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Diffstat (limited to 'pkg/lisafs/client.go')
-rw-r--r-- | pkg/lisafs/client.go | 377 |
1 files changed, 377 insertions, 0 deletions
diff --git a/pkg/lisafs/client.go b/pkg/lisafs/client.go new file mode 100644 index 000000000..c99f8c73d --- /dev/null +++ b/pkg/lisafs/client.go @@ -0,0 +1,377 @@ +// Copyright 2021 The gVisor Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package lisafs + +import ( + "fmt" + "math" + + "golang.org/x/sys/unix" + "gvisor.dev/gvisor/pkg/cleanup" + "gvisor.dev/gvisor/pkg/flipcall" + "gvisor.dev/gvisor/pkg/log" + "gvisor.dev/gvisor/pkg/sync" + "gvisor.dev/gvisor/pkg/unet" +) + +// Client helps manage a connection to the lisafs server and pass messages +// efficiently. There is a 1:1 mapping between a Connection and a Client. +type Client struct { + // sockComm is the main socket by which this connections is established. + // Communication over the socket is synchronized by sockMu. + sockMu sync.Mutex + sockComm *sockCommunicator + + // channelsMu protects channels and availableChannels. + channelsMu sync.Mutex + // channels tracks all the channels. + channels []*channel + // availableChannels is a LIFO (stack) of channels available to be used. + availableChannels []*channel + // activeWg represents active channels. + activeWg sync.WaitGroup + + // watchdogWg only holds the watchdog goroutine. + watchdogWg sync.WaitGroup + + // supported caches information about which messages are supported. It is + // indexed by MID. An MID is supported if supported[MID] is true. + supported []bool + + // maxMessageSize is the maximum payload length (in bytes) that can be sent. + // It is initialized on Mount and is immutable. + maxMessageSize uint32 +} + +// NewClient creates a new client for communication with the server. It mounts +// the server and creates channels for fast IPC. NewClient takes ownership over +// the passed socket. On success, it returns the initialized client along with +// the root Inode. +func NewClient(sock *unet.Socket, mountPath string) (*Client, *Inode, error) { + maxChans := maxChannels() + c := &Client{ + sockComm: newSockComm(sock), + channels: make([]*channel, 0, maxChans), + availableChannels: make([]*channel, 0, maxChans), + maxMessageSize: 1 << 20, // 1 MB for now. + } + + // Start a goroutine to check socket health. This goroutine is also + // responsible for client cleanup. + c.watchdogWg.Add(1) + go c.watchdog() + + // Clean everything up if anything fails. + cu := cleanup.Make(func() { + c.Close() + }) + defer cu.Clean() + + // Mount the server first. Assume Mount is supported so that we can make the + // Mount RPC below. + c.supported = make([]bool, Mount+1) + c.supported[Mount] = true + mountMsg := MountReq{ + MountPath: SizedString(mountPath), + } + var mountResp MountResp + if err := c.SndRcvMessage(Mount, uint32(mountMsg.SizeBytes()), mountMsg.MarshalBytes, mountResp.UnmarshalBytes, nil); err != nil { + return nil, nil, err + } + + // Initialize client. + c.maxMessageSize = uint32(mountResp.MaxMessageSize) + var maxSuppMID MID + for _, suppMID := range mountResp.SupportedMs { + if suppMID > maxSuppMID { + maxSuppMID = suppMID + } + } + c.supported = make([]bool, maxSuppMID+1) + for _, suppMID := range mountResp.SupportedMs { + c.supported[suppMID] = true + } + + // Create channels parallely so that channels can be used to create more + // channels and costly initialization like flipcall.Endpoint.Connect can + // proceed parallely. + var channelsWg sync.WaitGroup + channelErrs := make([]error, maxChans) + for i := 0; i < maxChans; i++ { + channelsWg.Add(1) + curChanID := i + go func() { + defer channelsWg.Done() + ch, err := c.createChannel() + if err != nil { + log.Warningf("channel creation failed: %v", err) + channelErrs[curChanID] = err + return + } + c.channelsMu.Lock() + c.channels = append(c.channels, ch) + c.availableChannels = append(c.availableChannels, ch) + c.channelsMu.Unlock() + }() + } + channelsWg.Wait() + + for _, channelErr := range channelErrs { + // Return the first non-nil channel creation error. + if channelErr != nil { + return nil, nil, channelErr + } + } + cu.Release() + + return c, &mountResp.Root, nil +} + +func (c *Client) watchdog() { + defer c.watchdogWg.Done() + + events := []unix.PollFd{ + { + Fd: int32(c.sockComm.FD()), + Events: unix.POLLHUP | unix.POLLRDHUP, + }, + } + + // Wait for a shutdown event. + for { + n, err := unix.Ppoll(events, nil, nil) + if err == unix.EINTR || err == unix.EAGAIN { + continue + } + if err != nil { + log.Warningf("lisafs.Client.watch(): %v", err) + } else if n != 1 { + log.Warningf("lisafs.Client.watch(): got %d events, wanted 1", n) + } + break + } + + // Shutdown all active channels and wait for them to complete. + c.shutdownActiveChans() + c.activeWg.Wait() + + // Close all channels. + c.channelsMu.Lock() + for _, ch := range c.channels { + ch.destroy() + } + c.channelsMu.Unlock() + + // Close main socket. + c.sockComm.destroy() +} + +func (c *Client) shutdownActiveChans() { + c.channelsMu.Lock() + defer c.channelsMu.Unlock() + + availableChans := make(map[*channel]bool) + for _, ch := range c.availableChannels { + availableChans[ch] = true + } + for _, ch := range c.channels { + // A channel that is not available is active. + if _, ok := availableChans[ch]; !ok { + log.Debugf("shutting down active channel@%p...", ch) + ch.shutdown() + } + } + + // Prevent channels from becoming available and serving new requests. + c.availableChannels = nil +} + +// Close shuts down the main socket and waits for the watchdog to clean up. +func (c *Client) Close() { + // This shutdown has no effect if the watchdog has already fired and closed + // the main socket. + c.sockComm.shutdown() + c.watchdogWg.Wait() +} + +func (c *Client) createChannel() (*channel, error) { + var chanResp ChannelResp + var fds [2]int + if err := c.SndRcvMessage(Channel, 0, NoopMarshal, chanResp.UnmarshalUnsafe, fds[:]); err != nil { + return nil, err + } + if fds[0] < 0 || fds[1] < 0 { + closeFDs(fds[:]) + return nil, fmt.Errorf("insufficient FDs provided in Channel response: %v", fds) + } + + // Lets create the channel. + defer closeFDs(fds[:1]) // The data FD is not needed after this. + desc := flipcall.PacketWindowDescriptor{ + FD: fds[0], + Offset: chanResp.dataOffset, + Length: int(chanResp.dataLength), + } + + ch := &channel{} + if err := ch.data.Init(flipcall.ClientSide, desc); err != nil { + closeFDs(fds[1:]) + return nil, err + } + ch.fdChan.Init(fds[1]) // fdChan now owns this FD. + + // Only a connected channel is usable. + if err := ch.data.Connect(); err != nil { + ch.destroy() + return nil, err + } + return ch, nil +} + +// IsSupported returns true if this connection supports the passed message. +func (c *Client) IsSupported(m MID) bool { + return int(m) < len(c.supported) && c.supported[m] +} + +// SndRcvMessage invokes reqMarshal to marshal the request onto the payload +// buffer, wakes up the server to process the request, waits for the response +// and invokes respUnmarshal with the response payload. respFDs is populated +// with the received FDs, extra fields are set to -1. +// +// Note that the function arguments intentionally accept marshal.Marshallable +// functions like Marshal{Bytes/Unsafe} and Unmarshal{Bytes/Unsafe} instead of +// directly accepting the marshal.Marshallable interface. Even though just +// accepting marshal.Marshallable is cleaner, it leads to a heap allocation +// (even if that interface variable itself does not escape). In other words, +// implicit conversion to an