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authorHoward Zhang <howard.zhang@arm.com>2021-06-17 01:59:42 +0000
committerHoward Zhang <howard.zhang@arm.com>2021-07-13 14:16:07 +0800
commit79b7fb3348a317f5bd6a109d84f810a7fe84b8bc (patch)
treed6afbd4ac15dc3ed82305b7e100f37d763e47617 /pkg
parent5b2afd24a7ed6d626ede2d06d04378f95c3b62f8 (diff)
add bitmap
provides the implementation of bitmap. Signed-off-by: Howard Zhang <howard.zhang@arm.com>
Diffstat (limited to 'pkg')
-rw-r--r--pkg/bitmap/BUILD18
-rw-r--r--pkg/bitmap/bitmap.go212
-rw-r--r--pkg/bitmap/bitmap_test.go294
3 files changed, 524 insertions, 0 deletions
diff --git a/pkg/bitmap/BUILD b/pkg/bitmap/BUILD
new file mode 100644
index 000000000..1af60002a
--- /dev/null
+++ b/pkg/bitmap/BUILD
@@ -0,0 +1,18 @@
+load("//tools:defs.bzl", "go_library", "go_test")
+
+package(licenses = ["notice"])
+
+go_library(
+ name = "bitmap",
+ srcs = ["bitmap.go"],
+ visibility = ["//:sandbox"],
+ deps = ["@org_golang_x_sys//unix:go_default_library"],
+)
+
+go_test(
+ name = "bitmap_test",
+ size = "small",
+ srcs = ["bitmap_test.go"],
+ library = ":bitmap",
+ deps = ["@org_golang_x_sys//unix:go_default_library"],
+)
diff --git a/pkg/bitmap/bitmap.go b/pkg/bitmap/bitmap.go
new file mode 100644
index 000000000..40cf88103
--- /dev/null
+++ b/pkg/bitmap/bitmap.go
@@ -0,0 +1,212 @@
+// Copyright 2021 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+// Package bitmap provides the implementation of bitmap.
+package bitmap
+
+import (
+ "math"
+ "math/bits"
+)
+
+// Bitmap implements an efficient bitmap.
+//
+// +stateify savable
+type Bitmap struct {
+ // numOnes is the number of ones in the bitmap.
+ numOnes uint32
+
+ // bitBlock holds the bits. The type of bitBlock is uint64 which means
+ // each number in bitBlock contains 64 entries.
+ bitBlock []uint64
+}
+
+// BitmapWithSize create a new empty Bitmap.
+func BitmapWithSize(size uint32) Bitmap {
+ b := Bitmap{}
+ bSize := (size + 63) / 64
+ b.bitBlock = make([]uint64, bSize)
+ return b
+}
+
+// IsEmpty verifies whether the Bitmap is empty.
+func (b *Bitmap) IsEmpty() bool {
+ return b.numOnes == 0
+}
+
+// Minimum return the smallest value in the Bitmap.
+func (b *Bitmap) Minimum() uint32 {
+ for i := 0; i < len(b.bitBlock); i++ {
+ if w := b.bitBlock[i]; w != 0 {
+ r := bits.TrailingZeros64(w)
+ return uint32(r + i*64)
+ }
+ }
+ return math.MaxInt32
+}
+
+// Maximum return the largest value in the Bitmap.
+func (b *Bitmap) Maximum() uint32 {
+ for i := len(b.bitBlock) - 1; i >= 0; i-- {
+ if w := b.bitBlock[i]; w != 0 {
+ r := bits.LeadingZeros64(w)
+ return uint32(i*64 + 63 - r)
+ }
+ }
+ return uint32(0)
+}
+
+// Add add i to the Bitmap.
+func (b *Bitmap) Add(i uint32) {
+ blockNum, mask := i/64, uint64(1)<<(i%64)
+ // if blockNum is out of range, extend b.bitBlock
+ if x, y := int(blockNum), len(b.bitBlock); x >= y {
+ b.bitBlock = append(b.bitBlock, make([]uint64, x-y+1)...)
+ }
+ oldBlock := b.bitBlock[blockNum]
+ newBlock := oldBlock | mask
+ if oldBlock != newBlock {
+ b.bitBlock[blockNum] = newBlock
+ b.numOnes++
+ }
+}
+
+// Remove i from the Bitmap.
