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-rw-r--r--pkg/abi/flag.go76
1 files changed, 76 insertions, 0 deletions
diff --git a/pkg/abi/flag.go b/pkg/abi/flag.go
new file mode 100644
index 000000000..0391ccf37
--- /dev/null
+++ b/pkg/abi/flag.go
@@ -0,0 +1,76 @@
+// Copyright 2018 Google Inc.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package abi
+
+import (
+ "fmt"
+ "math"
+ "strconv"
+ "strings"
+)
+
+// A FlagSet is a slice of bit-flags and their name.
+type FlagSet []struct {
+ Flag uint64
+ Name string
+}
+
+// Parse returns a pretty version of val, using the flag names for known flags.
+// Unknown flags remain numeric.
+func (s FlagSet) Parse(val uint64) string {
+ var flags []string
+
+ for _, f := range s {
+ if val&f.Flag == f.Flag {
+ flags = append(flags, f.Name)
+ val &^= f.Flag
+ }
+ }
+
+ if val != 0 {
+ flags = append(flags, "0x"+strconv.FormatUint(val, 16))
+ }
+
+ return strings.Join(flags, "|")
+}
+
+// ValueSet is a slice of syscall values and their name. Parse will replace
+// values that exactly match an entry with its name.
+type ValueSet []struct {
+ Value uint64
+ Name string
+}
+
+// Parse returns the name of the value associated with `val`. Unknown values
+// are converted to hex.
+func (e ValueSet) Parse(val uint64) string {
+ for _, f := range e {
+ if val == f.Value {
+ return f.Name
+ }
+ }
+ return fmt.Sprintf("%#x", val)
+}
+
+// ParseName returns the flag value associated with 'name'. Returns false
+// if no value is found.
+func (e ValueSet) ParseName(name string) (uint64, bool) {
+ for _, f := range e {
+ if name == f.Name {
+ return f.Value, true
+ }
+ }
+ return math.MaxUint64, false
+}