interface leads to an allocation. +// +// Precondition: reqMarshal and respUnmarshal must be non-nil. +func (c *Client) SndRcvMessage(m MID, payloadLen uint32, reqMarshal func(dst []byte), respUnmarshal func(src []byte), respFDs []int) error { + if !c.IsSupported(m) { + return unix.EOPNOTSUPP + } + if payloadLen > c.maxMessageSize { + log.Warningf("message %d has message size = %d which is larger than client.maxMessageSize = %d", m, payloadLen, c.maxMessageSize) + return unix.EIO + } + wantFDs := len(respFDs) + if wantFDs > math.MaxUint8 { + log.Warningf("want too many FDs: %d", wantFDs) + return unix.EINVAL + } + + // Acquire a communicator. + comm := c.acquireCommunicator() + defer c.releaseCommunicator(comm) + + // Marshal the request into comm's payload buffer and make the RPC. + reqMarshal(comm.PayloadBuf(payloadLen)) + respM, respPayloadLen, err := comm.SndRcvMessage(m, payloadLen, uint8(wantFDs)) + + // Handle FD donation. + rcvFDs := comm.ReleaseFDs() + if numRcvFDs := len(rcvFDs); numRcvFDs+wantFDs > 0 { + // releasedFDs is memory owned by comm which can not be returned to caller. + // Copy it into the caller's buffer. + numFDCopied := copy(respFDs, rcvFDs) + if numFDCopied < numRcvFDs { + log.Warningf("%d unexpected FDs were donated by the server, wanted", numRcvFDs-numFDCopied, wantFDs) + closeFDs(rcvFDs[numFDCopied:]) + } + if numFDCopied < wantFDs { + for i := numFDCopied; i < wantFDs; i++ { + respFDs[i] = -1 + } + } + } + + // Error cases. + if err != nil { + closeFDs(respFDs) + return err + } + if respM == Error { + closeFDs(respFDs) + var resp ErrorResp + resp.UnmarshalUnsafe(comm.PayloadBuf(respPayloadLen)) + return unix.Errno(resp.errno) + } + if respM != m { + closeFDs(respFDs) + log.Warningf("sent %d message but got %d in response", m, respM) + return unix.EINVAL + } + + // Success. The payload must be unmarshalled *before* comm is released. + respUnmarshal(comm.PayloadBuf(respPayloadLen)) + return nil +} + +// Postcondition: releaseCommunicator() must be called on the returned value. +func (c *Client) acquireCommunicator() Communicator { + // Prefer using channel over socket because: + // - Channel uses a shared memory region for passing messages. IO from shared + // memory is faster and does not involve making a syscall. + // - No intermediate buffer allocation needed. With a channel, the message + // can be directly pasted into the shared memory region. + if ch := c.getChannel(); ch != nil { + return ch + } + + c.sockMu.Lock() + return c.sockComm +} + +// Precondition: comm must have been acquired via acquireCommunicator(). +func (c *Client) releaseCommunicator(comm Communicator) { + switch t := comm.(type) { + case *sockCommunicator: + c.sockMu.Unlock() // +checklocksforce: locked in acquireCommunicator(). + case *channel: + c.releaseChannel(t) + default: + panic(fmt.Sprintf("unknown communicator type %T", t)) + } +} + +// getChannel pops a channel from the available channels stack. The caller must +// release the channel after use. +func (c *Client) getChannel() *channel { + c.channelsMu.Lock() + defer c.channelsMu.Unlock() + if len(c.availableChannels) == 0 { + return nil + } + + idx := len(c.availableChannels) - 1 + ch := c.availableChannels[idx] + c.availableChannels = c.availableChannels[:idx] + c.activeWg.Add(1) + return ch +} + +// releaseChannel pushes the passed channel onto the available channel stack if +// reinsert is true. +func (c *Client) releaseChannel(ch *channel) { + c.channelsMu.Lock() + defer c.channelsMu.Unlock() + + // If availableChannels is nil, then watchdog has fired and the client is + // shutting down. So don't make this channel available again. + if !ch.dead && c.availableChannels != nil { + c.availableChannels = append(c.availableChannels, ch) + } + c.activeWg.Done() +} |