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-rw-r--r--pkg/p9/client.go273
1 files changed, 253 insertions, 20 deletions
diff --git a/pkg/p9/client.go b/pkg/p9/client.go
index 7dc20aeef..2412aa5e1 100644
--- a/pkg/p9/client.go
+++ b/pkg/p9/client.go
@@ -20,6 +20,8 @@ import (
"sync"
"syscall"
+ "golang.org/x/sys/unix"
+ "gvisor.dev/gvisor/pkg/flipcall"
"gvisor.dev/gvisor/pkg/log"
"gvisor.dev/gvisor/pkg/unet"
)
@@ -77,6 +79,47 @@ type Client struct {
// fidPool is the collection of available fids.
fidPool pool
+ // messageSize is the maximum total size of a message.
+ messageSize uint32
+
+ // payloadSize is the maximum payload size of a read or write.
+ //
+ // For large reads and writes this means that the read or write is
+ // broken up into buffer-size/payloadSize requests.
+ payloadSize uint32
+
+ // version is the agreed upon version X of 9P2000.L.Google.X.
+ // version 0 implies 9P2000.L.
+ version uint32
+
+ // closedWg is marked as done when the Client.watch() goroutine, which is
+ // responsible for closing channels and the socket fd, returns.
+ closedWg sync.WaitGroup
+
+ // sendRecv is the transport function.
+ //
+ // This is determined dynamically based on whether or not the server
+ // supports flipcall channels (preferred as it is faster and more
+ // efficient, and does not require tags).
+ sendRecv func(message, message) error
+
+ // -- below corresponds to sendRecvChannel --
+
+ // channelsMu protects channels.
+ channelsMu sync.Mutex
+
+ // channelsWg counts the number of channels for which channel.active ==
+ // true.
+ channelsWg sync.WaitGroup
+
+ // channels is the set of all initialized channels.
+ channels []*channel
+
+ // availableChannels is a FIFO of inactive channels.
+ availableChannels []*channel
+
+ // -- below corresponds to sendRecvLegacy --
+
// pending is the set of pending messages.
pending map[Tag]*response
pendingMu sync.Mutex
@@ -89,25 +132,12 @@ type Client struct {
// Whoever writes to this channel is permitted to call recv. When
// finished calling recv, this channel should be emptied.
recvr chan bool
-
- // messageSize is the maximum total size of a message.
- messageSize uint32
-
- // payloadSize is the maximum payload size of a read or write
- // request. For large reads and writes this means that the
- // read or write is broken up into buffer-size/payloadSize
- // requests.
- payloadSize uint32
-
- // version is the agreed upon version X of 9P2000.L.Google.X.
- // version 0 implies 9P2000.L.
- version uint32
}
// NewClient creates a new client. It performs a Tversion exchange with
// the server to assert that messageSize is ok to use.
//
-// You should not use the same socket for multiple clients.
+// If NewClient succeeds, ownership of socket is transferred to the new Client.
func NewClient(socket *unet.Socket, messageSize uint32, version string) (*Client, error) {
// Need at least one byte of payload.
if messageSize <= msgRegistry.largestFixedSize {
@@ -138,8 +168,15 @@ func NewClient(socket *unet.Socket, messageSize uint32, version string) (*Client
return nil, ErrBadVersionString
}
for {
+ // Always exchange the version using the legacy version of the
+ // protocol. If the protocol supports flipcall, then we switch
+ // our sendRecv function to use that functionality. Otherwise,
+ // we stick to sendRecvLegacy.
rversion := Rversion{}
- err := c.sendRecv(&Tversion{Version: versionString(requested), MSize: messageSize}, &rversion)
+ err := c.sendRecvLegacy(&Tversion{
+ Version: versionString(requested),
+ MSize: messageSize,
+ }, &rversion)
// The server told us to try again with a lower version.
if err == syscall.EAGAIN {
@@ -165,9 +202,155 @@ func NewClient(socket *unet.Socket, messageSize uint32, version string) (*Client
c.version = version
break
}
+
+ // Can we switch to use the more advanced channels and create
+ // independent channels for communication? Prefer it if possible.
+ if versionSupportsFlipcall(c.version) {
+ // Attempt to initialize IPC-based communication.
+ for i := 0; i < channelsPerClient; i++ {
+ if err := c.openChannel(i); err != nil {
+ log.Warningf("error opening flipcall channel: %v", err)
+ break // Stop.
+ }
+ }
+ if len(c.channels) >= 1 {
+ // At least one channel created.
+ c.sendRecv = c.sendRecvChannel
+ } else {
+ // Channel setup failed; fallback.
+ c.sendRecv = c.sendRecvLegacy
+ }
+ } else {
+ // No channels available: use the legacy mechanism.
+ c.sendRecv = c.sendRecvLegacy
+ }
+
+ // Ensure that the socket and channels are closed when the socket is shut
+ // down.
+ c.closedWg.Add(1)
+ go c.watch(socket) // S/R-SAFE: not relevant.
+
return c, nil
}
+// watch watches the given socket and releases resources on hangup events.
+//
+// This is intended to be called as a goroutine.
+func (c *Client) watch(socket *unet.Socket) {
+ defer c.closedWg.Done()
+
+ events := []unix.PollFd{
+ unix.PollFd{
+ Fd: int32(socket.FD()),
+ Events: unix.POLLHUP | unix.POLLRDHUP,
+ },
+ }
+
+ // Wait for a shutdown event.
