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authorBhasker Hariharan <bhaskerh@google.com>2019-05-30 10:47:11 -0700
committerShentubot <shentubot@google.com>2019-05-30 12:08:41 -0700
commitae26b2c425d53aa8720238183d1c156a45904311 (patch)
treee7eff51fb10a29493586d4193acb3b1047ce1d57 /vdso
parent8d25cd0b40694d1911724816d72b34d0717878d6 (diff)
Fixes to TCP listen behavior.
Netstack listen loop can get stuck if cookies are in-use and the app is slow to accept incoming connections. Further we continue to complete handshake for a connection even if the backlog is full. This creates a problem when a lots of connections come in rapidly and we end up with lots of completed connections just hanging around to be delivered. These fixes change netstack behaviour to mirror what linux does as described here in the following article http://veithen.io/2014/01/01/how-tcp-backlog-works-in-linux.html Now when cookies are not in-use Netstack will silently drop the ACK to a SYN-ACK and not complete the handshake if the backlog is full. This will result in the connection staying in a half-complete state. Eventually the sender will retransmit the ACK and if backlog has space we will transition to a connected state and deliver the endpoint. Similarly when cookies are in use we do not try and create an endpoint unless there is space in the accept queue to accept the newly created endpoint. If there is no space then we again silently drop the ACK as we can just recreate it when the ACK is retransmitted by the peer. We also now use the backlog to cap the size of the SYN-RCVD queue for a given endpoint. So at any time there can be N connections in the backlog and N in a SYN-RCVD state if the application is not accepting connections. Any new SYNs will be dropped. This CL also fixes another small bug where we mark a new endpoint which has not completed handshake as connected. We should wait till handshake successfully completes before marking it connected. Updates #236 PiperOrigin-RevId: 250717817
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