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-rw-r--r--pkg/seccomp/seccomp.go375
1 files changed, 375 insertions, 0 deletions
diff --git a/pkg/seccomp/seccomp.go b/pkg/seccomp/seccomp.go
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+++ b/pkg/seccomp/seccomp.go
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+// Copyright 2018 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Package seccomp provides basic seccomp filters for x86_64 (little endian).
+package seccomp
+
+import (
+ "fmt"
+ "reflect"
+ "sort"
+
+ "gvisor.googlesource.com/gvisor/pkg/abi/linux"
+ "gvisor.googlesource.com/gvisor/pkg/bpf"
+ "gvisor.googlesource.com/gvisor/pkg/log"
+)
+
+const (
+ // skipOneInst is the offset to take for skipping one instruction.
+ skipOneInst = 1
+
+ // defaultLabel is the label for the default action.
+ defaultLabel = "default_action"
+)
+
+// Install generates BPF code based on the set of syscalls provided. It only
+// allows syscalls that conform to the specification. Syscalls that violate the
+// specification will trigger RET_KILL_PROCESS, except for the cases below.
+//
+// RET_TRAP is used in violations, instead of RET_KILL_PROCESS, in the
+// following cases:
+// 1. Kernel doesn't support RET_KILL_PROCESS: RET_KILL_THREAD only kills the
+// offending thread and often keeps the sentry hanging.
+// 2. Debug: RET_TRAP generates a panic followed by a stack trace which is
+// much easier to debug then RET_KILL_PROCESS which can't be caught.
+//
+// Be aware that RET_TRAP sends SIGSYS to the process and it may be ignored,
+// making it possible for the process to continue running after a violation.
+// However, it will leave a SECCOMP audit event trail behind. In any case, the
+// syscall is still blocked from executing.
+func Install(rules SyscallRules) error {
+ defaultAction, err := defaultAction()
+ if err != nil {
+ return err
+ }
+
+ // Uncomment to get stack trace when there is a violation.
+ // defaultAction = linux.BPFAction(linux.SECCOMP_RET_TRAP)
+
+ log.Infof("Installing seccomp filters for %d syscalls (action=%v)", len(rules), defaultAction)
+
+ instrs, err := BuildProgram([]RuleSet{
+ RuleSet{
+ Rules: rules,
+ Action: linux.SECCOMP_RET_ALLOW,
+ },
+ }, defaultAction)
+ if log.IsLogging(log.Debug) {
+ programStr, errDecode := bpf.DecodeProgram(instrs)
+ if errDecode != nil {
+ programStr = fmt.Sprintf("Error: %v\n%s", errDecode, programStr)
+ }
+ log.Debugf("Seccomp program dump:\n%s", programStr)
+ }
+ if err != nil {
+ return err
+ }
+
+ // Perform the actual installation.
+ if errno := SetFilter(instrs); errno != 0 {
+ return fmt.Errorf("Failed to set filter: %v", errno)
+ }
+
+ log.Infof("Seccomp filters installed.")
+ return nil
+}
+
+func defaultAction() (linux.BPFAction, error) {
+ available, err := isKillProcessAvailable()
+ if err != nil {
+ return 0, err
+ }
+ if available {
+ return linux.SECCOMP_RET_KILL_PROCESS, nil
+ }
+ return linux.SECCOMP_RET_TRAP, nil
+}
+
+// RuleSet is a set of rules and associated action.
+type RuleSet struct {
+ Rules SyscallRules
+ Action linux.BPFAction
+
+ // Vsyscall indicates that a check is made for a function being called
+ // from kernel mappings. This is where the vsyscall page is located
+ // (and typically) emulated, so this RuleSet will not match any
+ // functions not dispatched from the vsyscall page.
+ Vsyscall bool
+}
+
+// SyscallName gives names to system calls. It is used purely for debugging purposes.
+//
+// An alternate namer can be provided to the package at initialization time.
+var SyscallName = func(sysno uintptr) string {
+ return fmt.Sprintf("syscall_%d", sysno)
+}
+
+// BuildProgram builds a BPF program from the given map of actions to matching
+// SyscallRules. The single generated program covers all provided RuleSets.
+func BuildProgram(rules []RuleSet, defaultAction linux.BPFAction) ([]linux.BPFInstruction, error) {
+ program := bpf.NewProgramBuilder()
+
+ // Be paranoid and check that syscall is done in the expected architecture.
+ //
+ // A = seccomp_data.arch
+ // if (A != AUDIT_ARCH) goto defaultAction.
+ program.AddStmt(bpf.Ld|bpf.Abs|bpf.W, seccompDataOffsetArch)
+ // defaultLabel is at the bottom of the program. The size of program
+ // may exceeds 255 lines, which is the limit of a condition jump.