+ for {
+ n, err := unix.Ppoll(events, nil, nil)
+ if err == syscall.EINTR || err == syscall.EAGAIN {
+ continue
+ }
+ if err != nil {
+ log.Warningf("p9.Client.watch(): %v", err)
+ break
+ }
+ if n != 1 {
+ log.Warningf("p9.Client.watch(): got %d events, wanted 1", n)
+ }
+ break
+ }
+
+ // Set availableChannels to nil so that future calls to c.sendRecvChannel()
+ // don't attempt to activate a channel, and concurrent calls to
+ // c.sendRecvChannel() don't mark released channels as available.
+ c.channelsMu.Lock()
+ c.availableChannels = nil
+
+ // Shut down all active channels.
+ for _, ch := range c.channels {
+ if ch.active {
+ log.Debugf("shutting down active channel@%p...", ch)
+ ch.Shutdown()
+ }
+ }
+ c.channelsMu.Unlock()
+
+ // Wait for active channels to become inactive.
+ c.channelsWg.Wait()
+
+ // Close all channels.
+ c.channelsMu.Lock()
+ for _, ch := range c.channels {
+ ch.Close()
+ }
+ c.channelsMu.Unlock()
+
+ // Close the main socket.
+ c.socket.Close()
+}
+
+// openChannel attempts to open a client channel.
+//
+// Note that this function returns naked errors which should not be propagated
+// directly to a caller. It is expected that the errors will be logged and a
+// fallback path will be used instead.
+func (c *Client) openChannel(id int) error {
+ var (
+ rchannel0 Rchannel
+ rchannel1 Rchannel
+ res = new(channel)
+ )
+
+ // Open the data channel.
+ if err := c.sendRecvLegacy(&Tchannel{
+ ID: uint32(id),
+ Control: 0,
+ }, &rchannel0); err != nil {
+ return fmt.Errorf("error handling Tchannel message: %v", err)
+ }
+ if rchannel0.FilePayload() == nil {
+ return fmt.Errorf("missing file descriptor on primary channel")
+ }
+
+ // We don't need to hold this.
+ defer rchannel0.FilePayload().Close()
+
+ // Open the channel for file descriptors.
+ if err := c.sendRecvLegacy(&Tchannel{
+ ID: uint32(id),
+ Control: 1,
+ }, &rchannel1); err != nil {
+ return err
+ }
+ if rchannel1.FilePayload() == nil {
+ return fmt.Errorf("missing file descriptor on file descriptor channel")
+ }
+
+ // Construct the endpoints.
+ res.desc = flipcall.PacketWindowDescriptor{
+ FD: rchannel0.FilePayload().FD(),
+ Offset: int64(rchannel0.Offset),
+ Length: int(rchannel0.Length),
+ }
+ if err := res.data.Init(flipcall.ClientSide, res.desc); err != nil {
+ rchannel1.FilePayload().Close()
+ return err
+ }
+
+ // The fds channel owns the control payload, and it will be closed when
+ // the channel object is closed.
+ res.fds.Init(rchannel1.FilePayload().Release())
+
+ // Save the channel.
+ c.channelsMu.Lock()
+ defer c.channelsMu.Unlock()
+ c.channels = append(c.channels, res)
+ c.availableChannels = append(c.availableChannels, res)
+ return nil
+}
+
// handleOne handles a single incoming message.
//
// This should only be called with the token from recvr. Note that the received
@@ -247,10 +430,10 @@ func (c *Client) waitAndRecv(done chan error) error {
}
}
-// sendRecv performs a roundtrip message exchange.
+// sendRecvLegacy performs a roundtrip message exchange.
//
// This is called by internal functions.
-func (c *Client) sendRecv(t message, r message) error {
+func (c *Client) sendRecvLegacy(t message, r message) error {
tag, ok := c.tagPool.Get()
if !ok {
return ErrOutOfTags
@@ -296,12 +479,62 @@ func (c *Client) sendRecv(t message, r message) error {
return nil
}
+// sendRecvChannel uses channels to send a message.
+func (c *Client) sendRecvChannel(t message, r message) error {
+ // Acquire an available channel.
+ c.channelsMu.Lock()
+ if len(c.availableChannels) == 0 {
+ c.channelsMu.Unlock()
+ return c.sendRecvLegacy(t, r)
+ }
+ idx := len(c.availableChannels) - 1
+ ch := c.availableChannels[idx]
+ c.availableChannels = c.availableChannels[:idx]
+ ch.active = true
+ c.channelsWg.Add(1)
+ c.channelsMu.Unlock()
+
+ // Ensure that it's connected.
+ if !ch.connected {
+ ch.connected = true
+ if err := ch.data.Connect(); err != nil {
+ // The channel is unusable, so don't return it to
+ // c.availableChannels. However, we still have to mark it as
+ // inactive so c.watch() doesn't wait for it.
+ c.channelsMu.Lock()
+ ch.active = false
+ c.channelsMu.Unlock()
+ c.channelsWg.Done()
+ return err
+ }
+ }
+
+ // Send the message.
+ err := ch.sendRecv(c, t, r)
+
+ // Release the channel.
+ c.channelsMu.Lock()
+ ch.active = false
+ // If c.availableChannels is nil, c.watch() has fired and we should not
+ // mark this channel as available.
+ if c.availableChannels != nil {
+ c.availableChannels = append(c.availableChannels, ch)
+ }
+ c.channelsMu.Unlock()
+ c.channelsWg.Done()
+
+ return err
+}
+
// Version returns the negotiated 9P2000.L.Google version number.
func (c *Client) Version() uint32 {
return c.version
}
-// Close closes the underlying socket.
-func (c *Client) Close() error {
- return c.socket.Close()
+// Close closes the underlying socket and channels.
+func (c *Client) Close() {
+ // unet.Socket.Shutdown() has no effect if unet.Socket.Close() has already
+ // been called (by c.watch()).
+ c.socket.Shutdown()
+ c.closedWg.Wait()
}