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+// Copyright 2018 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Package arch provides abstractions around architecture-dependent details,
+// such as syscall calling conventions, native types, etc.
+package arch
+
+import (
+ "fmt"
+ "io"
+
+ "gvisor.googlesource.com/gvisor/pkg/abi/linux"
+ "gvisor.googlesource.com/gvisor/pkg/cpuid"
+ "gvisor.googlesource.com/gvisor/pkg/log"
+ "gvisor.googlesource.com/gvisor/pkg/sentry/limits"
+ "gvisor.googlesource.com/gvisor/pkg/sentry/usermem"
+)
+
+// Arch describes an architecture.
+type Arch int
+
+const (
+ // AMD64 is the x86-64 architecture.
+ AMD64 Arch = iota
+)
+
+// String implements fmt.Stringer.
+func (a Arch) String() string {
+ switch a {
+ case AMD64:
+ return "amd64"
+ default:
+ return fmt.Sprintf("Arch(%d)", a)
+ }
+}
+
+// FloatingPointData is a generic type, and will always be passed as a pointer.
+// We rely on the individual arch implementations to meet all the necessary
+// requirements. For example, on x86 the region must be 16-byte aligned and 512
+// bytes in size.
+type FloatingPointData byte
+
+// Context provides architecture-dependent information for a specific thread.
+//
+// NOTE: Currently we use uintptr here to refer to a generic native
+// register value. While this will work for the foreseeable future, it isn't
+// strictly correct. We may want to create some abstraction that makes this
+// more clear or enables us to store values of arbitrary widths. This is
+// particularly true for RegisterMap().
+type Context interface {
+ // Arch returns the architecture for this Context.
+ Arch() Arch
+
+ // Native converts a generic type to a native value.
+ //
+ // Because the architecture is not specified here, we may be dealing
+ // with return values of varying sizes (for example ARCH_GETFS). This
+ // is a simple utility function to convert to the native size in these
+ // cases, and then we can CopyOut.
+ Native(val uintptr) interface{}
+
+ // Value converts a native type back to a generic value.
+ // Once a value has been converted to native via the above call -- it
+ // can be converted back here.
+ Value(val interface{}) uintptr
+
+ // Width returns the number of bytes for a native value.
+ Width() uint
+
+ // Fork creates a clone of the context.
+ Fork() Context
+
+ // SyscallNo returns the syscall number.
+ SyscallNo() uintptr
+
+ // SyscallArgs returns the syscall arguments in an array.
+ SyscallArgs() SyscallArguments
+
+ // Return returns the return value for a system call.
+ Return() uintptr
+
+ // SetReturn sets the return value for a system call.
+ SetReturn(value uintptr)
+
+ // RestartSyscall reverses over the current syscall instruction, such that
+ // when the application resumes execution the syscall will be re-attempted.
+ RestartSyscall()
+
+ // RestartSyscallWithRestartBlock reverses over the current syscall
+ // instraction and overwrites the current syscall number with that of
+ // restart_syscall(2). This causes the application to restart the current
+ // syscall with a custom function when execution resumes.
+ RestartSyscallWithRestartBlock()
+
+ // IP returns the current instruction pointer.
+ IP() uintptr
+
+ // SetIP sets the current instruction pointer.
+ SetIP(value uintptr)
+
+ // Stack returns the current stack pointer.
+ Stack() uintptr
+
+ // SetStack sets the current stack pointer.
+ SetStack(value uintptr)
+
+ // SetRSEQInterruptedIP sets the register that contains the old IP when a
+ // restartable sequence is interrupted.
+ SetRSEQInterruptedIP(value uintptr)
+
+ // StateData returns a pointer to underlying architecture state.
+ StateData() *State
+
+ // RegisterMap returns a map of all registers.
+ RegisterMap() (map[string]uintptr, error)
+
+ // NewSignalAct returns a new object that is equivalent to struct sigaction
+ // in the guest architecture.
+ NewSignalAct() NativeSignalAct
+
+ // NewSignalStack returns a new object that is equivalent to stack_t in the
+ // guest architecture.
+ NewSignalStack() NativeSignalStack
+
+ // SignalSetup modifies the context in preparation for handling the
+ // given signal.
