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-rw-r--r--pkg/sentry/kernel/msgqueue/BUILD36
-rw-r--r--pkg/sentry/kernel/msgqueue/message_list.go221
-rw-r--r--pkg/sentry/kernel/msgqueue/msgqueue_state_autogen.go194
3 files changed, 415 insertions, 36 deletions
diff --git a/pkg/sentry/kernel/msgqueue/BUILD b/pkg/sentry/kernel/msgqueue/BUILD
deleted file mode 100644
index 5ec11e1f6..000000000
--- a/pkg/sentry/kernel/msgqueue/BUILD
+++ /dev/null
@@ -1,36 +0,0 @@
-load("//tools:defs.bzl", "go_library")
-load("//tools/go_generics:defs.bzl", "go_template_instance")
-
-package(licenses = ["notice"])
-
-go_template_instance(
- name = "message_list",
- out = "message_list.go",
- package = "msgqueue",
- prefix = "msg",
- template = "//pkg/ilist:generic_list",
- types = {
- "Element": "*Message",
- "Linker": "*Message",
- },
-)
-
-go_library(
- name = "msgqueue",
- srcs = [
- "message_list.go",
- "msgqueue.go",
- ],
- visibility = ["//pkg/sentry:internal"],
- deps = [
- "//pkg/abi/linux",
- "//pkg/context",
- "//pkg/errors/linuxerr",
- "//pkg/sentry/fs",
- "//pkg/sentry/kernel/auth",
- "//pkg/sentry/kernel/ipc",
- "//pkg/sentry/kernel/time",
- "//pkg/sync",
- "//pkg/waiter",
- ],
-)
diff --git a/pkg/sentry/kernel/msgqueue/message_list.go b/pkg/sentry/kernel/msgqueue/message_list.go
new file mode 100644
index 000000000..f2f2292e7
--- /dev/null
+++ b/pkg/sentry/kernel/msgqueue/message_list.go
@@ -0,0 +1,221 @@
+package msgqueue
+
+// ElementMapper provides an identity mapping by default.
+//
+// This can be replaced to provide a struct that maps elements to linker
+// objects, if they are not the same. An ElementMapper is not typically
+// required if: Linker is left as is, Element is left as is, or Linker and
+// Element are the same type.
+type msgElementMapper struct{}
+
+// linkerFor maps an Element to a Linker.
+//
+// This default implementation should be inlined.
+//
+//go:nosplit
+func (msgElementMapper) linkerFor(elem *Message) *Message { return elem }
+
+// List is an intrusive list. Entries can be added to or removed from the list
+// in O(1) time and with no additional memory allocations.
+//
+// The zero value for List is an empty list ready to use.
+//
+// To iterate over a list (where l is a List):
+// for e := l.Front(); e != nil; e = e.Next() {
+// // do something with e.
+// }
+//
+// +stateify savable
+type msgList struct {
+ head *Message
+ tail *Message
+}
+
+// Reset resets list l to the empty state.
+func (l *msgList) Reset() {
+ l.head = nil
+ l.tail = nil
+}
+
+// Empty returns true iff the list is empty.
+//
+//go:nosplit
+func (l *msgList) Empty() bool {
+ return l.head == nil
+}
+
+// Front returns the first element of list l or nil.
+//
+//go:nosplit
+func (l *msgList) Front() *Message {
+ return l.head
+}
+
+// Back returns the last element of list l or nil.
+//
+//go:nosplit
+func (l *msgList) Back() *Message {
+ return l.tail
+}
+
+// Len returns the number of elements in the list.
+//
+// NOTE: This is an O(n) operation.
+//
+//go:nosplit
+func (l *msgList) Len() (count int) {
+ for e := l.Front(); e != nil; e = (msgElementMapper{}.linkerFor(e)).Next() {
+ count++
+ }
+ return count
+}
+
+// PushFront inserts the element e at the front of list l.
+//
+//go:nosplit
+func (l *msgList) PushFront(e *Message) {
+ linker := msgElementMapper{}.linkerFor(e)
+ linker.SetNext(l.head)
+ linker.SetPrev(nil)
+ if l.head != nil {
+ msgElementMapper{}.linkerFor(l.head).SetPrev(e)
+ } else {
+ l.tail = e
+ }
+
+ l.head = e
+}
+
+// PushBack inserts the element e at the back of list l.
+//
+//go:nosplit
+func (l *msgList) PushBack(e *Message) {
+ linker := msgElementMapper{}.linkerFor(e)
+ linker.SetNext(nil)
+ linker.SetPrev(l.tail)
+ if l.tail != nil {
+ msgElementMapper{}.linkerFor(l.tail).SetNext(e)
+ } else {
+ l.head = e
+ }
+
+ l.tail = e
+}
+
+// PushBackList inserts list m at the end of list l, emptying m.
