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Diffstat (limited to 'pkg/p9/transport_flipcall.go')
-rwxr-xr-xpkg/p9/transport_flipcall.go254
1 files changed, 254 insertions, 0 deletions
diff --git a/pkg/p9/transport_flipcall.go b/pkg/p9/transport_flipcall.go
new file mode 100755
index 000000000..aebb54959
--- /dev/null
+++ b/pkg/p9/transport_flipcall.go
@@ -0,0 +1,254 @@
+// Copyright 2019 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package p9
+
+import (
+ "runtime"
+ "syscall"
+
+ "gvisor.dev/gvisor/pkg/fd"
+ "gvisor.dev/gvisor/pkg/fdchannel"
+ "gvisor.dev/gvisor/pkg/flipcall"
+ "gvisor.dev/gvisor/pkg/log"
+)
+
+// channelsPerClient is the number of channels to create per client.
+//
+// While the client and server will generally agree on this number, in reality
+// it's completely up to the server. We simply define a minimum of 2, and a
+// maximum of 4, and select the number of available processes as a tie-breaker.
+// Note that we don't want the number of channels to be too large, because each
+// will account for channelSize memory used, which can be large.
+var channelsPerClient = func() int {
+ n := runtime.NumCPU()
+ if n < 2 {
+ return 2
+ }
+ if n > 4 {
+ return 4
+ }
+ return n
+}()
+
+// channelSize is the channel size to create.
+//
+// We simply ensure that this is larger than the largest possible message size,
+// plus the flipcall packet header, plus the two bytes we write below.
+const channelSize = int(2 + flipcall.PacketHeaderBytes + 2 + maximumLength)
+
+// channel is a fast IPC channel.
+//
+// The same object is used by both the server and client implementations. In
+// general, the client will use only the send and recv methods.
+type channel struct {
+ desc flipcall.PacketWindowDescriptor
+ data flipcall.Endpoint
+ fds fdchannel.Endpoint
+ buf buffer
+
+ // -- client only --
+ connected bool
+
+ // -- server only --
+ client *fd.FD
+ done chan struct{}
+}
+
+// reset resets the channel buffer.
+func (ch *channel) reset(sz uint32) {
+ ch.buf.data = ch.data.Data()[:sz]
+}
+
+// service services the channel.
+func (ch *channel) service(cs *connState) error {
+ rsz, err := ch.data.RecvFirst()
+ if err != nil {
+ return err
+ }
+ for rsz > 0 {
+ m, err := ch.recv(nil, rsz)
+ if err != nil {
+ return err
+ }
+ r := cs.handle(m)
+ msgRegistry.put(m)
+ rsz, err = ch.send(r)
+ if err != nil {
+ return err
+ }
+ }
+ return nil // Done.
+}
+
+// Shutdown shuts down the channel.
+//
+// This must be called before Close.
+func (ch *channel) Shutdown() {
+ ch.data.Shutdown()
+}
+
+// Close closes the channel.
+//
+// This must only be called once, and cannot return an error. Note that
+// synchronization for this method is provided at a high-level, depending on
+// whether it is the client or server. This cannot be called while there are
+// active callers in either service or sendRecv.
+//
+// Precondition: the channel should be shutdown.
+func (ch *channel) Close() error {
+ // Close all backing transports.
+ ch.fds.Destroy()
+ ch.data.Destroy()
+ if ch.client != nil {
+ ch.client.Close()
+ }
+ return nil
+}
+
+// send sends the given message.
+//
+// The return value is the size of the received response. Not that in the
+// server case, this is the size of the next request.
+func (ch *channel) send(m message) (uint32, error) {
+ if log.IsLogging(log.Debug) {
+ log.Debugf("send [channel @%p] %s", ch, m.String())
+ }
+
+ // Send any file payload.
