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+// Copyright 2018 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+#include "funcdata.h"
+#include "textflag.h"
+
+// fxrstor loads floating point state.
+//
+// The code corresponds to:
+//
+// fxrstor64 (%rbx)
+//
+TEXT ·fxrstor(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), BX
+ MOVL $0xffffffff, AX
+ MOVL $0xffffffff, DX
+ BYTE $0x48; BYTE $0x0f; BYTE $0xae; BYTE $0x0b;
+ RET
+
+// xrstor loads floating point state.
+//
+// The code corresponds to:
+//
+// xrstor (%rdi)
+//
+TEXT ·xrstor(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), DI
+ MOVL $0xffffffff, AX
+ MOVL $0xffffffff, DX
+ BYTE $0x48; BYTE $0x0f; BYTE $0xae; BYTE $0x2f;
+ RET
+
+// fxsave saves floating point state.
+//
+// The code corresponds to:
+//
+// fxsave64 (%rbx)
+//
+TEXT ·fxsave(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), BX
+ MOVL $0xffffffff, AX
+ MOVL $0xffffffff, DX
+ BYTE $0x48; BYTE $0x0f; BYTE $0xae; BYTE $0x03;
+ RET
+
+// xsave saves floating point state.
+//
+// The code corresponds to:
+//
+// xsave (%rdi)
+//
+TEXT ·xsave(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), DI
+ MOVL $0xffffffff, AX
+ MOVL $0xffffffff, DX
+ BYTE $0x48; BYTE $0x0f; BYTE $0xae; BYTE $0x27;
+ RET
+
+// xsaveopt saves floating point state.
+//
+// The code corresponds to:
+//
+// xsaveopt (%rdi)
+//
+TEXT ·xsaveopt(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), DI
+ MOVL $0xffffffff, AX
+ MOVL $0xffffffff, DX
+ BYTE $0x48; BYTE $0x0f; BYTE $0xae; BYTE $0x37;
+ RET
+
+// wrfsbase writes to the FS base.
+//
+// The code corresponds to:
+//
+// wrfsbase %rax
+//
+TEXT ·wrfsbase(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), AX
+ BYTE $0xf3; BYTE $0x48; BYTE $0x0f; BYTE $0xae; BYTE $0xd0;
+ RET
+
+// wrfsmsr writes to the FSBASE MSR.
+//
+// The code corresponds to:
+//
+// wrmsr (writes EDX:EAX to the MSR in ECX)
+//
+TEXT ·wrfsmsr(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), AX
+ MOVQ AX, DX
+ SHRQ $32, DX
+ MOVQ $0xc0000100, CX // MSR_FS_BASE
+ BYTE $0x0f; BYTE $0x30;
+ RET
+
+// wrgsbase writes to the GS base.
+//
+// The code corresponds to:
+//
+// wrgsbase %rax
+//
+TEXT ·wrgsbase(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), AX
+ BYTE $0xf3; BYTE $0x48; BYTE $0x0f; BYTE $0xae; BYTE $0xd8;
+ RET
+
+// wrgsmsr writes to the GSBASE MSR.
+//
+// See wrfsmsr.
+TEXT ·wrgsmsr(SB),NOSPLIT,$0-8
+ MOVQ addr+0(FP), AX
+ MOVQ AX, DX
+ SHRQ $32, DX
+ MOVQ $0xc0000101, CX // MSR_GS_BASE
+ BYTE $0x0f; BYTE $0x30; // WRMSR
+ RET
+
+// readCR2 reads the current CR2 value.
+//
+// The code corresponds to:
+//
+// mov %cr2, %rax
+//
+TEXT ·readCR2(SB),NOSPLIT,$0-8
+ BYTE $0x0f; BYTE $0x20; BYTE $0xd0;
+ MOVQ AX, ret+0(FP)
+ RET
+
+// fninit initializes the floating point unit.
+//
+// The code corresponds to:
+//
+// fninit
+TEXT ·fninit(SB),NOSPLIT,$0
+ BYTE $0xdb; BYTE $0xe3;
+ RET
+
+// xsetbv writes to an extended control register.
+//
+// The code corresponds to:
+//
+// xsetbv
+//
+TEXT ·xsetbv(SB),NOSPLIT,$0-16
+ MOVL reg+0(FP), CX
+ MOVL value+8(FP), AX
+ MOVL value+12(FP), DX
+ BYTE $0x0f; BYTE $0x01; BYTE $0xd1;
+ RET
+
+// xgetbv reads an extended control register.
+//
+// The code corresponds to:
+//
+// xgetbv
+//
+TEXT ·xgetbv(SB),NOSPLIT,$0-16
+ MOVL reg+0(FP), CX
+ BYTE $0x0f; BYTE $0x01; BYTE $0xd0;
+ MOVL AX, ret+8(FP)
+ MOVL DX, ret+12(FP)
+ RET
+
+// wrmsr writes to a control register.
+//
+// The code corresponds to:
+//
+// wrmsr
+//
+TEXT ·wrmsr(SB),NOSPLIT,$0-16
+ MOVL reg+0(FP), CX
+ MOVL value+8(FP), AX
+ MOVL value+12(FP), DX
+ BYTE $0x0f; BYTE $0x30;
+ RET
+
+// rdmsr reads a control register.
+//
+// The code corresponds to:
+//
+// rdmsr
+//
+TEXT ·rdmsr(SB),NOSPLIT,$0-16
+ MOVL reg+0(FP), CX
+ BYTE $0x0f; BYTE $0x32;
+ MOVL AX, ret+8(FP)
+ MOVL DX, ret+12(FP)
+ RET