diff options
author | gVisor bot <gvisor-bot@google.com> | 2020-06-05 21:30:41 +0000 |
---|---|---|
committer | gVisor bot <gvisor-bot@google.com> | 2020-06-05 21:30:41 +0000 |
commit | c9f102ea08e9d0b8e8aa7a9a93bff9bd2fdde80e (patch) | |
tree | 47d44c504d06a1f6458728e13c67f191d8f69ba6 /pkg/tcpip | |
parent | c87863c64b37914f145c9e84da8699f391995110 (diff) | |
parent | 6d9a68ca41eb8470dd492624916fcf50382050fa (diff) |
Merge release-20200522.0-82-g6d9a68ca (automated)
Diffstat (limited to 'pkg/tcpip')
-rw-r--r-- | pkg/tcpip/transport/tcp/endpoint.go | 37 | ||||
-rw-r--r-- | pkg/tcpip/transport/tcp/endpoint_state.go | 51 |
2 files changed, 61 insertions, 27 deletions
diff --git a/pkg/tcpip/transport/tcp/endpoint.go b/pkg/tcpip/transport/tcp/endpoint.go index edca98160..19f7bf449 100644 --- a/pkg/tcpip/transport/tcp/endpoint.go +++ b/pkg/tcpip/transport/tcp/endpoint.go @@ -63,7 +63,8 @@ const ( StateClosing ) -// connected is the set of states where an endpoint is connected to a peer. +// connected returns true when s is one of the states representing an +// endpoint connected to a peer. func (s EndpointState) connected() bool { switch s { case StateEstablished, StateFinWait1, StateFinWait2, StateTimeWait, StateCloseWait, StateLastAck, StateClosing: @@ -73,6 +74,40 @@ func (s EndpointState) connected() bool { } } +// connecting returns true when s is one of the states representing a +// connection in progress, but not yet fully established. +func (s EndpointState) connecting() bool { + switch s { + case StateConnecting, StateSynSent, StateSynRecv: + return true + default: + return false + } +} + +// handshake returns true when s is one of the states representing an endpoint +// in the middle of a TCP handshake. +func (s EndpointState) handshake() bool { + switch s { + case StateSynSent, StateSynRecv: + return true + default: + return false + } +} + +// closed returns true when s is one of the states an endpoint transitions to +// when closed or when it encounters an error. This is distinct from a newly +// initialized endpoint that was never connected. +func (s EndpointState) closed() bool { + switch s { + case StateClose, StateError: + return true + default: + return false + } +} + // String implements fmt.Stringer.String. func (s EndpointState) String() string { switch s { diff --git a/pkg/tcpip/transport/tcp/endpoint_state.go b/pkg/tcpip/transport/tcp/endpoint_state.go index fc43c11e2..cbb779666 100644 --- a/pkg/tcpip/transport/tcp/endpoint_state.go +++ b/pkg/tcpip/transport/tcp/endpoint_state.go @@ -49,11 +49,10 @@ func (e *endpoint) beforeSave() { e.mu.Lock() defer e.mu.Unlock() - switch e.EndpointState() { - case StateInitial, StateBound: - // TODO(b/138137272): this enumeration duplicates - // EndpointState.connected. remove it. - case StateEstablished, StateSynSent, StateSynRecv, StateFinWait1, StateFinWait2, StateTimeWait, StateCloseWait, StateLastAck, StateClosing: + epState := e.EndpointState() + switch { + case epState == StateInitial || epState == StateBound: + case epState.connected() || epState.handshake(): if e.route.Capabilities()&stack.CapabilitySaveRestore == 0 { if e.route.Capabilities()&stack.CapabilityDisconnectOk == 0 { panic(tcpip.ErrSaveRejection{fmt.Errorf("endpoint cannot be saved in connected state: local %v:%d, remote %v:%d", e.ID.LocalAddress, e.ID.LocalPort, e.ID.RemoteAddress, e.ID.RemotePort)}) @@ -69,15 +68,16 @@ func (e *endpoint) beforeSave() { break } fallthrough - case StateListen, StateConnecting: + case epState == StateListen || epState == StateConnecting: e.drainSegmentLocked() - if e.EndpointState() != StateClose && e.EndpointState() != StateError { + // Refresh epState, since drainSegmentLocked may have changed it. + epState = e.EndpointState() + if !epState.closed() { if !e.workerRunning { panic("endpoint has no worker running in listen, connecting, or connected state") } - break } - case StateError, StateClose: + case epState.closed(): for e.workerRunning { e.mu.Unlock() time.Sleep(100 * time.Millisecond) @@ -148,23 +148,23 @@ var connectingLoading sync.WaitGroup // Bound endpoint loading happens last. // loadState is invoked by stateify. -func (e *endpoint) loadState(state EndpointState) { +func (e *endpoint) loadState(epState EndpointState) { // This is to ensure that the loading wait groups include all applicable // endpoints before any asynchronous calls to the Wait() methods. // For restore purposes we treat TimeWait like a connected endpoint. - if state.connected() || state == StateTimeWait { + if epState.connected() || epState == StateTimeWait { connectedLoading.Add(1) } - switch state { - case StateListen: + switch { + case epState == StateListen: listenLoading.Add(1) - case StateConnecting, StateSynSent, StateSynRecv: + case epState.connecting(): connectingLoading.Add(1) } // Directly update the state here rather than using e.setEndpointState // as the endpoint is still being loaded and the stack reference is not // yet initialized. - atomic.StoreUint32((*uint32)(&e.state), uint32(state)) + atomic.StoreUint32((*uint32)(&e.state), uint32(epState)) } // afterLoad is invoked by stateify. @@ -183,8 +183,8 @@ func (e *endpoint) afterLoad() { func (e *endpoint) Resume(s *stack.Stack) { e.stack = s e.segmentQueue.setLimit(MaxUnprocessedSegments) - state := e.origEndpointState - switch state { + epState := e.origEndpointState + switch epState { case StateInitial, StateBound, StateListen, StateConnecting, StateEstablished: var ss SendBufferSizeOption if err := e.stack.TransportProtocolOption(ProtocolNumber, &ss); err == nil { @@ -208,8 +208,8 @@ func (e *endpoint) Resume(s *stack.Stack) { } } - switch state { - case StateEstablished, StateFinWait1, StateFinWait2, StateTimeWait, StateCloseWait, StateLastAck, StateClosing: + switch { + case epState.connected(): bind() if len(e.connectingAddress) == 0 { e.connectingAddress = e.ID.RemoteAddress @@ -232,13 +232,13 @@ func (e *endpoint) Resume(s *stack.Stack) { closed := e.closed e.mu.Unlock() e.notifyProtocolGoroutine(notifyTickleWorker) - if state == StateFinWait2 && closed { + if epState == StateFinWait2 && closed { // If the endpoint has been closed then make sure we notify so // that the FIN_WAIT2 timer is started after a restore. e.notifyProtocolGoroutine(notifyClose) } connectedLoading.Done() - case StateListen: + case epState == StateListen: tcpip.AsyncLoading.Add(1) go func() { connectedLoading.Wait() @@ -255,7 +255,7 @@ func (e *endpoint) Resume(s *stack.Stack) { listenLoading.Done() tcpip.AsyncLoading.Done() }() - case StateConnecting, StateSynSent, StateSynRecv: + case epState.connecting(): tcpip.AsyncLoading.Add(1) go func() { connectedLoading.Wait() @@ -267,7 +267,7 @@ func (e *endpoint) Resume(s *stack.Stack) { connectingLoading.Done() tcpip.AsyncLoading.Done() }() - case StateBound: + case epState == StateBound: tcpip.AsyncLoading.Add(1) go func() { connectedLoading.Wait() @@ -276,7 +276,7 @@ func (e *endpoint) Resume(s *stack.Stack) { bind() tcpip.AsyncLoading.Done() }() - case StateClose: + case epState == StateClose: if e.isPortReserved { tcpip.AsyncLoading.Add(1) go func() { @@ -291,12 +291,11 @@ func (e *endpoint) Resume(s *stack.Stack) { e.state = StateClose e.stack.CompleteTransportEndpointCleanup(e) tcpip.DeleteDanglingEndpoint(e) - case StateError: + case epState == StateError: e.state = StateError e.stack.CompleteTransportEndpointCleanup(e) tcpip.DeleteDanglingEndpoint(e) } - } // saveLastError is invoked by stateify. |