+func (b *Bitmap) Remove(i uint32) {
+ blockNum, mask := i/64, uint64(1)<<(i%64)
+ oldBlock := b.bitBlock[blockNum]
+ newBlock := oldBlock &^ mask
+ if oldBlock != newBlock {
+ b.bitBlock[blockNum] = newBlock
+ b.numOnes--
+ }
+}
+
+// Clone the Bitmap.
+func (b *Bitmap) Clone() Bitmap {
+ bitmap := Bitmap{b.numOnes, make([]uint64, len(b.bitBlock))}
+ copy(bitmap.bitBlock, b.bitBlock[:])
+ return bitmap
+}
+
+// countOnesForBlocks count all 1 bits within b.bitBlock of begin and that of end.
+// The begin block and end block are inclusive.
+func (b *Bitmap) countOnesForBlocks(begin, end uint32) uint64 {
+ ones := uint64(0)
+ beginBlock := begin / 64
+ endBlock := end / 64
+ for i := beginBlock; i <= endBlock; i++ {
+ ones += uint64(bits.OnesCount64(b.bitBlock[i]))
+ }
+ return ones
+}
+
+// countOnesForAllBlocks count all 1 bits in b.bitBlock.
+func (b *Bitmap) countOnesForAllBlocks() uint64 {
+ ones := uint64(0)
+ for i := 0; i < len(b.bitBlock); i++ {
+ ones += uint64(bits.OnesCount64(b.bitBlock[i]))
+ }
+ return ones
+}
+
+// flipRange flip the bits within range (begin and end). begin is inclusive and end is exclusive.
+func (b *Bitmap) flipRange(begin, end uint32) {
+ end--
+ beginBlock := begin / 64
+ endBlock := end / 64
+ if beginBlock == endBlock {
+ b.bitBlock[endBlock] ^= ((^uint64(0) << uint(begin%64)) & ((uint64(1) << (uint(end) % 64 + 1))-1))
+ } else {
+ b.bitBlock[beginBlock] ^= ^(^uint64(0) << uint(begin%64))
+ for i := beginBlock; i < endBlock; i++ {
+ b.bitBlock[i] = ^b.bitBlock[i]
+ }
+ b.bitBlock[endBlock] ^= ((uint64(1) << (uint(end) % 64 + 1))-1)
+ }
+}
+
+// clearRange clear the bits within range (begin and end). begin is inclusive and end is exclusive.
+func (b *Bitmap) clearRange(begin, end uint32) {
+ end--
+ beginBlock := begin / 64
+ endBlock := end / 64
+ if beginBlock == endBlock {
+ b.bitBlock[beginBlock] &= (((uint64(1) << uint(begin%64)) - 1) | ^((uint64(1) << (uint(end) % 64 + 1)) - 1))
+ } else {
+ b.bitBlock[beginBlock] &= ((uint64(1) << uint(begin%64)) - 1)
+ for i := beginBlock + 1; i < endBlock; i++ {
+ b.bitBlock[i] &= ^b.bitBlock[i]
+ }
+ b.bitBlock[endBlock] &= ^((uint64(1) << (uint(end) % 64 + 1)) - 1)
+ }
+}
+
+// ClearRange clear bits within range (begin and end) for the Bitmap. begin is inclusive and end is exclusive.
+func (b *Bitmap) ClearRange(begin, end uint32) {
+ blockRange := end/64 - begin/64
+ // When the number of cleared blocks is larger than half of the length of b.bitBlock,
+ // counting 1s for the entire bitmap has better performance.
+ if blockRange > uint32(len(b.bitBlock)/2) {
+ b.clearRange(begin, end)
+ b.numOnes = uint32(b.countOnesForAllBlocks())
+ } else {
+ oldRangeOnes := b.countOnesForBlocks(begin, end)
+ b.clearRange(begin, end)
+ newRangeOnes := b.countOnesForBlocks(begin, end)
+ b.numOnes += uint32(newRangeOnes - oldRangeOnes)
+ }
+}
+
+// FlipRange flip bits within range (begin and end) for the Bitmap. begin is inclusive and end is exclusive.
+func (b *Bitmap) FlipRange(begin, end uint32) {
+ blockRange := end/64 - begin/64
+ // When the number of flipped blocks is larger than half of the length of b.bitBlock,
+ // counting 1s for the entire bitmap has better performance.
