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+// Copyright 2018 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "textflag.h"
+
+// handleSwapUint32Fault returns the value stored in DI. Control is transferred
+// to it when swapUint32 below receives SIGSEGV or SIGBUS, with the signal
+// number stored in DI.
+//
+// It must have the same frame configuration as swapUint32 so that it can undo
+// any potential call frame set up by the assembler.
+TEXT handleSwapUint32Fault(SB), NOSPLIT, $0-24
+ MOVL DI, sig+20(FP)
+ RET
+
+// swapUint32 atomically stores new into *addr and returns (the previous *addr
+// value, 0). If a SIGSEGV or SIGBUS signal is received during the swap, the
+// value of old is unspecified, and sig is the number of the signal that was
+// received.
+//
+// Preconditions: addr must be aligned to a 4-byte boundary.
+//
+//func swapUint32(ptr unsafe.Pointer, new uint32) (old uint32, sig int32)
+TEXT ·swapUint32(SB), NOSPLIT, $0-24
+ // Store 0 as the returned signal number. If we run to completion,
+ // this is the value the caller will see; if a signal is received,
+ // handleSwapUint32Fault will store a different value in this address.
+ MOVL $0, sig+20(FP)
+
+ MOVQ addr+0(FP), DI
+ MOVL new+8(FP), AX
+ XCHGL AX, 0(DI)
+ MOVL AX, old+16(FP)
+ RET
+
+// handleSwapUint64Fault returns the value stored in DI. Control is transferred
+// to it when swapUint64 below receives SIGSEGV or SIGBUS, with the signal
+// number stored in DI.
+//
+// It must have the same frame configuration as swapUint64 so that it can undo
+// any potential call frame set up by the assembler.
+TEXT handleSwapUint64Fault(SB), NOSPLIT, $0-28
+ MOVL DI, sig+24(FP)
+ RET
+
+// swapUint64 atomically stores new into *addr and returns (the previous *addr
+// value, 0). If a SIGSEGV or SIGBUS signal is received during the swap, the
+// value of old is unspecified, and sig is the number of the signal that was
+// received.
+//
+// Preconditions: addr must be aligned to a 8-byte boundary.
+//
+//func swapUint64(ptr unsafe.Pointer, new uint64) (old uint64, sig int32)
+TEXT ·swapUint64(SB), NOSPLIT, $0-28
+ // Store 0 as the returned signal number. If we run to completion,
+ // this is the value the caller will see; if a signal is received,
+ // handleSwapUint64Fault will store a different value in this address.
+ MOVL $0, sig+24(FP)
+
+ MOVQ addr+0(FP), DI
+ MOVQ new+8(FP), AX
+ XCHGQ AX, 0(DI)
+ MOVQ AX, old+16(FP)
+ RET
+
+// handleCompareAndSwapUint32Fault returns the value stored in DI. Control is
+// transferred to it when swapUint64 below receives SIGSEGV or SIGBUS, with the
+// signal number stored in DI.
+//
+// It must have the same frame configuration as compareAndSwapUint32 so that it
+// can undo any potential call frame set up by the assembler.
+TEXT handleCompareAndSwapUint32Fault(SB), NOSPLIT, $0-24
+ MOVL DI, sig+20(FP)
+ RET
+
+// compareAndSwapUint32 is like sync/atomic.CompareAndSwapUint32, but returns
+// (the value previously stored at addr, 0). If a SIGSEGV or SIGBUS signal is
+// received during the operation, the value of prev is unspecified, and sig is
+// the number of the signal that was received.
+//
+// Preconditions: addr must be aligned to a 4-byte boundary.
+//
+//func compareAndSwapUint32(ptr unsafe.Pointer, old, new uint32) (prev uint32, sig int32)
+TEXT ·compareAndSwapUint32(SB), NOSPLIT, $0-24
+ // Store 0 as the returned signal number. If we run to completion, this is
+ // the value the caller will see; if a signal is received,
+ // handleCompareAndSwapUint32Fault will store a different value in this
+ // address.
+ MOVL $0, sig+20(FP)
+
+ MOVQ addr+0(FP), DI
+ MOVL old+8(FP), AX
+ MOVL new+12(FP), DX
+ LOCK
+ CMPXCHGL DX, 0(DI)
+ MOVL AX, prev+16(FP)
+ RET
+
+// handleLoadUint32Fault returns the value stored in DI. Control is transferred
+// to it when LoadUint32 below receives SIGSEGV or SIGBUS, with the signal
+// number stored in DI.
+//
+// It must have the same frame configuration as loadUint32 so that it can undo
+// any potential call frame set up by the assembler.
+TEXT handleLoadUint32Fault(SB), NOSPLIT, $0-16
+ MOVL DI, sig+12(FP)
+ RET
+
+// loadUint32 atomically loads *addr and returns it. If a SIGSEGV or SIGBUS
+// signal is received, the value returned is unspecified, and sig is the number
+// of the signal that was received.
+//
+// Preconditions: addr must be aligned to a 4-byte boundary.
+//
+//func loadUint32(ptr unsafe.Pointer) (val uint32, sig int32)
+TEXT ·loadUint32(SB), NOSPLIT, $0-16
+ // Store 0 as the returned signal number. If we run to completion,
+ // this is the value the caller will see; if a signal is received,
+ // handleLoadUint32Fault will store a different value in this address.
+ MOVL $0, sig+12(FP)
+
+ MOVQ addr+0(FP), AX
+ MOVL (AX), BX
+ MOVL BX, val+8(FP)
+ RET