+ program.AddJump(bpf.Jmp|bpf.Jeq|bpf.K, LINUX_AUDIT_ARCH, skipOneInst, 0)
+ program.AddDirectJumpLabel(defaultLabel)
+ if err := buildIndex(rules, program); err != nil {
+ return nil, err
+ }
+
+ // Exhausted: return defaultAction.
+ if err := program.AddLabel(defaultLabel); err != nil {
+ return nil, err
+ }
+ program.AddStmt(bpf.Ret|bpf.K, uint32(defaultAction))
+
+ return program.Instructions()
+}
+
+// buildIndex builds a BST to quickly search through all syscalls.
+func buildIndex(rules []RuleSet, program *bpf.ProgramBuilder) error {
+ // Build a list of all application system calls, across all given rule
+ // sets. We have a simple BST, but may dispatch individual matchers
+ // with different actions. The matchers are evaluated linearly.
+ requiredSyscalls := make(map[uintptr]struct{})
+ for _, rs := range rules {
+ for sysno := range rs.Rules {
+ requiredSyscalls[sysno] = struct{}{}
+ }
+ }
+ syscalls := make([]uintptr, 0, len(requiredSyscalls))
+ for sysno, _ := range requiredSyscalls {
+ syscalls = append(syscalls, sysno)
+ }
+ sort.Slice(syscalls, func(i, j int) bool { return syscalls[i] < syscalls[j] })
+ for _, sysno := range syscalls {
+ for _, rs := range rules {
+ // Print only if there is a corresponding set of rules.
+ if _, ok := rs.Rules[sysno]; ok {
+ log.Debugf("syscall filter %v: %s => 0x%x", SyscallName(sysno), rs.Rules[sysno], rs.Action)
+ }
+ }
+ }
+
+ root := createBST(syscalls)
+ root.root = true
+
+ // Load syscall number into A and run through BST.
+ //
+ // A = seccomp_data.nr
+ program.AddStmt(bpf.Ld|bpf.Abs|bpf.W, seccompDataOffsetNR)
+ return root.traverse(buildBSTProgram, rules, program)
+}
+
+// createBST converts sorted syscall slice into a balanced BST.
+// Panics if syscalls is empty.
+func createBST(syscalls []uintptr) *node {
+ i := len(syscalls) / 2
+ parent := node{value: syscalls[i]}
+ if i > 0 {
+ parent.left = createBST(syscalls[:i])
+ }
+ if i+1 < len(syscalls) {
+ parent.right = createBST(syscalls[i+1:])
+ }
+ return &parent
+}
+
+func vsyscallViolationLabel(ruleSetIdx int, sysno uintptr) string {
+ return fmt.Sprintf("vsyscallViolation_%v_%v", ruleSetIdx, sysno)
+}
+
+func ruleViolationLabel(ruleSetIdx int, sysno uintptr, idx int) string {
+ return fmt.Sprintf("ruleViolation_%v_%v_%v", ruleSetIdx, sysno, idx)
+}
+
+func checkArgsLabel(sysno uintptr) string {
+ return fmt.Sprintf("checkArgs_%v", sysno)
+}
+
+// addSyscallArgsCheck adds argument checks for a single system call. It does
+// not insert a jump to the default action at the end and it is the
+// responsibility of the caller to insert an appropriate jump after calling
+// this function.
+func addSyscallArgsCheck(p *bpf.ProgramBuilder, rules []Rule, action linux.BPFAction, ruleSetIdx int, sysno uintptr) error {
+ for ruleidx, rule := range rules {
+ labelled := false
+ for i, arg := range rule {
+ if arg != nil {
+ switch a := arg.(type) {
+ case AllowAny:
+ case AllowValue:
+ high, low := uint32(a>>32), uint32(a)
+ // assert arg_low == low
+ p.AddStmt(bpf.Ld|bpf.Abs|bpf.W, seccompDataOffsetArgLow(i))
+ p.AddJumpFalseLabel(bpf.Jmp|bpf.Jeq|bpf.K, low, 0, ruleViolationLabel(ruleSetIdx, sysno, ruleidx))
+ // assert arg_high == high
+ p.AddStmt(bpf.Ld|bpf.Abs|bpf.W, seccompDataOffsetArgHigh(i))
+ p.AddJumpFalseLabel(bpf.Jmp|bpf.Jeq|bpf.K, high, 0, ruleViolationLabel(ruleSetIdx, sysno, ruleidx))
+ labelled = true
+ default:
+ return fmt.Errorf("unknown syscall rule type: %v", reflect.TypeOf(a))
+ }
+ }
+ }
+
+ // Matched, emit the given action.
+ p.AddStmt(bpf.Ret|bpf.K, uint32(action))
+
+ // Label the end of the rule if necessary. This is added for
+ // the jumps above when the argument check fails.