+ if blockRange > uint32(len(b.bitBlock)/2) {
+ b.flipRange(begin, end)
+ b.numOnes = uint32(b.countOnesForAllBlocks())
+ } else {
+ oldRangeOnes := b.countOnesForBlocks(begin, end)
+ b.flipRange(begin, end)
+ newRangeOnes := b.countOnesForBlocks(begin, end)
+ b.numOnes += uint32(newRangeOnes - oldRangeOnes)
+ }
+}
+
+// ToSlice transform the Bitmap into slice. For example, a bitmap of [0, 1, 0, 1]
+// will return the slice [1, 3].
+func (b *Bitmap) ToSlice() []uint32 {
+ bitmapSlice := make([]uint32, 0, b.numOnes)
+ // base is the start number of a bitBlock
+ base := 0
+ for i := 0; i < len(b.bitBlock); i++ {
+ bitBlock := b.bitBlock[i]
+ // Iterate through all the numbers held by this bit block.
+ for bitBlock != 0 {
+ // Extract the lowest set 1 bit.
+ j := bitBlock & -bitBlock
+ // Interpret the bit as the in32 number it represents and add it to result.
+ bitmapSlice = append(bitmapSlice, uint32((base + int(bits.OnesCount64(j - 1)))))
+ bitBlock ^= j
+ }
+ base += 64
+ }
+ return bitmapSlice
+}
+
+// GetNumOnes return the the number of ones in the Bitmap.
+func (b *Bitmap) GetNumOnes() uint32 {
+ return b.numOnes
+}
diff --git a/pkg/bitmap/bitmap_test.go b/pkg/bitmap/bitmap_test.go
new file mode 100644
index 000000000..a7c337b55
--- /dev/null
+++ b/pkg/bitmap/bitmap_test.go
@@ -0,0 +1,294 @@
+// Copyright 2021 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package bitmap
+
+import (
+ "reflect"
+ "testing"
+)
+
+// generateFilledSlice generates a slice fill with numbers.
+func generateFilledSlice(min, max, length int) []uint32 {
+ if max == min {
+ return []uint32{uint32(min)}
+ }
+ if length > (max - min) {
+ return nil
+ }
+ randSlice := make([]uint32, length)
+ if length != 0 {
+ rangeNum := uint32((max - min)/length)
+ randSlice[0], randSlice[length-1] = uint32(min), uint32(max)
+ for i := 1 ; i < length - 1; i++ {
+ randSlice[i] = randSlice[i-1] + rangeNum
+ }
+ }
+ return randSlice
+}
+
+// generateFilledBitmap generates a Bitmap filled with fillNum of numbers,
+// and returns the slice and bitmap.
+func generateFilledBitmap(min, max, fillNum int) ([]uint32, Bitmap) {
+ bitmap := BitmapWithSize(uint32(max))
+ randSlice := generateFilledSlice(min, max, fillNum)
+ for i := 0; i < fillNum; i++ {
+ bitmap.Add(randSlice[i])
+ }
+ return randSlice, bitmap
+}
+
+func TestNewBitmap(t *testing.T) {
+ tests := []struct {
+ name string
+ size int
+ expectSize int
+ }{
+ {"length 1", 1, 1},
+ {"length 1024", 1024, 16},
+ {"length 1025", 1025, 17},
+ }
+
+ for _, tt := range tests {
+ tt := tt
+ t.Run(tt.name, func(t *testing.T){
+ if bitmap := BitmapWithSize(uint32(tt.size)); len(bitmap.bitBlock) != tt.expectSize {
+ t.Errorf("BitmapWithSize created bitmap with %v, bitBlock size: %d, wanted: %d", tt.name, len(bitmap.bitBlock), tt.expectSize)
+ }
+ })
+ }
+}
+
+func TestAdd(t *testing.T) {
+ tests := []struct {
+ name string
+ bitmapSize int
+ addNum int
+ }{
+ {"Add with null bitmap.bitBlock", 0, 10},
+ {"Add without extending bitBlock",64, 10},
+ {"Add without extending bitblock with margin number", 63, 64},
+ {"Add with extended one block",1024, 1025},
+ {"Add with extended more then one block", 1024, 2048},
+ }
+
+ for _, tt := range tests {
+ tt := tt
