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-rw-r--r--pkg/ilist/interface_list.go240
1 files changed, 240 insertions, 0 deletions
diff --git a/pkg/ilist/interface_list.go b/pkg/ilist/interface_list.go
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+package ilist
+
+// Linker is the interface that objects must implement if they want to be added
+// to and/or removed from List objects.
+//
+// N.B. When substituted in a template instantiation, Linker doesn't need to
+// be an interface, and in most cases won't be.
+type Linker interface {
+ Next() Element
+ Prev() Element
+ SetNext(Element)
+ SetPrev(Element)
+}
+
+// Element the item that is used at the API level.
+//
+// N.B. Like Linker, this is unlikely to be an interface in most cases.
+type Element interface {
+ Linker
+}
+
+// ElementMapper provides an identity mapping by default.
+//
+// This can be replaced to provide a struct that maps elements to linker
+// objects, if they are not the same. An ElementMapper is not typically
+// required if: Linker is left as is, Element is left as is, or Linker and
+// Element are the same type.
+type ElementMapper struct{}
+
+// linkerFor maps an Element to a Linker.
+//
+// This default implementation should be inlined.
+//
+//go:nosplit
+func (ElementMapper) linkerFor(elem Element) Linker { return elem }
+
+// List is an intrusive list. Entries can be added to or removed from the list
+// in O(1) time and with no additional memory allocations.
+//
+// The zero value for List is an empty list ready to use.
+//
+// To iterate over a list (where l is a List):
+// for e := l.Front(); e != nil; e = e.Next() {
+// // do something with e.
+// }
+//
+// +stateify savable
+type List struct {
+ head Element
+ tail Element
+}
+
+// Reset resets list l to the empty state.
+func (l *List) Reset() {
+ l.head = nil
+ l.tail = nil
+}
+
+// Empty returns true iff the list is empty.
+//
+//go:nosplit
+func (l *List) Empty() bool {
+ return l.head == nil
+}
+
+// Front returns the first element of list l or nil.
+//
+//go:nosplit
+func (l *List) Front() Element {
+ return l.head
+}
+
+// Back returns the last element of list l or nil.
+//
+//go:nosplit
+func (l *List) Back() Element {
+ return l.tail
+}
+
+// Len returns the number of elements in the list.
+//
+// NOTE: This is an O(n) operation.
+//
+//go:nosplit
+func (l *List) Len() (count int) {
+ for e := l.Front(); e != nil; e = (ElementMapper{}.linkerFor(e)).Next() {
+ count++
+ }
+ return count
+}
+
+// PushFront inserts the element e at the front of list l.
+//
+//go:nosplit
+func (l *List) PushFront(e Element) {
+ linker := ElementMapper{}.linkerFor(e)
+ linker.SetNext(l.head)
+ linker.SetPrev(nil)
+ if l.head != nil {
+ ElementMapper{}.linkerFor(l.head).SetPrev(e)
+ } else {
+ l.tail = e
+ }
+
+ l.head = e
+}
+
+// PushBack inserts the element e at the back of list l.
+//
+//go:nosplit
+func (l *List) PushBack(e Element) {
+ linker := ElementMapper{}.linkerFor(e)
+ linker.SetNext(nil)
+ linker.SetPrev(l.tail)
+ if l.tail != nil {
+ ElementMapper{}.linkerFor(l.tail).SetNext(e)
+ } else {
+ l.head = e
+ }
+
+ l.tail = e
+}
+
+// PushBackList inserts list m at the end of list l, emptying m.
+//
+//go:nosplit
+func (l *List) PushBackList(m *List) {
+ if l.head == nil {
+ l.head = m.head
+ l.tail = m.tail
+ } else if m.head != nil {
+ ElementMapper{}.linkerFor(l.tail).SetNext(m.head)
+ ElementMapper{}.linkerFor(m.head).SetPrev(l.tail)
+
+ l.tail = m.tail
+ }
+ m.head = nil
+ m.tail = nil
+}
+
+// InsertAfter inserts e after b.
+//
+//go:nosplit
+func (l *List) InsertAfter(b, e Element) {
+ bLinker := ElementMapper{}.linkerFor(b)
+ eLinker := ElementMapper{}.linkerFor(e)
+
+ a := bLinker.Next()
+
+ eLinker.SetNext(a)
+ eLinker.SetPrev(b)
+ bLinker.SetNext(e)
+
+ if a != nil {
+ ElementMapper{}.linkerFor(a).SetPrev(e)
+ } else {
+ l.tail = e
+ }
+}
+
+// InsertBefore inserts e before a.
+//
+//go:nosplit
+func (l *List) InsertBefore(a, e Element) {
+ aLinker := ElementMapper{}.linkerFor(a)
+ eLinker := ElementMapper{}.linkerFor(e)
+
+ b := aLinker.Prev()
+ eLinker.SetNext(a)
+ eLinker.SetPrev(b)
+ aLinker.SetPrev(e)
+
+ if b != nil {
+ ElementMapper{}.linkerFor(b).SetNext(e)
+ } else {
+ l.head = e
+ }
+}
+
+// Remove removes e from l.
+//
+//go:nosplit
+func (l *List) Remove(e Element) {
+ linker := ElementMapper{}.linkerFor(e)
+ prev := linker.Prev()
+ next := linker.Next()
+
+ if prev != nil {
+ ElementMapper{}.linkerFor(prev).SetNext(next)
+ } else if l.head == e {
+ l.head = next
+ }
+
+ if next != nil {
+ ElementMapper{}.linkerFor(next).SetPrev(prev)
+ } else if l.tail == e {
+ l.tail = prev
+ }
+
+ linker.SetNext(nil)
+ linker.SetPrev(nil)
+}
+
+// Entry is a default implementation of Linker. Users can add anonymous fields
+// of this type to their structs to make them automatically implement the
+// methods needed by List.
+//
+// +stateify savable
+type Entry struct {
+ next Element
+ prev Element
+}
+
+// Next returns the entry that follows e in the list.
+//
+//go:nosplit
+func (e *Entry) Next() Element {
+ return e.next
+}
+
+// Prev returns the entry that precedes e in the list.
+//
+//go:nosplit
+func (e *Entry) Prev() Element {
+ return e.prev
+}
+
+// SetNext assigns 'entry' as the entry that follows e in the list.
+//
+//go:nosplit
+func (e *Entry) SetNext(elem Element) {
+ e.next = elem
+}
+
+// SetPrev assigns 'entry' as the entry that precedes e in the list.
+//
+//go:nosplit
+func (e *Entry) SetPrev(elem Element) {
+ e.prev = elem
+}