+//
+//go:nosplit
+func (l *msgList) PushBackList(m *msgList) {
+ if l.head == nil {
+ l.head = m.head
+ l.tail = m.tail
+ } else if m.head != nil {
+ msgElementMapper{}.linkerFor(l.tail).SetNext(m.head)
+ msgElementMapper{}.linkerFor(m.head).SetPrev(l.tail)
+
+ l.tail = m.tail
+ }
+ m.head = nil
+ m.tail = nil
+}
+
+// InsertAfter inserts e after b.
+//
+//go:nosplit
+func (l *msgList) InsertAfter(b, e *Message) {
+ bLinker := msgElementMapper{}.linkerFor(b)
+ eLinker := msgElementMapper{}.linkerFor(e)
+
+ a := bLinker.Next()
+
+ eLinker.SetNext(a)
+ eLinker.SetPrev(b)
+ bLinker.SetNext(e)
+
+ if a != nil {
+ msgElementMapper{}.linkerFor(a).SetPrev(e)
+ } else {
+ l.tail = e
+ }
+}
+
+// InsertBefore inserts e before a.
+//
+//go:nosplit
+func (l *msgList) InsertBefore(a, e *Message) {
+ aLinker := msgElementMapper{}.linkerFor(a)
+ eLinker := msgElementMapper{}.linkerFor(e)
+
+ b := aLinker.Prev()
+ eLinker.SetNext(a)
+ eLinker.SetPrev(b)
+ aLinker.SetPrev(e)
+
+ if b != nil {
+ msgElementMapper{}.linkerFor(b).SetNext(e)
+ } else {
+ l.head = e
+ }
+}
+
+// Remove removes e from l.
+//
+//go:nosplit
+func (l *msgList) Remove(e *Message) {
+ linker := msgElementMapper{}.linkerFor(e)
+ prev := linker.Prev()
+ next := linker.Next()
+
+ if prev != nil {
+ msgElementMapper{}.linkerFor(prev).SetNext(next)
+ } else if l.head == e {
+ l.head = next
+ }
+
+ if next != nil {
+ msgElementMapper{}.linkerFor(next).SetPrev(prev)
+ } else if l.tail == e {
+ l.tail = prev
+ }
+
+ linker.SetNext(nil)
+ linker.SetPrev(nil)
+}
+
+// Entry is a default implementation of Linker. Users can add anonymous fields
+// of this type to their structs to make them automatically implement the
+// methods needed by List.
+//
+// +stateify savable
+type msgEntry struct {
+ next *Message
+ prev *Message
+}
+
+// Next returns the entry that follows e in the list.
+//
+//go:nosplit
+func (e *msgEntry) Next() *Message {
+ return e.next
+}
+
+// Prev returns the entry that precedes e in the list.
+//
+//go:nosplit
+func (e *msgEntry) Prev() *Message {
+ return e.prev
+}
+
+// SetNext assigns 'entry' as the entry that follows e in the list.
+//
+//go:nosplit
+func (e *msgEntry) SetNext(elem *Message) {
+ e.next = elem
+}
+
+// SetPrev assigns 'entry' as the entry that precedes e in the list.
+//
+//go:nosplit
+func (e *msgEntry) SetPrev(elem *Message) {
+ e.prev = elem
+}
diff --git a/pkg/sentry/kernel/msgqueue/msgqueue_state_autogen.go b/pkg/sentry/kernel/msgqueue/msgqueue_state_autogen.go
new file mode 100644
index 000000000..373e01cff
--- /dev/null
+++ b/pkg/sentry/kernel/msgqueue/msgqueue_state_autogen.go
@@ -0,0 +1,194 @@
+// automatically generated by stateify.
