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authorKevin Krakauer <krakauer@google.com>2020-09-29 15:00:55 -0700
committergVisor bot <gvisor-bot@google.com>2020-09-29 15:02:25 -0700
commit7fbb45e8ed82c118338c38fb71e7ff50addaa653 (patch)
tree3c99df9f7afa58b66ce0c748697f9789b1551a67 /pkg/tcpip/stack
parent1d88bce55e0c8ef77e31863d264b896493dce90f (diff)
iptables: refactor to make targets extendable
Like matchers, targets should use a module-like register/lookup system. This replaces the brittle switch statements we had before. The only behavior change is supporing IPT_GET_REVISION_TARGET. This makes it much easier to add IPv6 redirect in the next change. Updates #3549. PiperOrigin-RevId: 334469418
Diffstat (limited to 'pkg/tcpip/stack')
-rw-r--r--pkg/tcpip/stack/iptables.go48
-rw-r--r--pkg/tcpip/stack/iptables_targets.go81
-rw-r--r--pkg/tcpip/stack/iptables_types.go43
3 files changed, 142 insertions, 30 deletions
diff --git a/pkg/tcpip/stack/iptables.go b/pkg/tcpip/stack/iptables.go
index 4a521eca9..faa503b00 100644
--- a/pkg/tcpip/stack/iptables.go
+++ b/pkg/tcpip/stack/iptables.go
@@ -60,11 +60,11 @@ func DefaultTables() *IPTables {
v4Tables: [numTables]Table{
natID: Table{
Rules: []Rule{
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: ErrorTarget{}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
},
BuiltinChains: [NumHooks]int{
Prerouting: 0,
@@ -83,9 +83,9 @@ func DefaultTables() *IPTables {
},
mangleID: Table{
Rules: []Rule{
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: ErrorTarget{}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
},
BuiltinChains: [NumHooks]int{
Prerouting: 0,
@@ -101,10 +101,10 @@ func DefaultTables() *IPTables {
},
filterID: Table{
Rules: []Rule{
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: ErrorTarget{}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
+ Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv4ProtocolNumber}},
},
BuiltinChains: [NumHooks]int{
Prerouting: HookUnset,
@@ -125,11 +125,11 @@ func DefaultTables() *IPTables {
v6Tables: [numTables]Table{
natID: Table{
Rules: []Rule{
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: ErrorTarget{}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
},
BuiltinChains: [NumHooks]int{
Prerouting: 0,
@@ -148,9 +148,9 @@ func DefaultTables() *IPTables {
},
mangleID: Table{
Rules: []Rule{
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: ErrorTarget{}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
},
BuiltinChains: [NumHooks]int{
Prerouting: 0,
@@ -166,10 +166,10 @@ func DefaultTables() *IPTables {
},
filterID: Table{
Rules: []Rule{
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: AcceptTarget{}},
- Rule{Target: ErrorTarget{}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
+ Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv6ProtocolNumber}},
},
BuiltinChains: [NumHooks]int{
Prerouting: HookUnset,
diff --git a/pkg/tcpip/stack/iptables_targets.go b/pkg/tcpip/stack/iptables_targets.go
index 5f1b2af64..8581dd5e8 100644
--- a/pkg/tcpip/stack/iptables_targets.go
+++ b/pkg/tcpip/stack/iptables_targets.go
@@ -21,7 +21,17 @@ import (
)
// AcceptTarget accepts packets.
-type AcceptTarget struct{}
+type AcceptTarget struct {
+ // NetworkProtocol is the network protocol the target is used with.
+ NetworkProtocol tcpip.NetworkProtocolNumber
+}
+
+// ID implements Target.ID.
+func (at *AcceptTarget) ID() TargetID {
+ return TargetID{
+ NetworkProtocol: at.NetworkProtocol,
+ }
+}
// Action implements Target.Action.
func (AcceptTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) {
@@ -29,16 +39,41 @@ func (AcceptTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.
}
// DropTarget drops packets.
-type DropTarget struct{}
+type DropTarget struct {
+ // NetworkProtocol is the network protocol the target is used with.
+ NetworkProtocol tcpip.NetworkProtocolNumber
+}
+
+// ID implements Target.ID.
+func (dt *DropTarget) ID() TargetID {
+ return TargetID{
+ NetworkProtocol: dt.NetworkProtocol,
+ }
+}
// Action implements Target.Action.
func (DropTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) {
return RuleDrop, 0
}
+// ErrorTargetName is used to mark targets as error targets. Error targets
+// shouldn't be reached - an error has occurred if we fall through to one.
+const ErrorTargetName = "ERROR"
+
// ErrorTarget logs an error and drops the packet. It represents a target that
// should be unreachable.
-type ErrorTarget struct{}
+type ErrorTarget struct {
+ // NetworkProtocol is the network protocol the target is used with.
+ NetworkProtocol tcpip.NetworkProtocolNumber
+}
+
+// ID implements Target.ID.
+func (et *ErrorTarget) ID() TargetID {
+ return TargetID{
+ Name: ErrorTargetName,
+ NetworkProtocol: et.NetworkProtocol,
+ }
+}
// Action implements Target.Action.
func (ErrorTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) {
@@ -48,7 +83,19 @@ func (ErrorTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.A
// UserChainTarget marks a rule as the beginning of a user chain.
type UserChainTarget struct {
+ // Name is the chain name.
