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-rw-r--r--pkg/gate/gate.go120
1 files changed, 120 insertions, 0 deletions
diff --git a/pkg/gate/gate.go b/pkg/gate/gate.go
new file mode 100644
index 000000000..47651c761
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+++ b/pkg/gate/gate.go
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+// Package gate provides a usage Gate synchronization primitive.
+package gate
+
+import (
+ "sync/atomic"
+)
+
+const (
+ // gateClosed is the bit set in the gate's user count to indicate that
+ // it has been closed. It is the MSB of the 32-bit field; the other 31
+ // bits carry the actual count.
+ gateClosed = 0x80000000
+)
+
+// Gate is a synchronization primitive that allows concurrent goroutines to
+// "enter" it as long as it hasn't been closed yet. Once it's been closed,
+// goroutines cannot enter it anymore, but are allowed to leave, and the closer
+// will be informed when all goroutines have left.
+//
+// Many goroutines are allowed to enter the gate concurrently, but only one is
+// allowed to close it.
+//
+// This is similar to a r/w critical section, except that goroutines "entering"
+// never block: they either enter immediately or fail to enter. The closer will
+// block waiting for all goroutines currently inside the gate to leave.
+//
+// This function is implemented efficiently. On x86, only one interlocked
+// operation is performed on enter, and one on leave.
+//
+// This is useful, for example, in cases when a goroutine is trying to clean up
+// an object for which multiple goroutines have pointers. In such a case, users
+// would be required to enter and leave the gates, and the cleaner would wait
+// until all users are gone (and no new ones are allowed) before proceeding.
+//
+// Users:
+//
+// if !g.Enter() {
+// // Gate is closed, we can't use the object.
+// return
+// }
+//
+// // Do something with object.
+// [...]
+//
+// g.Leave()
+//
+// Closer:
+//
+// // Prevent new users from using the object, and wait for the existing
+// // ones to complete.
+// g.Close()
+//
+// // Clean up the object.
+// [...]
+//
+type Gate struct {
+ userCount uint32
+ done chan struct{}
+}
+
+// Enter tries to enter the gate. It will succeed if it hasn't been closed yet,
+// in which case the caller must eventually call Leave().
+//
+// This function is thread-safe.
+func (g *Gate) Enter() bool {
+ if g == nil {
+ return false
+ }
+
+ for {
+ v := atomic.LoadUint32(&g.userCount)
+ if v&gateClosed != 0 {
+ return false
+ }
+
+ if atomic.CompareAndSwapUint32(&g.userCount, v, v+1) {
+ return true
+ }
+ }
+}
+
+// Leave leaves the gate. This must only be called after a successful call to
+// Enter(). If the gate has been closed and this is the last one inside the
+// gate, it will notify the closer that the gate is done.
+//
+// This function is thread-safe.
+func (g *Gate) Leave() {
+ for {
+ v := atomic.LoadUint32(&g.userCount)
+ if v&^gateClosed == 0 {
+ panic("leaving a gate with zero usage count")
+ }
+
+ if atomic.CompareAndSwapUint32(&g.userCount, v, v-1) {
+ if v == gateClosed+1 {
+ close(g.done)
+ }
+ return
+ }
+ }
+}
+
+// Close closes the gate for entering, and waits until all goroutines [that are
+// currently inside the gate] leave before returning.
+//
+// Only one goroutine can call this function.
+func (g *Gate) Close() {
+ for {
+ v := atomic.LoadUint32(&g.userCount)
+ if v&^gateClosed != 0 && g.done == nil {
+ g.done = make(chan struct{})
+ }
+ if atomic.CompareAndSwapUint32(&g.userCount, v, v|gateClosed) {
+ if v&^gateClosed != 0 {
+ <-g.done
+ }
+ return
+ }
+ }
+}