+ t.Run(tt.name, func(t *testing.T) {
+ bitmap := BitmapWithSize(uint32(tt.bitmapSize))
+ bitmap.Add(uint32(tt.addNum))
+ bitmapSlice := bitmap.ToSlice()
+ if bitmapSlice[0] != uint32(tt.addNum) {
+ t.Errorf("%v, get number: %d, wanted: %d.", tt.name, bitmapSlice[0], tt.addNum)
+ }
+ })
+ }
+}
+
+func TestRemove(t *testing.T) {
+ bitmap := BitmapWithSize(uint32(1024))
+ firstSlice := generateFilledSlice(0, 511, 50)
+ secondSlice := generateFilledSlice(512, 1024, 50)
+ for i := 0; i < 50; i++ {
+ bitmap.Add(firstSlice[i])
+ bitmap.Add(secondSlice[i])
+ }
+
+ for i := 0; i < 50; i++ {
+ bitmap.Remove(firstSlice[i])
+ }
+ bitmapSlice := bitmap.ToSlice()
+ if !reflect.DeepEqual(bitmapSlice, secondSlice) {
+ t.Errorf("After Remove() firstSlice, remained slice: %v, wanted: %v", bitmapSlice, secondSlice)
+ }
+
+ for i := 0; i < 50; i++ {
+ bitmap.Remove(secondSlice[i])
+ }
+ bitmapSlice = bitmap.ToSlice()
+ emptySlice := make([]uint32,0)
+ if !reflect.DeepEqual(bitmapSlice, emptySlice) {
+ t.Errorf("After Remove secondSlice, remained slice: %v, wanted: %v", bitmapSlice, emptySlice)
+ }
+
+}
+
+// Verify flip bits within one bitBlock, one bit and bits cross multi bitBlocks.
+func TestFlipRange(t *testing.T) {
+ tests := []struct {
+ name string
+ flipRangeMin int
+ flipRangeMax int
+ filledSliceLen int
+ }{
+ {"Flip one number in bitmap", 77, 77, 1},
+ {"Flip numbers within one bitBlocks", 5, 60, 20},
+ {"Flip numbers that cross multi bitBlocks", 20, 1000, 300},
+ }
+
+ for _, tt := range tests {
+ tt := tt
+ t.Run(tt.name, func(t *testing.T) {
+ fillSlice, bitmap := generateFilledBitmap(tt.flipRangeMin, tt.flipRangeMax, tt.filledSliceLen)
+ flipFillSlice := make([]uint32,0)
+ for i, j := tt.flipRangeMin, 0; i <= tt.flipRangeMax; i++ {
+ if uint32(i) != fillSlice[j] {
+ flipFillSlice = append(flipFillSlice, uint32(i))
+ } else {
+ j++
+ }
+ }
+
+ bitmap.FlipRange(uint32(tt.flipRangeMin), uint32(tt.flipRangeMax + 1))
+ flipBitmapSlice := bitmap.ToSlice()
+ if !reflect.DeepEqual(flipFillSlice, flipBitmapSlice) {
+ t.Errorf("%v, flipped slice: %v, wanted: %v", tt.name, flipBitmapSlice, flipFillSlice)
+ }
+ })
+ }
+}
+
+// Verify clear bits within one bitBlock, one bit and bits cross multi bitBlocks.
+func TestClearRange(t *testing.T) {
+ tests := []struct {
+ name string
+ clearRangeMin int
+ clearRangeMax int
+ bitmapSize int
+ }{
+ {"ClearRange clear one number", 5, 5, 64},
+ {"ClearRange clear numbers within one bitBlock", 4, 61, 64},
+ {"ClearRange clear numbers cross multi bitBlocks", 20, 254, 512},
+ }
+
+ for _, tt := range tests {
+ tt := tt
+ t.Run(tt.name, func(t *testing.T) {
+ bitmap := BitmapWithSize(uint32(tt.bitmapSize))
+ bitmap.FlipRange(uint32(0), uint32(tt.bitmapSize))
+ bitmap.ClearRange(uint32(tt.clearRangeMin), uint32(tt.clearRangeMax + 1))
+ clearedBitmapSlice := bitmap.ToSlice()
+ clearedSlice := make([]uint32,0)
+ for i := 0; i < tt.bitmapSize; i++ {
+ if i < tt.clearRangeMin || i > tt.clearRangeMax {
+ clearedSlice = append(clearedSlice, uint32(i))
+ }
+ }
+ if !reflect.DeepEqual(clearedSlice, clearedBitmapSlice) {
+ t.Errorf("%v, cleared slice: %v, wanted: %v", tt.name, clearedBitmapSlice, clearedSlice)
+ }
+ })
+
+ }
+}
+
+func TestMinimum(t *testing.T) {