Name string
+
+ // NetworkProtocol is the network protocol the target is used with.
+ NetworkProtocol tcpip.NetworkProtocolNumber
+}
+
+// ID implements Target.ID.
+func (uc *UserChainTarget) ID() TargetID {
+ return TargetID{
+ Name: ErrorTargetName,
+ NetworkProtocol: uc.NetworkProtocol,
+ }
}
// Action implements Target.Action.
@@ -58,13 +105,28 @@ func (UserChainTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcp
// ReturnTarget returns from the current chain. If the chain is a built-in, the
// hook's underflow should be called.
-type ReturnTarget struct{}
+type ReturnTarget struct {
+ // NetworkProtocol is the network protocol the target is used with.
+ NetworkProtocol tcpip.NetworkProtocolNumber
+}
+
+// ID implements Target.ID.
+func (rt *ReturnTarget) ID() TargetID {
+ return TargetID{
+ NetworkProtocol: rt.NetworkProtocol,
+ }
+}
// Action implements Target.Action.
func (ReturnTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) {
return RuleReturn, 0
}
+// RedirectTargetName is used to mark targets as redirect targets. Redirect
+// targets should be reached for only NAT and Mangle tables. These targets will
+// change the destination port/destination IP for packets.
+const RedirectTargetName = "REDIRECT"
+
// RedirectTarget redirects the packet by modifying the destination port/IP.
// Min and Max values for IP and Ports in the struct indicate the range of
// values which can be used to redirect.
@@ -86,6 +148,17 @@ type RedirectTarget struct {
// MaxPort indicates port used to redirect.
MaxPort uint16
+
+ // NetworkProtocol is the network protocol the target is used with.
+ NetworkProtocol tcpip.NetworkProtocolNumber
+}
+
+// ID implements Target.ID.
+func (rt *RedirectTarget) ID() TargetID {
+ return TargetID{
+ Name: RedirectTargetName,
+ NetworkProtocol: rt.NetworkProtocol,
+ }
}
// Action implements Target.Action.
diff --git a/pkg/tcpip/stack/iptables_types.go b/pkg/tcpip/stack/iptables_types.go
index 093ee6881..7b3f3e88b 100644
--- a/pkg/tcpip/stack/iptables_types.go
+++ b/pkg/tcpip/stack/iptables_types.go
@@ -104,8 +104,20 @@ type IPTables struct {
reaperDone chan struct{}
}
-// A Table defines a set of chains and hooks into the network stack. It is
-// really just a list of rules.
+// A Table defines a set of chains and hooks into the network stack.
+//
+// It is a list of Rules, entry points (BuiltinChains), and error handlers
+// (Underflows). As packets traverse netstack, they hit hooks. When a packet
+// hits a hook, iptables compares it to Rules starting from that hook's entry
+// point. So if a packet hits the Input hook, we look up the corresponding
+// entry point in BuiltinChains and jump to that point.
+//
+// If the Rule doesn't match the packet, iptables continues to the next Rule.
+// If a Rule does match, it can issue a verdict on the packet (e.g. RuleAccept
+// or RuleDrop) that causes the packet to stop traversing iptables. It can also
+// jump to other rules or perform custom actions based on Rule.Target.
+//
+// Underflow Rules are invoked when a chain returns without reaching a verdict.
//
// +stateify savable
type Table struct {
@@ -260,6 +272,18 @@ func (fl IPHeaderFilter) match(pkt *PacketBuffer, hook Hook, nicName string) boo
return true
}
+// NetworkProtocol returns the protocol (IPv4 or IPv6) on to which the header
+// applies.
+func (fl IPHeaderFilter) NetworkProtocol() tcpip.NetworkProtocolNumber {
+ switch len(fl.Src) {
+ case header.IPv4AddressSize:
+ return header.IPv4ProtocolNumber
+ case header.IPv6AddressSize:
+ return header.IPv6ProtocolNumber
+ }
+ panic(fmt.Sprintf("invalid address in IPHeaderFilter: %s", fl.Src))
+}
+
// filterAddress returns whether addr matches the filter.
func filterAddress(addr, mask, filterAddr tcpip.Address, invert bool) bool {
matches := true
@@ -285,8 +309,23 @@ type Matcher interface {
Match(hook Hook, packet *PacketBuffer, interfaceName string) (matches bool, hotdrop bool)
}
+// A TargetID uniquely identifies a target.
+type TargetID struct {
+ // Name is the target name as stored in the xt_entry_target struct.
+ Name string
+
+ // NetworkProtocol is the protocol to which the target applies.
+ NetworkProtocol tcpip.NetworkProtocolNumber
+
+ // Revision is the version of the target.
+ Revision uint8
+}
+
// A Target is the interface for taking an action for a packet.
type Target interface {
+ // ID uniquely identifies the Target.
+ ID() TargetID
+
// Action takes an action on the packet and returns a verdict on how
// traversal should (or should not) continue. If the return value is
// Jump, it also returns the index of the rule to jump to.