+ if labelled {
+ if err := p.AddLabel(ruleViolationLabel(ruleSetIdx, sysno, ruleidx)); err != nil {
+ return err
+ }
+ }
+ }
+
+ return nil
+}
+
+// buildBSTProgram converts a binary tree started in 'root' into BPF code. The ouline of the code
+// is as follows:
+//
+// // SYS_PIPE(22), root
+// (A == 22) ? goto argument check : continue
+// (A > 22) ? goto index_35 : goto index_9
+//
+// index_9: // SYS_MMAP(9), leaf
+// A == 9) ? goto argument check : defaultLabel
+//
+// index_35: // SYS_NANOSLEEP(35), single child
+// (A == 35) ? goto argument check : continue
+// (A > 35) ? goto index_50 : goto defaultLabel
+//
+// index_50: // SYS_LISTEN(50), leaf
+// (A == 50) ? goto argument check : goto defaultLabel
+//
+func buildBSTProgram(n *node, rules []RuleSet, program *bpf.ProgramBuilder) error {
+ // Root node is never referenced by label, skip it.
+ if !n.root {
+ if err := program.AddLabel(n.label()); err != nil {
+ return err
+ }
+ }
+
+ sysno := n.value
+ program.AddJumpTrueLabel(bpf.Jmp|bpf.Jeq|bpf.K, uint32(sysno), checkArgsLabel(sysno), 0)
+ if n.left == nil && n.right == nil {
+ // Leaf nodes don't require extra check.
+ program.AddDirectJumpLabel(defaultLabel)
+ } else {
+ // Non-leaf node. Check which turn to take otherwise. Using direct jumps
+ // in case that the offset may exceed the limit of a conditional jump (255)
+ program.AddJump(bpf.Jmp|bpf.Jgt|bpf.K, uint32(sysno), 0, skipOneInst)
+ program.AddDirectJumpLabel(n.right.label())
+ program.AddDirectJumpLabel(n.left.label())
+ }
+
+ if err := program.AddLabel(checkArgsLabel(sysno)); err != nil {
+ return err
+ }
+
+ emitted := false
+ for ruleSetIdx, rs := range rules {
+ if _, ok := rs.Rules[sysno]; ok {
+ // If there are no rules, then this will always match.
+ // Remember we've done this so that we can emit a
+ // sensible error. We can't catch all overlaps, but we
+ // can catch this one at least.
+ if emitted {
+ return fmt.Errorf("unreachable action for %v: 0x%x (rule set %d)", SyscallName(sysno), rs.Action, ruleSetIdx)
+ }
+
+ // Emit a vsyscall check if this rule requires a
+ // Vsyscall match. This rule ensures that the top bit
+ // is set in the instruction pointer, which is where
+ // the vsyscall page will be mapped.
+ if rs.Vsyscall {
+ program.AddStmt(bpf.Ld|bpf.Abs|bpf.W, seccompDataOffsetIPHigh)
+ program.AddJumpFalseLabel(bpf.Jmp|bpf.Jset|bpf.K, 0x80000000, 0, vsyscallViolationLabel(ruleSetIdx, sysno))
+ }
+
+ // Emit matchers.
+ if len(rs.Rules[sysno]) == 0 {
+ // This is a blanket action.
+ program.AddStmt(bpf.Ret|bpf.K, uint32(rs.Action))
+ emitted = true
+ } else {
+ // Add an argument check for these particular
+ // arguments. This will continue execution and
+ // check the next rule set. We need to ensure
+ // that at the very end, we insert a direct
+ // jump label for the unmatched case.
+ if err := addSyscallArgsCheck(program, rs.Rules[sysno], rs.Action, ruleSetIdx, sysno); err != nil {
+ return err
+ }
+ }
+
+ // If there was a Vsyscall check for this rule, then we
+ // need to add an appropriate label for the jump above.
+ if rs.Vsyscall {
+ if err := program.AddLabel(vsyscallViolationLabel(ruleSetIdx, sysno)); err != nil {
+ return err
+ }
+ }
+ }
+ }
+
+ // Not matched? We only need to insert a jump to the default label if
+ // not default action has been emitted for this call.
+ if !emitted {
+ program.AddDirectJumpLabel(defaultLabel)
+ }
+
+ return nil
+}
+
+// node represents a tree node.
+type node struct {
+ value uintptr
+ left *node
+ right *node
+ root bool
+}
+
+// label returns the label corresponding to this node.
+//
+// If n is nil, then the defaultLabel is returned.
+func (n *node) label() string {
+ if n == nil {
+ return defaultLabel
+ }
+ return fmt.Sprintf("index_%v", n.value)
+}
+
+type traverseFunc func(*node, []RuleSet, *bpf.ProgramBuilder) error
+
+func (n *node) traverse(fn traverseFunc, rules []RuleSet, p *bpf.ProgramBuilder) error {
+ if n == nil {
+ return nil
+ }
+ if err := fn(n, rules, p); err != nil {
+ return err
+ }
+ if err := n.left.traverse(fn, rules, p); err != nil {
+ return err
+ }
+ return n.right.traverse(fn, rules, p)
+}