+
+package msgqueue
+
+import (
+ "gvisor.dev/gvisor/pkg/state"
+)
+
+func (l *msgList) StateTypeName() string {
+ return "pkg/sentry/kernel/msgqueue.msgList"
+}
+
+func (l *msgList) StateFields() []string {
+ return []string{
+ "head",
+ "tail",
+ }
+}
+
+func (l *msgList) beforeSave() {}
+
+// +checklocksignore
+func (l *msgList) StateSave(stateSinkObject state.Sink) {
+ l.beforeSave()
+ stateSinkObject.Save(0, &l.head)
+ stateSinkObject.Save(1, &l.tail)
+}
+
+func (l *msgList) afterLoad() {}
+
+// +checklocksignore
+func (l *msgList) StateLoad(stateSourceObject state.Source) {
+ stateSourceObject.Load(0, &l.head)
+ stateSourceObject.Load(1, &l.tail)
+}
+
+func (e *msgEntry) StateTypeName() string {
+ return "pkg/sentry/kernel/msgqueue.msgEntry"
+}
+
+func (e *msgEntry) StateFields() []string {
+ return []string{
+ "next",
+ "prev",
+ }
+}
+
+func (e *msgEntry) beforeSave() {}
+
+// +checklocksignore
+func (e *msgEntry) StateSave(stateSinkObject state.Sink) {
+ e.beforeSave()
+ stateSinkObject.Save(0, &e.next)
+ stateSinkObject.Save(1, &e.prev)
+}
+
+func (e *msgEntry) afterLoad() {}
+
+// +checklocksignore
+func (e *msgEntry) StateLoad(stateSourceObject state.Source) {
+ stateSourceObject.Load(0, &e.next)
+ stateSourceObject.Load(1, &e.prev)
+}
+
+func (r *Registry) StateTypeName() string {
+ return "pkg/sentry/kernel/msgqueue.Registry"
+}
+
+func (r *Registry) StateFields() []string {
+ return []string{
+ "reg",
+ }
+}
+
+func (r *Registry) beforeSave() {}
+
+// +checklocksignore
+func (r *Registry) StateSave(stateSinkObject state.Sink) {
+ r.beforeSave()
+ stateSinkObject.Save(0, &r.reg)
+}
+
+func (r *Registry) afterLoad() {}
+
+// +checklocksignore
+func (r *Registry) StateLoad(stateSourceObject state.Source) {
+ stateSourceObject.Load(0, &r.reg)
+}
+
+func (q *Queue) StateTypeName() string {
+ return "pkg/sentry/kernel/msgqueue.Queue"
+}
+
+func (q *Queue) StateFields() []string {
+ return []string{
+ "registry",
+ "dead",
+ "obj",
+ "senders",
+ "receivers",
+ "messages",
+ "sendTime",
+ "receiveTime",
+ "changeTime",
+ "byteCount",
+ "messageCount",
+ "maxBytes",
+ "sendPID",
+ "receivePID",
+ }
+}
+
+func (q *Queue) beforeSave() {}
+
+// +checklocksignore
+func (q *Queue) StateSave(stateSinkObject state.Sink) {
+ q.beforeSave()
+ stateSinkObject.Save(0, &q.registry)
+ stateSinkObject.Save(1, &q.dead)
+ stateSinkObject.Save(2, &q.obj)
+ stateSinkObject.Save(3, &q.senders)
+ stateSinkObject.Save(4, &q.receivers)
+ stateSinkObject.Save(5, &q.messages)
+ stateSinkObject.Save(6, &q.sendTime)
+ stateSinkObject.Save(7, &q.receiveTime)
+ stateSinkObject.Save(8, &q.changeTime)
+ stateSinkObject.Save(9, &q.byteCount)
+ stateSinkObject.Save(10, &q.messageCount)
+ stateSinkObject.Save(11, &q.maxBytes)
+ stateSinkObject.Save(12, &q.sendPID)
+ stateSinkObject.Save(13, &q.receivePID)
+}
+
+func (q *Queue) afterLoad() {}
+
+// +checklocksignore
+func (q *Queue) StateLoad(stateSourceObject state.Source) {
+ stateSourceObject.Load(0, &q.registry)
+ stateSourceObject.Load(1, &q.dead)
+ stateSourceObject.Load(2, &q.obj)
+ stateSourceObject.Load(3, &q.senders)
+ stateSourceObject.Load(4, &q.receivers)
+ stateSourceObject.Load(5, &q.messages)
+ stateSourceObject.Load(6, &q.sendTime)
+ stateSourceObject.Load(7, &q.receiveTime)
+ stateSourceObject.Load(8, &q.changeTime)
+ stateSourceObject.Load(9, &q.byteCount)
+ stateSourceObject.Load(10, &q.messageCount)
+ stateSourceObject.Load(11, &q.maxBytes)
+ stateSourceObject.Load(12, &q.sendPID)
+ stateSourceObject.Load(13, &q.receivePID)
+}
+
+func (m *Message) StateTypeName() string {
+ return "pkg/sentry/kernel/msgqueue.Message"
+}
+
+func (m *Message) StateFields() []string {
+ return []string{
+ "msgEntry",
+ "Type",
+ "Text",
+ "Size",
+ }
+}
+
+func (m *Message) beforeSave() {}
+
+// +checklocksignore
+func (m *Message) StateSave(stateSinkObject state.Sink) {
+ m.beforeSave()
+ stateSinkObject.Save(0, &m.msgEntry)
+ stateSinkObject.Save(1, &m.Type)
+ stateSinkObject.Save(2, &m.Text)
+ stateSinkObject.Save(3, &m.Size)
+}
+
+func (m *Message) afterLoad() {}
+
+// +checklocksignore
+func (m *Message) StateLoad(stateSourceObject state.Source) {
+ stateSourceObject.Load(0, &m.msgEntry)
+ stateSourceObject.Load(1, &m.Type)
+ stateSourceObject.Load(2, &m.Text)
+ stateSourceObject.Load(3, &m.Size)
+}
+
+func init() {
+ state.Register((*msgList)(nil))
+ state.Register((*msgEntry)(nil))
+ state.Register((*Registry)(nil))
+ state.Register((*Queue)(nil))
+ state.Register((*Message)(nil))
+}