diff options
author | Kevin Krakauer <krakauer@google.com> | 2020-09-29 15:00:55 -0700 |
---|---|---|
committer | gVisor bot <gvisor-bot@google.com> | 2020-09-29 15:02:25 -0700 |
commit | 7fbb45e8ed82c118338c38fb71e7ff50addaa653 (patch) | |
tree | 3c99df9f7afa58b66ce0c748697f9789b1551a67 /pkg/tcpip/stack | |
parent | 1d88bce55e0c8ef77e31863d264b896493dce90f (diff) |
iptables: refactor to make targets extendable
Like matchers, targets should use a module-like register/lookup system. This
replaces the brittle switch statements we had before.
The only behavior change is supporing IPT_GET_REVISION_TARGET. This makes it
much easier to add IPv6 redirect in the next change.
Updates #3549.
PiperOrigin-RevId: 334469418
Diffstat (limited to 'pkg/tcpip/stack')
-rw-r--r-- | pkg/tcpip/stack/iptables.go | 48 | ||||
-rw-r--r-- | pkg/tcpip/stack/iptables_targets.go | 81 | ||||
-rw-r--r-- | pkg/tcpip/stack/iptables_types.go | 43 |
3 files changed, 142 insertions, 30 deletions
diff --git a/pkg/tcpip/stack/iptables.go b/pkg/tcpip/stack/iptables.go index 4a521eca9..faa503b00 100644 --- a/pkg/tcpip/stack/iptables.go +++ b/pkg/tcpip/stack/iptables.go @@ -60,11 +60,11 @@ func DefaultTables() *IPTables { v4Tables: [numTables]Table{ natID: Table{ Rules: []Rule{ - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: ErrorTarget{}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, }, BuiltinChains: [NumHooks]int{ Prerouting: 0, @@ -83,9 +83,9 @@ func DefaultTables() *IPTables { }, mangleID: Table{ Rules: []Rule{ - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: ErrorTarget{}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, }, BuiltinChains: [NumHooks]int{ Prerouting: 0, @@ -101,10 +101,10 @@ func DefaultTables() *IPTables { }, filterID: Table{ Rules: []Rule{ - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: ErrorTarget{}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, + Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv4ProtocolNumber}}, }, BuiltinChains: [NumHooks]int{ Prerouting: HookUnset, @@ -125,11 +125,11 @@ func DefaultTables() *IPTables { v6Tables: [numTables]Table{ natID: Table{ Rules: []Rule{ - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: ErrorTarget{}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, }, BuiltinChains: [NumHooks]int{ Prerouting: 0, @@ -148,9 +148,9 @@ func DefaultTables() *IPTables { }, mangleID: Table{ Rules: []Rule{ - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: ErrorTarget{}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, }, BuiltinChains: [NumHooks]int{ Prerouting: 0, @@ -166,10 +166,10 @@ func DefaultTables() *IPTables { }, filterID: Table{ Rules: []Rule{ - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: AcceptTarget{}}, - Rule{Target: ErrorTarget{}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &AcceptTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, + Rule{Target: &ErrorTarget{NetworkProtocol: header.IPv6ProtocolNumber}}, }, BuiltinChains: [NumHooks]int{ Prerouting: HookUnset, diff --git a/pkg/tcpip/stack/iptables_targets.go b/pkg/tcpip/stack/iptables_targets.go index 5f1b2af64..8581dd5e8 100644 --- a/pkg/tcpip/stack/iptables_targets.go +++ b/pkg/tcpip/stack/iptables_targets.go @@ -21,7 +21,17 @@ import ( ) // AcceptTarget accepts packets. -type AcceptTarget struct{} +type AcceptTarget struct { + // NetworkProtocol is the network protocol the target is used with. + NetworkProtocol tcpip.NetworkProtocolNumber +} + +// ID implements Target.ID. +func (at *AcceptTarget) ID() TargetID { + return TargetID{ + NetworkProtocol: at.NetworkProtocol, + } +} // Action implements Target.Action. func (AcceptTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) { @@ -29,16 +39,41 @@ func (AcceptTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip. } // DropTarget drops packets. -type DropTarget struct{} +type DropTarget struct { + // NetworkProtocol is the network protocol the target is used with. + NetworkProtocol tcpip.NetworkProtocolNumber +} + +// ID implements Target.ID. +func (dt *DropTarget) ID() TargetID { + return TargetID{ + NetworkProtocol: dt.NetworkProtocol, + } +} // Action implements Target.Action. func (DropTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) { return RuleDrop, 0 } +// ErrorTargetName is used to mark targets as error targets. Error targets +// shouldn't be reached - an error has occurred if we fall through to one. +const ErrorTargetName = "ERROR" + // ErrorTarget logs an error and drops the packet. It represents a target that // should be unreachable. -type ErrorTarget struct{} +type ErrorTarget struct { + // NetworkProtocol is the network protocol the target is used with. + NetworkProtocol tcpip.NetworkProtocolNumber +} + +// ID implements Target.ID. +func (et *ErrorTarget) ID() TargetID { + return TargetID{ + Name: ErrorTargetName, + NetworkProtocol: et.NetworkProtocol, + } +} // Action implements Target.Action. func (ErrorTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) { @@ -48,7 +83,19 @@ func (ErrorTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.A // UserChainTarget marks a rule as the beginning of a user chain. type UserChainTarget struct { + // Name is the chain name. Name string + + // NetworkProtocol is the network protocol the target is used with. + NetworkProtocol tcpip.NetworkProtocolNumber +} + +// ID implements Target.ID. +func (uc *UserChainTarget) ID() TargetID { + return TargetID{ + Name: ErrorTargetName, + NetworkProtocol: uc.NetworkProtocol, + } } // Action implements Target.Action. @@ -58,13 +105,28 @@ func (UserChainTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcp // ReturnTarget returns from the current chain. If the chain is a built-in, the // hook's underflow should be called. -type ReturnTarget struct{} +type ReturnTarget struct { + // NetworkProtocol is the network protocol the target is used with. + NetworkProtocol tcpip.NetworkProtocolNumber +} + +// ID implements Target.ID. +func (rt *ReturnTarget) ID() TargetID { + return TargetID{ + NetworkProtocol: rt.NetworkProtocol, + } +} // Action implements Target.Action. func (ReturnTarget) Action(*PacketBuffer, *ConnTrack, Hook, *GSO, *Route, tcpip.Address) (RuleVerdict, int) { return RuleReturn, 0 } +// RedirectTargetName is used to mark targets as redirect targets. Redirect +// targets should be reached for only NAT and Mangle tables. These targets will +// change the destination port/destination IP for packets. +const RedirectTargetName = "REDIRECT" + // RedirectTarget redirects the packet by modifying the destination port/IP. // Min and Max values for IP and Ports in the struct indicate the range of // values which can be used to redirect. @@ -86,6 +148,17 @@ type RedirectTarget struct { // MaxPort indicates port used to redirect. MaxPort uint16 + + // NetworkProtocol is the network protocol the target is used with. + NetworkProtocol tcpip.NetworkProtocolNumber +} + +// ID implements Target.ID. +func (rt *RedirectTarget) ID() TargetID { + return TargetID{ + Name: RedirectTargetName, + NetworkProtocol: rt.NetworkProtocol, + } } // Action implements Target.Action. diff --git a/pkg/tcpip/stack/iptables_types.go b/pkg/tcpip/stack/iptables_types.go index 093ee6881..7b3f3e88b 100644 --- a/pkg/tcpip/stack/iptables_types.go +++ b/pkg/tcpip/stack/iptables_types.go @@ -104,8 +104,20 @@ type IPTables struct { reaperDone chan struct{} } -// A Table defines a set of chains and hooks into the network stack. It is -// really just a list of rules. +// A Table defines a set of chains and hooks into the network stack. +// +// It is a list of Rules, entry points (BuiltinChains), and error handlers +// (Underflows). As packets traverse netstack, they hit hooks. When a packet +// hits a hook, iptables compares it to Rules starting from that hook's entry +// point. So if a packet hits the Input hook, we look up the corresponding +// entry point in BuiltinChains and jump to that point. +// +// If the Rule doesn't match the packet, iptables continues to the next Rule. +// If a Rule does match, it can issue a verdict on the packet (e.g. RuleAccept +// or RuleDrop) that causes the packet to stop traversing iptables. It can also +// jump to other rules or perform custom actions based on Rule.Target. +// +// Underflow Rules are invoked when a chain returns without reaching a verdict. // // +stateify savable type Table struct { @@ -260,6 +272,18 @@ func (fl IPHeaderFilter) match(pkt *PacketBuffer, hook Hook, nicName string) boo return true } +// NetworkProtocol returns the protocol (IPv4 or IPv6) on to which the header +// applies. +func (fl IPHeaderFilter) NetworkProtocol() tcpip.NetworkProtocolNumber { + switch len(fl.Src) { + case header.IPv4AddressSize: + return header.IPv4ProtocolNumber + case header.IPv6AddressSize: + return header.IPv6ProtocolNumber + } + panic(fmt.Sprintf("invalid address in IPHeaderFilter: %s", fl.Src)) +} + // filterAddress returns whether addr matches the filter. func filterAddress(addr, mask, filterAddr tcpip.Address, invert bool) bool { matches := true @@ -285,8 +309,23 @@ type Matcher interface { Match(hook Hook, packet *PacketBuffer, interfaceName string) (matches bool, hotdrop bool) } +// A TargetID uniquely identifies a target. +type TargetID struct { + // Name is the target name as stored in the xt_entry_target struct. + Name string + + // NetworkProtocol is the protocol to which the target applies. + NetworkProtocol tcpip.NetworkProtocolNumber + + // Revision is the version of the target. + Revision uint8 +} + // A Target is the interface for taking an action for a packet. type Target interface { + // ID uniquely identifies the Target. + ID() TargetID + // Action takes an action on the packet and returns a verdict on how // traversal should (or should not) continue. If the return value is // Jump, it also returns the index of the rule to jump to. |