Value is interpreted as an absolute time. Otherwise, it is +// interpreted as a time relative to c.Now(). +func SettingFromItimerspec(its linux.Itimerspec, abs bool, c Clock) (Setting, error) { + if abs { + return SettingFromAbsSpec(FromTimespec(its.Value), its.Interval.ToDuration()) + } + return SettingFromSpec(its.Value.ToDuration(), its.Interval.ToDuration(), c) +} + +// SpecFromSetting converts a timestamp and a Setting to a (relative value, +// interval) pair, as used by most Linux syscalls that return a struct +// itimerval or struct itimerspec. +func SpecFromSetting(now Time, s Setting) (value, period time.Duration) { + if !s.Enabled { + return 0, s.Period + } + return s.Next.Sub(now), s.Period +} + +// ItimerspecFromSetting converts a Setting to a linux.Itimerspec. +func ItimerspecFromSetting(now Time, s Setting) linux.Itimerspec { + val, iv := SpecFromSetting(now, s) + return linux.Itimerspec{ + Interval: linux.DurationToTimespec(iv), + Value: linux.DurationToTimespec(val), + } +} + +// At returns an updated Setting and a number of expirations after the +// associated Clock indicates a time of now. +// +// Settings may be created by successive calls to At with decreasing +// values of now (i.e. time may appear to go backward). Supporting this is +// required to support non-monotonic clocks, as well as allowing +// Timer.clock.Now() to be called without holding Timer.mu. +func (s Setting) At(now Time) (Setting, uint64) { + if !s.Enabled { + return s, 0 + } + if s.Next.After(now) { + return s, 0 + } + if s.Period == 0 { + s.Enabled = false + return s, 1 + } + exp := 1 + uint64(now.Sub(s.Next).Nanoseconds())/uint64(s.Period) + s.Next = s.Next.Add(time.Duration(uint64(s.Period) * exp)) + return s, exp +} + +// Timer is an optionally-periodic timer driven by sampling a user-specified +// Clock. Timer's semantics support the requirements of Linux's interval timers +// (setitimer(2), timer_create(2), timerfd_create(2)). +// +// Timers should be created using NewTimer and must be cleaned up by calling +// Timer.Destroy when no longer used. +// +// +stateify savable +type Timer struct { + // clock is the time source. clock is immutable. + clock Clock + + // listener is notified of expirations. listener is immutable. + listener TimerListener + + // mu protects the following mutable fields. + mu sync.Mutex `state:"nosave"` + + // setting is the timer setting. setting is protected by mu. + setting Setting + + // paused is true if the Timer is paused. paused is protected by mu. + paused bool + + // kicker is used to wake the Timer goroutine. The kicker pointer is + // immutable, but its state is protected by mu. + kicker *time.Timer `state:"nosave"` + + // entry is registered with clock.EventRegister. entry is immutable. + // + // Per comment in Clock, entry must be re-registered after restore; per + // comment in Timer.Load, this is done in Timer.Resume. + entry waiter.Entry `state:"nosave"` + + // events is the channel that will be notified whenever entry receives an + // event. It is also closed by Timer.Destroy to instruct the Timer + // goroutine to exit. + events chan struct{} `state:"nosave"` +} + +// timerTickEvents are Clock events that require the Timer goroutine to Tick +// prematurely. +const timerTickEvents = ClockEventSet | ClockEventRateIncrease + +// NewTimer returns a new Timer that will obtain time from clock and send +// expirations to listener. The Timer is initially stopped and has no first +// expiration or period configured. +func NewTimer(clock Clock, listener TimerListener) *Timer { + t := &Timer{ + clock: clock, + listener: listener, + } + t.init() + return t +} + +// After waits for the duration to elapse according to clock and then sends a +// notification on the returned channel. The timer is started immediately and +// will fire exactly once. The second return value is the start time used with +// the duration. +// +// Callers must call Timer.Destroy. +func After(clock Clock, duration time.Duration) (*Timer, Time, <-chan struct{}) { + notifier, tchan := NewChannelNotifier() + t := NewTimer(clock, notifier) + now := clock.Now() + + t.Swap(Setting{ + Enabled: true, + Period: 0, + Next: now.Add(duration), + }) + return t, now, tchan +} + +// init initializes Timer state that is not preserved across save/restore. If +// init has already been called, calling it again is a no-op. +// +// Preconditions: t.mu must be locked, or the caller must have exclusive access +// to t. +func (t *Timer) init() { + if t.kicker != nil { + return + } + // If t.kicker is nil, the Timer goroutine can't be running, so we can't + // race with it. + t.kicker = time.NewTimer(0) + t.entry, t.events = waiter.NewChannelEntry(nil) + t.clock.EventRegister(&t.entry, timerTickEvents) + go t.runGoroutine() // S/R-SAFE: synchronized by t.mu +} + +// Destroy releases resources owned by the Timer. A Destroyed Timer must not be +// used again; in particular, a Destroyed Timer should not be Saved. +func (t *Timer) Destroy() { + // Stop the Timer, ensuring that the Timer goroutine will not call + // t.kicker.Reset, before calling t.kicker.Stop. + t.mu.Lock() + t.setting.Enabled = false + t.mu.Unlock() + t.kicker.Stop() + // Unregister t.entry, ensuring that the Clock will not send to t.events, + // before closing t.events to instruct the Timer goroutine to exit. + t.clock.EventUnregister(&t.entry) + close(t.events) + t.listener.Destroy() +} + +func (t *Timer) runGoroutine() { + for { + select { + case <-t.kicker.C: + case _, ok := <-t.events: + if !ok { + // Channel closed by Destroy. + return + } + } + t.Tick() + } +} + +// Tick requests that the Timer immediately check for expirations and +// re-evaluate when it should next check for expirations. +func (t *Timer) Tick() { + now := t.clock.Now() + t.mu.Lock() + defer t.mu.Unlock() + if t.paused { + return + } + s, exp := t.setting.At(now) + t.setting = s + if exp > 0 { + t.listener.Notify(exp) + } + t.resetKickerLocked(now) +} + +// Pause pauses the Timer, ensuring that it does not generate any further +// expirations until Resume is called. If the Timer is already paused, Pause +// has no effect. +func (t *Timer) Pause() { + t.mu.Lock() + defer t.mu.Unlock() + t.paused = true + // t.kicker may be nil if we were restored but never resumed. + if t.kicker != nil { + t.kicker.Stop() + } +} + +// Resume ends the effect of Pause. If the Timer is not paused, Resume has no +// effect. +func (t *Timer) Resume() { + t.mu.Lock() + defer t.mu.Unlock() + if !t.paused { + return + } + t.paused = false + + // Lazily initialize the Timer. We can't call Timer.init until Timer.Resume + // because save/restore will restore Timers before + // kernel.Timekeeper.SetClocks() has been called, so if t.clock is backed + // by a kernel.Timekeeper then the Timer goroutine will panic if it calls + // t.clock.Now(). + t.init() + + // Kick the Timer goroutine in case it was already initialized, but the + // Timer goroutine was sleeping. + t.kicker.Reset(0) +} + +// Get returns a snapshot of the Timer's current Setting and the time +// (according to the Timer's Clock) at which the snapshot was taken. +// +// Preconditions: The Timer must not be paused (since its Setting cannot +// be advanced to the current time while it is paused.) +func (t *Timer) Get() (Time, Setting) { + now := t.clock.Now() + t.mu.Lock() + defer t.mu.Unlock() + if t.paused { + panic(fmt.Sprintf("Timer.Get called on paused Timer %p", t)) + } + s, exp := t.setting.At(now) + t.setting = s + if exp > 0 { + t.listener.Notify(exp) + } + t.resetKickerLocked(now) + return now, s +} + +// Swap atomically changes the Timer's Setting and returns the Timer's previous +// Setting and the time (according to the Timer's Clock) at which the snapshot +// was taken. Setting s.Enabled to true starts the Timer, while setting +// s.Enabled to false stops it. +// +// Preconditions: The Timer must not be paused. +func (t *Timer) Swap(s Setting) (Time, Setting) { + return t.SwapAnd(s, nil) +} + +// SwapAnd atomically changes the Timer's Setting, calls f if it is not nil, +// and returns the Timer's previous Setting and the time (according to the +// Timer's Clock) at which the Setting was changed. Setting s.Enabled to true +// starts the timer, while setting s.Enabled to false stops it. +// +// Preconditions: The Timer must not be paused. f cannot call any Timer methods +// since it is called with the Timer mutex locked. +func (t *Timer) SwapAnd(s Setting, f func()) (Time, Setting) { + now := t.clock.Now() + t.mu.Lock() + defer t.mu.Unlock() + if t.paused { + panic(fmt.Sprintf("Timer.SwapAnd called on paused Timer %p", t)) + } + oldS, oldExp := t.setting.At(now) + if oldExp > 0 { + t.listener.Notify(oldExp) + } + if f != nil { + f() + } + newS, newExp := s.At(now) + t.setting = newS + if newExp > 0 { + t.listener.Notify(newExp) + } + t.resetKickerLocked(now) + return now, oldS +} + +// Atomically invokes f atomically with respect to expirations of t; that is, t +// cannot generate expirations while f is being called. +// +// Preconditions: f cannot call any Timer methods since it is called with the +// Timer mutex locked. +func (t *Timer) Atomically(f func()) { + t.mu.Lock() + defer t.mu.Unlock() + f() +} + +// Preconditions: t.mu must be locked. +func (t *Timer) resetKickerLocked(now Time) { + if t.setting.Enabled { + // Clock.WallTimeUntil may return a negative value. This is fine; + // time.when treats negative Durations as 0. + t.kicker.Reset(t.clock.WallTimeUntil(t.setting.Next, now)) + } + // We don't call t.kicker.Stop if !t.setting.Enabled because in most cases + // resetKickerLocked will be called from the Timer goroutine itself, in + // which case t.kicker has already fired and t.kicker.Stop will be an + // expensive no-op (time.Timer.Stop => time.stopTimer => runtime.stopTimer + // => runtime.deltimer). +} + +// Clock returns the Clock used by t. +func (t *Timer) Clock() Clock { + return t.clock +} + +// ChannelNotifier is a TimerListener that sends a message on an empty struct +// channel. +// +// ChannelNotifier cannot be saved or loaded. +type ChannelNotifier struct { + // tchan must be a buffered channel. + tchan chan struct{} +} + +// NewChannelNotifier creates a new channel notifier. +// +// If the notifier is used with a timer, Timer.Destroy will close the channel +// returned here. +func NewChannelNotifier() (TimerListener, <-chan struct{}) { + tchan := make(chan struct{}, 1) + return &ChannelNotifier{tchan}, tchan +} + +// Notify implements ktime.TimerListener.Notify. +func (c *ChannelNotifier) Notify(uint64) { + select { + case c.tchan <- struct{}{}: + default: + } +} + +// Destroy implements ktime.TimerListener.Destroy and will close the channel. +func (c *ChannelNotifier) Destroy() { + close(c.tchan) +} |