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authorRahat Mahmood <rahat@google.com>2020-06-05 14:26:16 -0700
committergVisor bot <gvisor-bot@google.com>2020-06-05 14:28:05 -0700
commit6d9a68ca41eb8470dd492624916fcf50382050fa (patch)
tree3074ef67e0f172963ca00790eead45b477b61ac7 /pkg/tcpip
parent526df4f52a07a02687dd43ceb752621a41883f95 (diff)
Centralize the categories of endpoint states.
PiperOrigin-RevId: 314996457
Diffstat (limited to 'pkg/tcpip')
-rw-r--r--pkg/tcpip/transport/tcp/endpoint.go37
-rw-r--r--pkg/tcpip/transport/tcp/endpoint_state.go51
2 files changed, 61 insertions, 27 deletions
diff --git a/pkg/tcpip/transport/tcp/endpoint.go b/pkg/tcpip/transport/tcp/endpoint.go
index edca98160..19f7bf449 100644
--- a/pkg/tcpip/transport/tcp/endpoint.go
+++ b/pkg/tcpip/transport/tcp/endpoint.go
@@ -63,7 +63,8 @@ const (
StateClosing
)
-// connected is the set of states where an endpoint is connected to a peer.
+// connected returns true when s is one of the states representing an
+// endpoint connected to a peer.
func (s EndpointState) connected() bool {
switch s {
case StateEstablished, StateFinWait1, StateFinWait2, StateTimeWait, StateCloseWait, StateLastAck, StateClosing:
@@ -73,6 +74,40 @@ func (s EndpointState) connected() bool {
}
}
+// connecting returns true when s is one of the states representing a
+// connection in progress, but not yet fully established.
+func (s EndpointState) connecting() bool {
+ switch s {
+ case StateConnecting, StateSynSent, StateSynRecv:
+ return true
+ default:
+ return false
+ }
+}
+
+// handshake returns true when s is one of the states representing an endpoint
+// in the middle of a TCP handshake.
+func (s EndpointState) handshake() bool {
+ switch s {
+ case StateSynSent, StateSynRecv:
+ return true
+ default:
+ return false
+ }
+}
+
+// closed returns true when s is one of the states an endpoint transitions to
+// when closed or when it encounters an error. This is distinct from a newly
+// initialized endpoint that was never connected.
+func (s EndpointState) closed() bool {
+ switch s {
+ case StateClose, StateError:
+ return true
+ default:
+ return false
+ }
+}
+
// String implements fmt.Stringer.String.
func (s EndpointState) String() string {
switch s {
diff --git a/pkg/tcpip/transport/tcp/endpoint_state.go b/pkg/tcpip/transport/tcp/endpoint_state.go
index fc43c11e2..cbb779666 100644
--- a/pkg/tcpip/transport/tcp/endpoint_state.go
+++ b/pkg/tcpip/transport/tcp/endpoint_state.go
@@ -49,11 +49,10 @@ func (e *endpoint) beforeSave() {
e.mu.Lock()
defer e.mu.Unlock()
- switch e.EndpointState() {
- case StateInitial, StateBound:
- // TODO(b/138137272): this enumeration duplicates
- // EndpointState.connected. remove it.
- case StateEstablished, StateSynSent, StateSynRecv, StateFinWait1, StateFinWait2, StateTimeWait, StateCloseWait, StateLastAck, StateClosing:
+ epState := e.EndpointState()
+ switch {
+ case epState == StateInitial || epState == StateBound:
+ case epState.connected() || epState.handshake():
if e.route.Capabilities()&stack.CapabilitySaveRestore == 0 {
if e.route.Capabilities()&stack.CapabilityDisconnectOk == 0 {
panic(tcpip.ErrSaveRejection{fmt.Errorf("endpoint cannot be saved in connected state: local %v:%d, remote %v:%d", e.ID.LocalAddress, e.ID.LocalPort, e.ID.RemoteAddress, e.ID.RemotePort)})
@@ -69,15 +68,16 @@ func (e *endpoint) beforeSave() {
break
}
fallthrough
- case StateListen, StateConnecting:
+ case epState == StateListen || epState == StateConnecting:
e.drainSegmentLocked()
- if e.EndpointState() != StateClose && e.EndpointState() != StateError {
+ // Refresh epState, since drainSegmentLocked may have changed it.
