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authorMithun Iyer <iyerm@google.com>2021-05-05 08:54:23 -0700
committergVisor bot <gvisor-bot@google.com>2021-05-05 08:57:03 -0700
commit61615f3f152499609b76ec14107c35078611960e (patch)
treeb638e8023399a04b89cb7e133d00afeba291d053 /pkg/tcpip/transport
parentd924515b0991a3a14e0b0d7d21268eaed6fafb5b (diff)
Fix a race in reading last seen ICMP error during handshake
On receiving an ICMP error during handshake, the error is propagated by reading `endpoint.lastError`. This can race with the socket layer invoking getsockopt() with SO_ERROR where the same value is read and cleared, causing the handshake to bail out with a non-error state. Fix the race by checking for lastError state and failing the handshake with ErrConnectionAborted if the lastError was read and cleared by say SO_ERROR. The race mentioned in the bug, is caught only with the newly added tcp_test unit test, where we have control over stopping/resuming protocol loop. Adding a packetimpact test as well for sanity testing of ICMP error handling during handshake. Fixes #5922 PiperOrigin-RevId: 372135662
Diffstat (limited to 'pkg/tcpip/transport')
-rw-r--r--pkg/tcpip/transport/tcp/connect.go28
-rw-r--r--pkg/tcpip/transport/tcp/endpoint.go6
-rw-r--r--pkg/tcpip/transport/tcp/tcp_test.go70
3 files changed, 101 insertions, 3 deletions
diff --git a/pkg/tcpip/transport/tcp/connect.go b/pkg/tcpip/transport/tcp/connect.go
index 524d5cabf..5e03e7715 100644
--- a/pkg/tcpip/transport/tcp/connect.go
+++ b/pkg/tcpip/transport/tcp/connect.go
@@ -586,8 +586,14 @@ func (h *handshake) complete() tcpip.Error {
<-h.ep.undrain
h.ep.mu.Lock()
}
+ // Check for any ICMP errors notified to us.
if n&notifyError != 0 {
- return h.ep.lastErrorLocked()
+ if err := h.ep.lastErrorLocked(); err != nil {
+ return err
+ }
+ // Flag the handshake failure as aborted if the lastError is
+ // cleared because of a socket layer call.
+ return &tcpip.ErrConnectionAborted{}
}
case wakerForNewSegment:
if err := h.processSegments(); err != nil {
@@ -1362,8 +1368,24 @@ func (e *endpoint) protocolMainLoop(handshake bool, wakerInitDone chan<- struct{
}
// Reaching this point means that we successfully completed the 3-way
- // handshake with our peer.
- //
+ // handshake with our peer. The current endpoint state could be any state
+ // post ESTABLISHED, including CLOSED or ERROR if the endpoint processes a
+ // RST from the peer via the dispatcher fast path, before the loop is
+ // started.
+ if s := e.EndpointState(); !s.connected() {
+ switch s {
+ case StateClose, StateError:
+ // If the endpoint is in CLOSED/ERROR state, sender state has to be
+ // initialized if the endpoint was previously established.
+ if e.snd != nil {
+ break
+ }
+ fallthrough
+ default:
+ panic("endpoint was not established, current state " + s.String())
+ }
+ }
+
// Completing the 3-way handshake is an indication that the route is valid
// and the remote is reachable as the only way we can complete a handshake
// is if our SYN reached the remote and their ACK reached us.
diff --git a/pkg/tcpip/transport/tcp/endpoint.go b/pkg/tcpip/transport/tcp/endpoint.go
index 3a7b2d166..90edcfba6 100644
--- a/pkg/tcpip/transport/tcp/endpoint.go
+++ b/pkg/tcpip/transport/tcp/endpoint.go
@@ -1280,6 +1280,12 @@ func (e *endpoint) LastError() tcpip.Error {
return e.lastErrorLocked()
}
+// LastErrorLocked reads and clears lastError with e.mu held.
+// Only to be used in tests.
+func (e *endpoint) LastErrorLocked() tcpip.Error {
+ return e.lastErrorLocked()
+}
+
// UpdateLastError implements tcpip.SocketOptionsHandler.UpdateLastError.
func (e *endpoint) UpdateLastError(err tcpip.Error) {
e.LockUser()
diff --git a/pkg/tcpip/transport/tcp/tcp_test.go b/pkg/tcpip/transport/tcp/tcp_test.go
index 8219f52bc..9916182e3 100644
--- a/pkg/tcpip/transport/tcp/tcp_test.go
+++ b/pkg/tcpip/transport/tcp/tcp_test.go
@@ -159,6 +159,76 @@ func TestGiveUpConnect(t *testing.T) {
}
}
+// Test for ICMP error handling without completing handshake.
+func TestConnectICMPError(t *testing.T) {
+ c := context.New(t, defaultMTU)
+ defer c.Cleanup()
+
+ var wq waiter.Queue
+ ep, err := c.Stack().NewEndpoint(tcp.ProtocolNumber, ipv4.ProtocolNumber, &wq)
+ if err != nil {
+ t.Fatalf("NewEndpoint failed: %s", err)
+ }
+
+ waitEntry, notifyCh := waiter.NewChannelEntry(nil)
+ wq.EventRegister(&waitEntry, waiter.EventHUp)
+ defer wq.EventUnregister(&waitEntry)
+
+ {
+ err := ep.Connect(tcpip.FullAddress{Addr: context.TestAddr, Port: context.TestPort})
+ if d := cmp.Diff(&tcpip.ErrConnectStarted{}, err); d != "" {
+ t.Fatalf("ep.Connect(...) mismatch (-want +got):\n%s", d)
+ }
+ }
+
+ syn := c.GetPacket()
+ checker.IPv4(t, syn, checker.TCP(checker.TCPFlags(header.TCPFlagSyn)))
+
+ wep := ep.(interface {
+ StopWork()
+ ResumeWork()
+ LastErrorLocked() tcpip.Error
+ })
+
+ // Stop the protocol loop, ensure that the ICMP error is processed and
+ // the last ICMP error is read before the loop is resumed. This sanity
+ // tests the handshake completion logic on ICMP errors.
+ wep.StopWork()
+
+ c.SendICMPPacket(header.ICMPv4DstUnreachable, header.ICMPv4HostUnreachable, nil, syn, defaultMTU)
+
+ for {
+ if err := wep.LastErrorLocked(); err != nil {
+ if d := cmp.Diff(&tcpip.ErrNoRoute{}, err); d != "" {
+ t.Errorf("ep.LastErrorLocked() mismatch (-want +got):\n%s", d)
+ }
+ break
+ }
+ time.Sleep(time.Millisecond)
+ }
+
+ wep.ResumeWork()
+
+ <-notifyCh
+
+ // The stack would have unregistered the endpoint because of the ICMP error.
+ // Expect a RST for any subsequent packets sent to the endpoint.
+ c.SendPacket(nil, &context.Headers{
+ SrcPort: context.TestPort,
+ DstPort: context.StackPort,
+ Flags: header.TCPFlagAck,
+ SeqNum: seqnum.Value(context.TestInitialSequenceNumber) + 1,
+ AckNum: c.IRS + 1,
+ })
+
+ checker.IPv4(t, c.GetPacket(), checker.TCP(
+ checker.SrcPort(context.StackPort),
+ checker.DstPort(context.TestPort),
+ checker.TCPSeqNum(uint32(c.IRS+1)),
+ checker.TCPAckNum(0),
+ checker.TCPFlags(header.TCPFlagRst)))
+}
+
func TestConnectIncrementActiveConnection(t *testing.T) {
c := context.New(t, defaultMTU)
defer c.Cleanup()