+ //
+ // st is the stack where the signal handler frame should be
+ // constructed.
+ //
+ // act is the SignalAct that specifies how this signal is being
+ // handled.
+ //
+ // info is the SignalInfo of the signal being delivered.
+ //
+ // alt is the alternate signal stack (even if the alternate signal
+ // stack is not going to be used).
+ //
+ // sigset is the signal mask before entering the signal handler.
+ SignalSetup(st *Stack, act *SignalAct, info *SignalInfo, alt *SignalStack, sigset linux.SignalSet) error
+
+ // SignalRestore restores context after returning from a signal
+ // handler.
+ //
+ // st is the current thread stack.
+ //
+ // rt is true if SignalRestore is being entered from rt_sigreturn and
+ // false if SignalRestore is being entered from sigreturn.
+ // SignalRestore returns the thread's new signal mask.
+ SignalRestore(st *Stack, rt bool) (linux.SignalSet, error)
+
+ // CPUIDEmulate emulates a CPUID instruction according to current register state.
+ CPUIDEmulate(l log.Logger)
+
+ // SingleStep returns true if single stepping is enabled.
+ SingleStep() bool
+
+ // SetSingleStep enables single stepping.
+ SetSingleStep()
+
+ // ClearSingleStep disables single stepping.
+ ClearSingleStep()
+
+ // FloatingPointData will be passed to underlying save routines.
+ FloatingPointData() *FloatingPointData
+
+ // NewMmapLayout returns a layout for a new MM, where MinAddr for the
+ // returned layout must be no lower than min, and MaxAddr for the returned
+ // layout must be no higher than max. Repeated calls to NewMmapLayout may
+ // return different layouts.
+ NewMmapLayout(min, max usermem.Addr, limits *limits.LimitSet) (MmapLayout, error)
+
+ // PIELoadAddress returns a preferred load address for a
+ // position-independent executable within l.
+ PIELoadAddress(l MmapLayout) usermem.Addr
+
+ // FeatureSet returns the FeatureSet in use in this context.
+ FeatureSet() *cpuid.FeatureSet
+
+ // Hack around our package dependences being too broken to support the
+ // equivalent of arch_ptrace():
+
+ // PtracePeekUser implements ptrace(PTRACE_PEEKUSR).
+ PtracePeekUser(addr uintptr) (interface{}, error)
+
+ // PtracePokeUser implements ptrace(PTRACE_POKEUSR).
+ PtracePokeUser(addr, data uintptr) error
+
+ // PtraceGetRegs implements ptrace(PTRACE_GETREGS) by writing the
+ // general-purpose registers represented by this Context to dst and
+ // returning the number of bytes written.
+ PtraceGetRegs(dst io.Writer) (int, error)
+
+ // PtraceSetRegs implements ptrace(PTRACE_SETREGS) by reading
+ // general-purpose registers from src into this Context and returning the
+ // number of bytes read.
+ PtraceSetRegs(src io.Reader) (int, error)
+
+ // PtraceGetFPRegs implements ptrace(PTRACE_GETFPREGS) by writing the
+ // floating-point registers represented by this Context to addr in dst and
+ // returning the number of bytes written.
+ PtraceGetFPRegs(dst io.Writer) (int, error)
+
+ // PtraceSetFPRegs implements ptrace(PTRACE_SETFPREGS) by reading
+ // floating-point registers from src into this Context and returning the
+ // number of bytes read.
+ PtraceSetFPRegs(src io.Reader) (int, error)
+
+ // PtraceGetRegSet implements ptrace(PTRACE_GETREGSET) by writing the
+ // register set given by architecture-defined value regset from this
+ // Context to dst and returning the number of bytes written, which must be
+ // less than or equal to maxlen.
+ PtraceGetRegSet(regset uintptr, dst io.Writer, maxlen int) (int, error)
+
+ // PtraceSetRegSet implements ptrace(PTRACE_SETREGSET) by reading the
+ // register set given by architecture-defined value regset from src and
+ // returning the number of bytes read, which must be less than or equal to
+ // maxlen.