+ epState = e.EndpointState()
+ if !epState.closed() {
if !e.workerRunning {
panic("endpoint has no worker running in listen, connecting, or connected state")
}
- break
}
- case StateError, StateClose:
+ case epState.closed():
for e.workerRunning {
e.mu.Unlock()
time.Sleep(100 * time.Millisecond)
@@ -148,23 +148,23 @@ var connectingLoading sync.WaitGroup
// Bound endpoint loading happens last.
// loadState is invoked by stateify.
-func (e *endpoint) loadState(state EndpointState) {
+func (e *endpoint) loadState(epState EndpointState) {
// This is to ensure that the loading wait groups include all applicable
// endpoints before any asynchronous calls to the Wait() methods.
// For restore purposes we treat TimeWait like a connected endpoint.
- if state.connected() || state == StateTimeWait {
+ if epState.connected() || epState == StateTimeWait {
connectedLoading.Add(1)
}
- switch state {
- case StateListen:
+ switch {
+ case epState == StateListen:
listenLoading.Add(1)
- case StateConnecting, StateSynSent, StateSynRecv:
+ case epState.connecting():
connectingLoading.Add(1)
}
// Directly update the state here rather than using e.setEndpointState
// as the endpoint is still being loaded and the stack reference is not
// yet initialized.
- atomic.StoreUint32((*uint32)(&e.state), uint32(state))
+ atomic.StoreUint32((*uint32)(&e.state), uint32(epState))
}
// afterLoad is invoked by stateify.
@@ -183,8 +183,8 @@ func (e *endpoint) afterLoad() {
func (e *endpoint) Resume(s *stack.Stack) {
e.stack = s
e.segmentQueue.setLimit(MaxUnprocessedSegments)
- state := e.origEndpointState
- switch state {
+ epState := e.origEndpointState
+ switch epState {
case StateInitial, StateBound, StateListen, StateConnecting, StateEstablished:
var ss SendBufferSizeOption
if err := e.stack.TransportProtocolOption(ProtocolNumber, &ss); err == nil {
@@ -208,8 +208,8 @@ func (e *endpoint) Resume(s *stack.Stack) {
}
}
- switch state {
- case StateEstablished, StateFinWait1, StateFinWait2, StateTimeWait, StateCloseWait, StateLastAck, StateClosing:
+ switch {
+ case epState.connected():
bind()
if len(e.connectingAddress) == 0 {
e.connectingAddress = e.ID.RemoteAddress
@@ -232,13 +232,13 @@ func (e *endpoint) Resume(s *stack.Stack) {
closed := e.closed
e.mu.Unlock()
e.notifyProtocolGoroutine(notifyTickleWorker)
- if state == StateFinWait2 && closed {
+ if epState == StateFinWait2 && closed {
// If the endpoint has been closed then make sure we notify so
// that the FIN_WAIT2 timer is started after a restore.
e.notifyProtocolGoroutine(notifyClose)
}
connectedLoading.Done()
- case StateListen:
+ case epState == StateListen:
tcpip.AsyncLoading.Add(1)
go func() {
connectedLoading.Wait()
@@ -255,7 +255,7 @@ func (e *endpoint) Resume(s *stack.Stack) {
listenLoading.Done()
tcpip.AsyncLoading.Done()
}()
- case StateConnecting, StateSynSent, StateSynRecv:
+ case epState.connecting():
tcpip.AsyncLoading.Add(1)
go func() {
connectedLoading.Wait()
@@ -267,7 +267,7 @@ func (e *endpoint) Resume(s *stack.Stack) {
connectingLoading.Done()
tcpip.AsyncLoading.Done()
}()
- case StateBound:
+ case epState == StateBound:
tcpip.AsyncLoading.Add(1)
go func() {
connectedLoading.Wait()
@@ -276,7 +276,7 @@ func (e *endpoint) Resume(s *stack.Stack) {
bind()
tcpip.AsyncLoading.Done()
}()
- case StateClose:
+ case epState == StateClose:
if e.isPortReserved {
tcpip.AsyncLoading.Add(1)
go func() {
@@ -291,12 +291,11 @@ func (e *endpoint) Resume(s *stack.Stack) {
e.state = StateClose
e.stack.CompleteTransportEndpointCleanup(e)
tcpip.DeleteDanglingEndpoint(e)
- case StateError:
+ case epState == StateError:
e.state = StateError
e.stack.CompleteTransportEndpointCleanup(e)
tcpip.DeleteDanglingEndpoint(e)
}
-
}
// saveLastError is invoked by stateify.