diff options
author | Howard Zhang <howard.zhang@arm.com> | 2021-06-17 01:59:42 +0000 |
---|---|---|
committer | Howard Zhang <howard.zhang@arm.com> | 2021-07-13 14:16:07 +0800 |
commit | 79b7fb3348a317f5bd6a109d84f810a7fe84b8bc (patch) | |
tree | d6afbd4ac15dc3ed82305b7e100f37d763e47617 /pkg | |
parent | 5b2afd24a7ed6d626ede2d06d04378f95c3b62f8 (diff) |
add bitmap
provides the implementation of bitmap.
Signed-off-by: Howard Zhang <howard.zhang@arm.com>
Diffstat (limited to 'pkg')
-rw-r--r-- | pkg/bitmap/BUILD | 18 | ||||
-rw-r--r-- | pkg/bitmap/bitmap.go | 212 | ||||
-rw-r--r-- | pkg/bitmap/bitmap_test.go | 294 |
3 files changed, 524 insertions, 0 deletions
diff --git a/pkg/bitmap/BUILD b/pkg/bitmap/BUILD new file mode 100644 index 000000000..1af60002a --- /dev/null +++ b/pkg/bitmap/BUILD @@ -0,0 +1,18 @@ +load("//tools:defs.bzl", "go_library", "go_test") + +package(licenses = ["notice"]) + +go_library( + name = "bitmap", + srcs = ["bitmap.go"], + visibility = ["//:sandbox"], + deps = ["@org_golang_x_sys//unix:go_default_library"], +) + +go_test( + name = "bitmap_test", + size = "small", + srcs = ["bitmap_test.go"], + library = ":bitmap", + deps = ["@org_golang_x_sys//unix:go_default_library"], +) diff --git a/pkg/bitmap/bitmap.go b/pkg/bitmap/bitmap.go new file mode 100644 index 000000000..40cf88103 --- /dev/null +++ b/pkg/bitmap/bitmap.go @@ -0,0 +1,212 @@ +// Copyright 2021 The gVisor Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +// Package bitmap provides the implementation of bitmap. +package bitmap + +import ( + "math" + "math/bits" +) + +// Bitmap implements an efficient bitmap. +// +// +stateify savable +type Bitmap struct { + // numOnes is the number of ones in the bitmap. + numOnes uint32 + + // bitBlock holds the bits. The type of bitBlock is uint64 which means + // each number in bitBlock contains 64 entries. + bitBlock []uint64 +} + +// BitmapWithSize create a new empty Bitmap. +func BitmapWithSize(size uint32) Bitmap { + b := Bitmap{} + bSize := (size + 63) / 64 + b.bitBlock = make([]uint64, bSize) + return b +} + +// IsEmpty verifies whether the Bitmap is empty. +func (b *Bitmap) IsEmpty() bool { + return b.numOnes == 0 +} + +// Minimum return the smallest value in the Bitmap. +func (b *Bitmap) Minimum() uint32 { + for i := 0; i < len(b.bitBlock); i++ { + if w := b.bitBlock[i]; w != 0 { + r := bits.TrailingZeros64(w) + return uint32(r + i*64) + } + } + return math.MaxInt32 +} + +// Maximum return the largest value in the Bitmap. +func (b *Bitmap) Maximum() uint32 { + for i := len(b.bitBlock) - 1; i >= 0; i-- { + if w := b.bitBlock[i]; w != 0 { + r := bits.LeadingZeros64(w) + return uint32(i*64 + 63 - r) + } + } + return uint32(0) +} + +// Add add i to the Bitmap. +func (b *Bitmap) Add(i uint32) { + blockNum, mask := i/64, uint64(1)<<(i%64) + // if blockNum is out of range, extend b.bitBlock + if x, y := int(blockNum), len(b.bitBlock); x >= y { + b.bitBlock = append(b.bitBlock, make([]uint64, x-y+1)...) + } + oldBlock := b.bitBlock[blockNum] + newBlock := oldBlock | mask + if oldBlock != newBlock { + b.bitBlock[blockNum] = newBlock + b.numOnes++ + } +} + +// Remove i from the Bitmap. +func (b *Bitmap) Remove(i uint32) { + blockNum, mask := i/64, uint64(1)<<(i%64) + oldBlock := b.bitBlock[blockNum] + newBlock := oldBlock &^ mask + if oldBlock != newBlock { + b.bitBlock[blockNum] = newBlock + b.numOnes-- + } +} + +// Clone the Bitmap. +func (b *Bitmap) Clone() Bitmap { + bitmap := Bitmap{b.numOnes, make([]uint64, len(b.bitBlock))} + copy(bitmap.bitBlock, b.bitBlock[:]) + return bitmap +} + +// countOnesForBlocks count all 1 bits within b.bitBlock of begin and that of end. +// The begin block and end block are inclusive. +func (b *Bitmap) countOnesForBlocks(begin, end uint32) uint64 { + ones := uint64(0) + beginBlock := begin / 64 + endBlock := end / 64 + for i := beginBlock; i <= endBlock; i++ { + ones += uint64(bits.OnesCount64(b.bitBlock[i])) + } + return ones +} + +// countOnesForAllBlocks count all 1 bits in b.bitBlock. +func (b *Bitmap) countOnesForAllBlocks() uint64 { + ones := uint64(0) + for i := 0; i < len(b.bitBlock); i++ { + ones += uint64(bits.OnesCount64(b.bitBlock[i])) + } + return ones +} + +// flipRange flip the bits within range (begin and end). begin is inclusive and end is exclusive. +func (b *Bitmap) flipRange(begin, end uint32) { + end-- + beginBlock := begin / 64 + endBlock := end / 64 + if beginBlock == endBlock { + b.bitBlock[endBlock] ^= ((^uint64(0) << uint(begin%64)) & ((uint64(1) << (uint(end) % 64 + 1))-1)) + } else { + b.bitBlock[beginBlock] ^= ^(^uint64(0) << uint(begin%64)) + for i := beginBlock; i < endBlock; i++ { + b.bitBlock[i] = ^b.bitBlock[i] + } + b.bitBlock[endBlock] ^= ((uint64(1) << (uint(end) % 64 + 1))-1) + } +} + +// clearRange clear the bits within range (begin and end). begin is inclusive and end is exclusive. +func (b *Bitmap) clearRange(begin, end uint32) { + end-- + beginBlock := begin / 64 + endBlock := end / 64 + if beginBlock == endBlock { + b.bitBlock[beginBlock] &= (((uint64(1) << uint(begin%64)) - 1) | ^((uint64(1) << (uint(end) % 64 + 1)) - 1)) + } else { + b.bitBlock[beginBlock] &= ((uint64(1) << uint(begin%64)) - 1) + for i := beginBlock + 1; i < endBlock; i++ { + b.bitBlock[i] &= ^b.bitBlock[i] + } + b.bitBlock[endBlock] &= ^((uint64(1) << (uint(end) % 64 + 1)) - 1) + } +} + +// ClearRange clear bits within range (begin and end) for the Bitmap. begin is inclusive and end is exclusive. +func (b *Bitmap) ClearRange(begin, end uint32) { + blockRange := end/64 - begin/64 + // When the number of cleared blocks is larger than half of the length of b.bitBlock, + // counting 1s for the entire bitmap has better performance. + if blockRange > uint32(len(b.bitBlock)/2) { + b.clearRange(begin, end) + b.numOnes = uint32(b.countOnesForAllBlocks()) + } else { + oldRangeOnes := b.countOnesForBlocks(begin, end) + b.clearRange(begin, end) + newRangeOnes := b.countOnesForBlocks(begin, end) + b.numOnes += uint32(newRangeOnes - oldRangeOnes) + } +} + +// FlipRange flip bits within range (begin and end) for the Bitmap. begin is inclusive and end is exclusive. +func (b *Bitmap) FlipRange(begin, end uint32) { + blockRange := end/64 - begin/64 + // When the number of flipped blocks is larger than half of the length of b.bitBlock, + // counting 1s for the entire bitmap has better performance. + if blockRange > uint32(len(b.bitBlock)/2) { + b.flipRange(begin, end) + b.numOnes = uint32(b.countOnesForAllBlocks()) + } else { + oldRangeOnes := b.countOnesForBlocks(begin, end) + b.flipRange(begin, end) + newRangeOnes := b.countOnesForBlocks(begin, end) + b.numOnes += uint32(newRangeOnes - oldRangeOnes) + } +} + +// ToSlice transform the Bitmap into slice. For example, a bitmap of [0, 1, 0, 1] +// will return the slice [1, 3]. +func (b *Bitmap) ToSlice() []uint32 { + bitmapSlice := make([]uint32, 0, b.numOnes) + // base is the start number of a bitBlock + base := 0 + for i := 0; i < len(b.bitBlock); i++ { + bitBlock := b.bitBlock[i] + // Iterate through all the numbers held by this bit block. + for bitBlock != 0 { + // Extract the lowest set 1 bit. + j := bitBlock & -bitBlock + // Interpret the bit as the in32 number it represents and add it to result. + bitmapSlice = append(bitmapSlice, uint32((base + int(bits.OnesCount64(j - 1))))) + bitBlock ^= j + } + base += 64 + } + return bitmapSlice +} + +// GetNumOnes return the the number of ones in the Bitmap. +func (b *Bitmap) GetNumOnes() uint32 { + return b.numOnes +} diff --git a/pkg/bitmap/bitmap_test.go b/pkg/bitmap/bitmap_test.go new file mode 100644 index 000000000..a7c337b55 --- /dev/null +++ b/pkg/bitmap/bitmap_test.go @@ -0,0 +1,294 @@ +// Copyright 2021 The gVisor Authors. +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +package bitmap + +import ( + "reflect" + "testing" +) + +// generateFilledSlice generates a slice fill with numbers. +func generateFilledSlice(min, max, length int) []uint32 { + if max == min { + return []uint32{uint32(min)} + } + if length > (max - min) { + return nil + } + randSlice := make([]uint32, length) + if length != 0 { + rangeNum := uint32((max - min)/length) + randSlice[0], randSlice[length-1] = uint32(min), uint32(max) + for i := 1 ; i < length - 1; i++ { + randSlice[i] = randSlice[i-1] + rangeNum + } + } + return randSlice +} + +// generateFilledBitmap generates a Bitmap filled with fillNum of numbers, +// and returns the slice and bitmap. +func generateFilledBitmap(min, max, fillNum int) ([]uint32, Bitmap) { + bitmap := BitmapWithSize(uint32(max)) + randSlice := generateFilledSlice(min, max, fillNum) + for i := 0; i < fillNum; i++ { + bitmap.Add(randSlice[i]) + } + return randSlice, bitmap +} + +func TestNewBitmap(t *testing.T) { + tests := []struct { + name string + size int + expectSize int + }{ + {"length 1", 1, 1}, + {"length 1024", 1024, 16}, + {"length 1025", 1025, 17}, + } + + for _, tt := range tests { + tt := tt + t.Run(tt.name, func(t *testing.T){ + if bitmap := BitmapWithSize(uint32(tt.size)); len(bitmap.bitBlock) != tt.expectSize { + t.Errorf("BitmapWithSize created bitmap with %v, bitBlock size: %d, wanted: %d", tt.name, len(bitmap.bitBlock), tt.expectSize) + } + }) + } +} + +func TestAdd(t *testing.T) { + tests := []struct { + name string + bitmapSize int + addNum int + }{ + {"Add with null bitmap.bitBlock", 0, 10}, + {"Add without extending bitBlock",64, 10}, + {"Add without extending bitblock with margin number", 63, 64}, + {"Add with extended one block",1024, 1025}, + {"Add with extended more then one block", 1024, 2048}, + } + + for _, tt := range tests { + tt := tt + t.Run(tt.name, func(t *testing.T) { + bitmap := BitmapWithSize(uint32(tt.bitmapSize)) + bitmap.Add(uint32(tt.addNum)) + bitmapSlice := bitmap.ToSlice() + if bitmapSlice[0] != uint32(tt.addNum) { + t.Errorf("%v, get number: %d, wanted: %d.", tt.name, bitmapSlice[0], tt.addNum) + } + }) + } +} + +func TestRemove(t *testing.T) { + bitmap := BitmapWithSize(uint32(1024)) + firstSlice := generateFilledSlice(0, 511, 50) + secondSlice := generateFilledSlice(512, 1024, 50) + for i := 0; i < 50; i++ { + bitmap.Add(firstSlice[i]) + bitmap.Add(secondSlice[i]) + } + + for i := 0; i < 50; i++ { + bitmap.Remove(firstSlice[i]) + } + bitmapSlice := bitmap.ToSlice() + if !reflect.DeepEqual(bitmapSlice, secondSlice) { + t.Errorf("After Remove() firstSlice, remained slice: %v, wanted: %v", bitmapSlice, secondSlice) + } + + for i := 0; i < 50; i++ { + bitmap.Remove(secondSlice[i]) + } + bitmapSlice = bitmap.ToSlice() + emptySlice := make([]uint32,0) + if !reflect.DeepEqual(bitmapSlice, emptySlice) { + t.Errorf("After Remove secondSlice, remained slice: %v, wanted: %v", bitmapSlice, emptySlice) + } + +} + +// Verify flip bits within one bitBlock, one bit and bits cross multi bitBlocks. +func TestFlipRange(t *testing.T) { + tests := []struct { + name string + flipRangeMin int + flipRangeMax int + filledSliceLen int + }{ + {"Flip one number in bitmap", 77, 77, 1}, + {"Flip numbers within one bitBlocks", 5, 60, 20}, + {"Flip numbers that cross multi bitBlocks", 20, 1000, 300}, + } + + for _, tt := range tests { + tt := tt + t.Run(tt.name, func(t *testing.T) { + fillSlice, bitmap := generateFilledBitmap(tt.flipRangeMin, tt.flipRangeMax, tt.filledSliceLen) + flipFillSlice := make([]uint32,0) + for i, j := tt.flipRangeMin, 0; i <= tt.flipRangeMax; i++ { + if uint32(i) != fillSlice[j] { + flipFillSlice = append(flipFillSlice, uint32(i)) + } else { + j++ + } + } + + bitmap.FlipRange(uint32(tt.flipRangeMin), uint32(tt.flipRangeMax + 1)) + flipBitmapSlice := bitmap.ToSlice() + if !reflect.DeepEqual(flipFillSlice, flipBitmapSlice) { + t.Errorf("%v, flipped slice: %v, wanted: %v", tt.name, flipBitmapSlice, flipFillSlice) + } + }) + } +} + +// Verify clear bits within one bitBlock, one bit and bits cross multi bitBlocks. +func TestClearRange(t *testing.T) { + tests := []struct { + name string + clearRangeMin int + clearRangeMax int + bitmapSize int + }{ + {"ClearRange clear one number", 5, 5, 64}, + {"ClearRange clear numbers within one bitBlock", 4, 61, 64}, + {"ClearRange clear numbers cross multi bitBlocks", 20, 254, 512}, + } + + for _, tt := range tests { + tt := tt + t.Run(tt.name, func(t *testing.T) { + bitmap := BitmapWithSize(uint32(tt.bitmapSize)) + bitmap.FlipRange(uint32(0), uint32(tt.bitmapSize)) + bitmap.ClearRange(uint32(tt.clearRangeMin), uint32(tt.clearRangeMax + 1)) + clearedBitmapSlice := bitmap.ToSlice() + clearedSlice := make([]uint32,0) + for i := 0; i < tt.bitmapSize; i++ { + if i < tt.clearRangeMin || i > tt.clearRangeMax { + clearedSlice = append(clearedSlice, uint32(i)) + } + } + if !reflect.DeepEqual(clearedSlice, clearedBitmapSlice) { + t.Errorf("%v, cleared slice: %v, wanted: %v", tt.name, clearedBitmapSlice, clearedSlice) + } + }) + + } +} + +func TestMinimum(t *testing.T) { + randSlice, bitmap := generateFilledBitmap(0, 1024, 200) + min := bitmap.Minimum() + if min != randSlice[0] { + t.Errorf("Minimum() returns: %v, wanted: %v", min, randSlice[0]) + } + + bitmap.ClearRange(uint32(0), uint32(200)) + min = bitmap.Minimum() + bitmapSlice := bitmap.ToSlice() + if min != bitmapSlice[0] { + t.Errorf("After ClearRange, Minimum() returns: %v, wanted: %v", min, bitmapSlice[0]) + } + + bitmap.FlipRange(uint32(2), uint32(11)) + min = bitmap.Minimum() + bitmapSlice = bitmap.ToSlice() + if min != bitmapSlice[0] { + t.Errorf("After Flip, Minimum() returns: %v, wanted: %v", min, bitmapSlice[0]) + } +} + +func TestMaximum(t *testing.T) { + randSlice, bitmap := generateFilledBitmap(0, 1024, 200) + max := bitmap.Maximum() + if max != randSlice[len(randSlice) - 1] { + t.Errorf("Maximum() returns: %v, wanted: %v", max, randSlice[len(randSlice) - 1]) + } + + bitmap.ClearRange(uint32(1000), uint32(1025)) + max = bitmap.Maximum() + bitmapSlice := bitmap.ToSlice() + if max != bitmapSlice[len(bitmapSlice) - 1] { + t.Errorf("After ClearRange, Maximum() returns: %v, wanted: %v", max, bitmapSlice[len(bitmapSlice) - 1]) + } + + bitmap.FlipRange(uint32(1001), uint32(1021)) + max = bitmap.Maximum() + bitmapSlice = bitmap.ToSlice() + if max != bitmapSlice[len(bitmapSlice) - 1] { + t.Errorf("After Flip, Maximum() returns: %v, wanted: %v", max, bitmapSlice[len(bitmapSlice) - 1]) + } +} + +func TestBitmapNumOnes(t *testing.T) { + randSlice, bitmap := generateFilledBitmap(0, 1024, 200) + bitmapOnes := bitmap.GetNumOnes() + if bitmapOnes != uint32(200) { + t.Errorf("GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200) + } + // Remove 10 numbers. + for i := 5; i < 15; i++ { + bitmap.Remove(randSlice[i]) + } + bitmapOnes = bitmap.GetNumOnes() + if bitmapOnes != uint32(190) { + t.Errorf("After Remove 10 number, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 190) + } + // Remove the 10 number again, the length supposed not change. + for i := 5; i < 15; i++ { + bitmap.Remove(randSlice[i]) + } + bitmapOnes = bitmap.GetNumOnes() + if bitmapOnes != uint32(190) { + t.Errorf("After Remove the 10 number again, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 190) + } + + // Add 10 number. + for i := 1080; i < 1090; i++{ + bitmap.Add(uint32(i)) + } + bitmapOnes = bitmap.GetNumOnes() + if bitmapOnes != uint32(200) { + t.Errorf("After Add 10 number, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200) + } + + // Add the 10 number again, the length supposed not change. + for i := 1080; i < 1090; i++{ + bitmap.Add(uint32(i)) + } + bitmapOnes = bitmap.GetNumOnes() + if bitmapOnes != uint32(200) { + t.Errorf("After Add the 10 number again, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200) + } + + // Flip 10 bits from 0 to 1. + bitmap.FlipRange(uint32(1025), uint32(1035)) + bitmapOnes = bitmap.GetNumOnes() + if bitmapOnes != uint32(210) { + t.Errorf("After Flip, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 210) + } + + // ClearRange numbers range from [0, 1025). + bitmap.ClearRange(uint32(0), uint32(1025)) + bitmapOnes = bitmap.GetNumOnes() + if bitmapOnes != uint32(20) { + t.Errorf("After ClearRange, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 20) + } +} |