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authorgVisor bot <gvisor-bot@google.com>2019-06-10 22:42:41 +0000
committergVisor bot <gvisor-bot@google.com>2019-06-10 22:42:41 +0000
commit8390a8227b571e82c42e3e90aa28a7b86f7e3f9b (patch)
tree8bfad5169182b7ba1c6ed5f3df0279729cc200b0 /pkg/tcpip/transport/tcp/accept.go
parent4f56f1bf2248bb17da8b269b4191218d85ce6587 (diff)
parenta00157cc0e216a9829f2659ce35c856a22aa5ba2 (diff)
Merge a00157cc (automated)
Diffstat (limited to 'pkg/tcpip/transport/tcp/accept.go')
-rw-r--r--pkg/tcpip/transport/tcp/accept.go12
1 files changed, 6 insertions, 6 deletions
diff --git a/pkg/tcpip/transport/tcp/accept.go b/pkg/tcpip/transport/tcp/accept.go
index 31e365ae5..a32e20b06 100644
--- a/pkg/tcpip/transport/tcp/accept.go
+++ b/pkg/tcpip/transport/tcp/accept.go
@@ -226,7 +226,6 @@ func (l *listenContext) createConnectingEndpoint(s *segment, iss seqnum.Value, i
}
n.isRegistered = true
- n.state = stateConnecting
// Create sender and receiver.
//
@@ -258,8 +257,9 @@ func (l *listenContext) createEndpointAndPerformHandshake(s *segment, opts *head
ep.Close()
return nil, err
}
-
- ep.state = stateConnected
+ ep.mu.Lock()
+ ep.state = StateEstablished
+ ep.mu.Unlock()
// Update the receive window scaling. We can't do it before the
// handshake because it's possible that the peer doesn't support window
@@ -276,7 +276,7 @@ func (e *endpoint) deliverAccepted(n *endpoint) {
e.mu.RLock()
state := e.state
e.mu.RUnlock()
- if state == stateListen {
+ if state == StateListen {
e.acceptedChan <- n
e.waiterQueue.Notify(waiter.EventIn)
} else {
@@ -406,7 +406,7 @@ func (e *endpoint) handleListenSegment(ctx *listenContext, s *segment) {
n.tsOffset = 0
// Switch state to connected.
- n.state = stateConnected
+ n.state = StateEstablished
// Do the delivery in a separate goroutine so
// that we don't block the listen loop in case
@@ -429,7 +429,7 @@ func (e *endpoint) protocolListenLoop(rcvWnd seqnum.Size) *tcpip.Error {
// handleSynSegment() from attempting to queue new connections
// to the endpoint.
e.mu.Lock()
- e.state = stateClosed
+ e.state = StateClose
// Do cleanup if needed.
e.completeWorkerLocked()