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authorgVisor bot <gvisor-bot@google.com>2021-02-24 20:05:55 +0000
committergVisor bot <gvisor-bot@google.com>2021-02-24 20:05:55 +0000
commit0328d62d64d68c26d7c62a8ae98799e831e59d07 (patch)
treef2e4a8065e59608616e26c5bc338bd1f3873b7ae /pkg/sync/gate_unsafe.go
parent0bca8624f6f1b3c7cbffc35a400d3e009b85e3a3 (diff)
parentba4dfa7172a00f8b104a75a4655fe3de1e4a94c9 (diff)
Merge release-20210208.0-89-gba4dfa717 (automated)
Diffstat (limited to 'pkg/sync/gate_unsafe.go')
-rw-r--r--pkg/sync/gate_unsafe.go150
1 files changed, 150 insertions, 0 deletions
diff --git a/pkg/sync/gate_unsafe.go b/pkg/sync/gate_unsafe.go
new file mode 100644
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+// Copyright 2018 The gVisor Authors.
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+package sync
+
+import (
+ "fmt"
+ "math"
+ "sync/atomic"
+ "unsafe"
+
+ "gvisor.dev/gvisor/pkg/gohacks"
+)
+
+// Gate is a synchronization primitive that allows concurrent goroutines to
+// "enter" it as long as it hasn't been closed yet. Once it's been closed,
+// goroutines cannot enter it anymore, but are allowed to leave, and the closer
+// will be informed when all goroutines have left.
+//
+// Gate is similar to WaitGroup:
+//
+// - Gate.Enter() is analogous to WaitGroup.Add(1), but may be called even if
+// the Gate counter is 0 and fails if Gate.Close() has been called.
+//
+// - Gate.Leave() is equivalent to WaitGroup.Done().
+//
+// - Gate.Close() is analogous to WaitGroup.Wait(), but also causes future
+// calls to Gate.Enter() to fail and may only be called once, from a single
+// goroutine.
+//
+// This is useful, for example, in cases when a goroutine is trying to clean up
+// an object for which multiple goroutines have pointers. In such a case, users
+// would be required to enter and leave the Gate, and the cleaner would wait
+// until all users are gone (and no new ones are allowed) before proceeding.
+//
+// Users:
+//
+// if !g.Enter() {
+// // Gate is closed, we can't use the object.
+// return
+// }
+//
+// // Do something with object.
+// [...]
+//
+// g.Leave()
+//
+// Closer:
+//
+// // Prevent new users from using the object, and wait for the existing
+// // ones to complete.
+// g.Close()
+//
+// // Clean up the object.
+// [...]
+//
+type Gate struct {
+ userCount int32
+ closingG uintptr
+}
+
+const preparingG = 1
+
+// Enter tries to enter the gate. It will succeed if it hasn't been closed yet,
+// in which case the caller must eventually call Leave().
+//
+// This function is thread-safe.
+func (g *Gate) Enter() bool {
+ if atomic.AddInt32(&g.userCount, 1) > 0 {
+ return true
+ }
+ g.leaveAfterFailedEnter()
+ return false
+}
+
+// leaveAfterFailedEnter is identical to Leave, but is marked noinline to
+// prevent it from being inlined into Enter, since as of this writing inlining
+// Leave into Enter prevents Enter from being inlined into its callers.
+//go:noinline
+func (g *Gate) leaveAfterFailedEnter() {
+ if atomic.AddInt32(&g.userCount, -1) == math.MinInt32 {
+ g.leaveClosed()
+ }
+}
+
+// Leave leaves the gate. This must only be called after a successful call to
+// Enter(). If the gate has been closed and this is the last one inside the
+// gate, it will notify the closer that the gate is done.
+//
+// This function is thread-safe.
+func (g *Gate) Leave() {
+ if atomic.AddInt32(&g.userCount, -1) == math.MinInt32 {
+ g.leaveClosed()
+ }
+}
+
+func (g *Gate) leaveClosed() {
+ if atomic.LoadUintptr(&g.closingG) == 0 {
+ return
+ }
+ if g := atomic.SwapUintptr(&g.closingG, 0); g > preparingG {
+ goready(g, 0)
+ }
+}
+
+// Close closes the gate, causing future calls to Enter to fail, and waits
+// until all goroutines that are currently inside the gate leave before
+// returning.
+//
+// Only one goroutine can call this function.
+func (g *Gate) Close() {
+ if atomic.LoadInt32(&g.userCount) == math.MinInt32 {
+ // The gate is already closed, with no goroutines inside. For legacy
+ // reasons, we have to allow Close to be called again in this case.
+ return
+ }
+ if v := atomic.AddInt32(&g.userCount, math.MinInt32); v == math.MinInt32 {
+ // userCount was already 0.
+ return
+ } else if v >= 0 {
+ panic("concurrent Close of sync.Gate")
+ }
+
+ if g := atomic.SwapUintptr(&g.closingG, preparingG); g != 0 {
+ panic(fmt.Sprintf("invalid sync.Gate.closingG during Close: %#x", g))
+ }
+ if atomic.LoadInt32(&g.userCount) == math.MinInt32 {
+ // The last call to Leave arrived while we were setting up closingG.
+ return
+ }
+ // WaitReasonSemacquire/TraceEvGoBlockSync are consistent with WaitGroup.
+ gopark(gateCommit, gohacks.Noescape(unsafe.Pointer(&g.closingG)), WaitReasonSemacquire, TraceEvGoBlockSync, 0)
+}
+
+//go:norace
+//go:nosplit
+func gateCommit(g uintptr, closingG unsafe.Pointer) bool {
+ return RaceUncheckedAtomicCompareAndSwapUintptr((*uintptr)(closingG), preparingG, g)
+}