+ randSlice, bitmap := generateFilledBitmap(0, 1024, 200)
+ min := bitmap.Minimum()
+ if min != randSlice[0] {
+ t.Errorf("Minimum() returns: %v, wanted: %v", min, randSlice[0])
+ }
+
+ bitmap.ClearRange(uint32(0), uint32(200))
+ min = bitmap.Minimum()
+ bitmapSlice := bitmap.ToSlice()
+ if min != bitmapSlice[0] {
+ t.Errorf("After ClearRange, Minimum() returns: %v, wanted: %v", min, bitmapSlice[0])
+ }
+
+ bitmap.FlipRange(uint32(2), uint32(11))
+ min = bitmap.Minimum()
+ bitmapSlice = bitmap.ToSlice()
+ if min != bitmapSlice[0] {
+ t.Errorf("After Flip, Minimum() returns: %v, wanted: %v", min, bitmapSlice[0])
+ }
+}
+
+func TestMaximum(t *testing.T) {
+ randSlice, bitmap := generateFilledBitmap(0, 1024, 200)
+ max := bitmap.Maximum()
+ if max != randSlice[len(randSlice) - 1] {
+ t.Errorf("Maximum() returns: %v, wanted: %v", max, randSlice[len(randSlice) - 1])
+ }
+
+ bitmap.ClearRange(uint32(1000), uint32(1025))
+ max = bitmap.Maximum()
+ bitmapSlice := bitmap.ToSlice()
+ if max != bitmapSlice[len(bitmapSlice) - 1] {
+ t.Errorf("After ClearRange, Maximum() returns: %v, wanted: %v", max, bitmapSlice[len(bitmapSlice) - 1])
+ }
+
+ bitmap.FlipRange(uint32(1001), uint32(1021))
+ max = bitmap.Maximum()
+ bitmapSlice = bitmap.ToSlice()
+ if max != bitmapSlice[len(bitmapSlice) - 1] {
+ t.Errorf("After Flip, Maximum() returns: %v, wanted: %v", max, bitmapSlice[len(bitmapSlice) - 1])
+ }
+}
+
+func TestBitmapNumOnes(t *testing.T) {
+ randSlice, bitmap := generateFilledBitmap(0, 1024, 200)
+ bitmapOnes := bitmap.GetNumOnes()
+ if bitmapOnes != uint32(200) {
+ t.Errorf("GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200)
+ }
+ // Remove 10 numbers.
+ for i := 5; i < 15; i++ {
+ bitmap.Remove(randSlice[i])
+ }
+ bitmapOnes = bitmap.GetNumOnes()
+ if bitmapOnes != uint32(190) {
+ t.Errorf("After Remove 10 number, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 190)
+ }
+ // Remove the 10 number again, the length supposed not change.
+ for i := 5; i < 15; i++ {
+ bitmap.Remove(randSlice[i])
+ }
+ bitmapOnes = bitmap.GetNumOnes()
+ if bitmapOnes != uint32(190) {
+ t.Errorf("After Remove the 10 number again, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 190)
+ }
+
+ // Add 10 number.
+ for i := 1080; i < 1090; i++{
+ bitmap.Add(uint32(i))
+ }
+ bitmapOnes = bitmap.GetNumOnes()
+ if bitmapOnes != uint32(200) {
+ t.Errorf("After Add 10 number, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200)
+ }
+
+ // Add the 10 number again, the length supposed not change.
+ for i := 1080; i < 1090; i++{
+ bitmap.Add(uint32(i))
+ }
+ bitmapOnes = bitmap.GetNumOnes()
+ if bitmapOnes != uint32(200) {
+ t.Errorf("After Add the 10 number again, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 200)
+ }
+
+ // Flip 10 bits from 0 to 1.
+ bitmap.FlipRange(uint32(1025), uint32(1035))
+ bitmapOnes = bitmap.GetNumOnes()
+ if bitmapOnes != uint32(210) {
+ t.Errorf("After Flip, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 210)
+ }
+
+ // ClearRange numbers range from [0, 1025).
+ bitmap.ClearRange(uint32(0), uint32(1025))
+ bitmapOnes = bitmap.GetNumOnes()
+ if bitmapOnes != uint32(20) {
+ t.Errorf("After ClearRange, GetNumOnes() returns: %v, wanted: %v", bitmapOnes, 20)
+ }
+}