+ sentFD := false
+ if filer, ok := m.(filer); ok {
+ if f := filer.FilePayload(); f != nil {
+ if err := ch.fds.SendFD(f.FD()); err != nil {
+ return 0, syscall.EIO // Map everything to EIO.
+ }
+ f.Close() // Per sendRecvLegacy.
+ sentFD = true // To mark below.
+ }
+ }
+
+ // Encode the message.
+ //
+ // Note that IPC itself encodes the length of messages, so we don't
+ // need to encode a standard 9P header. We write only the message type.
+ ch.reset(0)
+
+ ch.buf.WriteMsgType(m.Type())
+ if sentFD {
+ ch.buf.Write8(1) // Incoming FD.
+ } else {
+ ch.buf.Write8(0) // No incoming FD.
+ }
+ m.Encode(&ch.buf)
+ ssz := uint32(len(ch.buf.data)) // Updated below.
+
+ // Is there a payload?
+ if payloader, ok := m.(payloader); ok {
+ p := payloader.Payload()
+ copy(ch.data.Data()[ssz:], p)
+ ssz += uint32(len(p))
+ }
+
+ // Perform the one-shot communication.
+ n, err := ch.data.SendRecv(ssz)
+ if err != nil {
+ if n > 0 {
+ return n, nil
+ }
+ return 0, syscall.EIO // See above.
+ }
+
+ return n, nil
+}
+
+// recv decodes a message that exists on the channel.
+//
+// If the passed r is non-nil, then the type must match or an error will be
+// generated. If the passed r is nil, then a new message will be created and
+// returned.
+func (ch *channel) recv(r message, rsz uint32) (message, error) {
+ // Decode the response from the inline buffer.
+ ch.reset(rsz)
+ t := ch.buf.ReadMsgType()
+ hasFD := ch.buf.Read8() != 0
+ if t == MsgRlerror {
+ // Change the message type. We check for this special case
+ // after decoding below, and transform into an error.
+ r = &Rlerror{}
+ } else if r == nil {
+ nr, err := msgRegistry.get(0, t)
+ if err != nil {
+ return nil, err
+ }
+ r = nr // New message.
+ } else if t != r.Type() {
+ // Not an error and not the expected response; propagate.
+ return nil, &ErrBadResponse{Got: t, Want: r.Type()}
+ }
+
+ // Is there a payload? Set to the latter portion.
+ if payloader, ok := r.(payloader); ok {
+ fs := payloader.FixedSize()
+ payloader.SetPayload(ch.buf.data[fs:])
+ ch.buf.data = ch.buf.data[:fs]
+ }
+
+ r.Decode(&ch.buf)
+ if ch.buf.isOverrun() {
+ // Nothing valid was available.
+ log.Debugf("recv [got %d bytes, needed more]", rsz)
+ return nil, ErrNoValidMessage
+ }
+
+ // Read any FD result.
+ if hasFD {
+ if rfd, err := ch.fds.RecvFDNonblock(); err == nil {
+ f := fd.New(rfd)
+ if filer, ok := r.(filer); ok {
+ // Set the payload.
+ filer.SetFilePayload(f)
+ } else {
+ // Don't want the FD.
+ f.Close()
+ }
+ } else {
+ // The header bit was set but nothing came in.
+ log.Warningf("expected FD, got err: %v", err)
+ }
+ }
+
+ // Log a message.
+ if log.IsLogging(log.Debug) {
+ log.Debugf("recv [channel @%p] %s", ch, r.String())
+ }
+
+ // Convert errors appropriately; see above.
+ if rlerr, ok := r.(*Rlerror); ok {
+ return nil, syscall.Errno(rlerr.Error)
+ }
+
+ return r, nil
+}
+
+// sendRecv sends the given message over the channel.
+//
+// This is used by the client.
+func (ch *channel) sendRecv(c *Client, m, r message) error {
+ rsz, err := ch.send(m)
+ if err != nil {
+ return err
+ }
+ _, err = ch.recv(r, rsz)
+ return err
+}