+ PtraceSetRegSet(regset uintptr, src io.Reader, maxlen int) (int, error)
+
+ // FullRestore returns 'true' if all CPU registers must be restored
+ // when switching to the untrusted application. Typically a task enters
+ // and leaves the kernel via a system call. Platform.Switch() may
+ // optimize for this by not saving/restoring all registers if allowed
+ // by the ABI. For e.g. the amd64 ABI specifies that syscall clobbers
+ // %rcx and %r11. If FullRestore returns true then these optimizations
+ // must be disabled and all registers restored.
+ FullRestore() bool
+}
+
+// MmapDirection is a search direction for mmaps.
+type MmapDirection int
+
+const (
+ // MmapBottomUp instructs mmap to prefer lower addresses.
+ MmapBottomUp MmapDirection = iota
+
+ // MmapTopDown instructs mmap to prefer higher addresses.
+ MmapTopDown
+)
+
+// MmapLayout defines the layout of the user address space for a particular
+// MemoryManager.
+//
+// Note that "highest address" below is always exclusive.
+type MmapLayout struct {
+ // MinAddr is the lowest mappable address.
+ MinAddr usermem.Addr
+
+ // MaxAddr is the highest mappable address.
+ MaxAddr usermem.Addr
+
+ // BottomUpBase is the lowest address that may be returned for a
+ // MmapBottomUp mmap.
+ BottomUpBase usermem.Addr
+
+ // TopDownBase is the highest address that may be returned for a
+ // MmapTopDown mmap.
+ TopDownBase usermem.Addr
+
+ // DefaultDirection is the direction for most non-fixed mmaps in this
+ // layout.
+ DefaultDirection MmapDirection
+
+ // MaxStackRand is the maximum randomization to apply to stack
+ // allocations to maintain a proper gap between the stack and
+ // TopDownBase.
+ MaxStackRand uint64
+}
+
+// Valid returns true if this layout is valid.
+func (m *MmapLayout) Valid() bool {
+ if m.MinAddr > m.MaxAddr {
+ return false
+ }
+ if m.BottomUpBase < m.MinAddr {
+ return false
+ }
+ if m.BottomUpBase > m.MaxAddr {
+ return false
+ }
+ if m.TopDownBase < m.MinAddr {
+ return false
+ }
+ if m.TopDownBase > m.MaxAddr {
+ return false
+ }
+ return true
+}
+
+// SyscallArgument is an argument supplied to a syscall implementation. The
+// methods used to access the arguments are named after the ***C type name*** and
+// they convert to the closest Go type available. For example, Int() refers to a
+// 32-bit signed integer argument represented in Go as an int32.
+//
+// Using the accessor methods guarantees that the conversion between types is
+// correct, taking into account size and signedness (i.e., zero-extension vs
+// signed-extension).
+type SyscallArgument struct {
+ // Prefer to use accessor methods instead of 'Value' directly.
+ Value uintptr
+}
+
+// SyscallArguments represents the set of arguments passed to a syscall.
+type SyscallArguments [6]SyscallArgument
+
+// Pointer returns the usermem.Addr representation of a pointer argument.
+func (a SyscallArgument) Pointer() usermem.Addr {
+ return usermem.Addr(a.Value)
+}
+
+// Int returns the int32 representation of a 32-bit signed integer argument.
+func (a SyscallArgument) Int() int32 {
+ return int32(a.Value)
+}
+
+// Uint returns the uint32 representation of a 32-bit unsigned integer argument.
+func (a SyscallArgument) Uint() uint32 {
+ return uint32(a.Value)
+}
+
+// Int64 returns the int64 representation of a 64-bit signed integer argument.
+func (a SyscallArgument) Int64() int64 {
+ return int64(a.Value)
+}
+
+// Uint64 returns the uint64 representation of a 64-bit unsigned integer argument.
+func (a SyscallArgument) Uint64() uint64 {
+ return uint64(a.Value)
+}
+
+// SizeT returns the uint representation of a size_t argument.
+func (a SyscallArgument) SizeT() uint {
+ return uint(a.Value)
+}
+
+// ModeT returns the int representation of a mode_t argument.
+func (a SyscallArgument) ModeT() uint {
+ return uint(uint16(a.Value))
+}