diff options
author | gVisor bot <gvisor-bot@google.com> | 2020-06-24 06:37:35 +0000 |
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committer | gVisor bot <gvisor-bot@google.com> | 2020-06-24 06:37:35 +0000 |
commit | 9183888b520beeee8609170819a28bea89202909 (patch) | |
tree | 3cdcfa4de9ced4c539ab7c57e4cf58ffea980f6c /pkg/state/complete_list.go | |
parent | cab13958a54419262aba2a0cd7f1075ed02c8ee0 (diff) | |
parent | 364ac92baf83f2352f78b718090472639bd92a76 (diff) |
Merge release-20200608.0-119-g364ac92ba (automated)
Diffstat (limited to 'pkg/state/complete_list.go')
-rw-r--r-- | pkg/state/complete_list.go | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/pkg/state/complete_list.go b/pkg/state/complete_list.go new file mode 100644 index 000000000..decbad77b --- /dev/null +++ b/pkg/state/complete_list.go @@ -0,0 +1,193 @@ +package state + +// ElementMapper provides an identity mapping by default. +// +// This can be replaced to provide a struct that maps elements to linker +// objects, if they are not the same. An ElementMapper is not typically +// required if: Linker is left as is, Element is left as is, or Linker and +// Element are the same type. +type completeElementMapper struct{} + +// linkerFor maps an Element to a Linker. +// +// This default implementation should be inlined. +// +//go:nosplit +func (completeElementMapper) linkerFor(elem *objectDecodeState) *objectDecodeState { return elem } + +// List is an intrusive list. Entries can be added to or removed from the list +// in O(1) time and with no additional memory allocations. +// +// The zero value for List is an empty list ready to use. +// +// To iterate over a list (where l is a List): +// for e := l.Front(); e != nil; e = e.Next() { +// // do something with e. +// } +// +// +stateify savable +type completeList struct { + head *objectDecodeState + tail *objectDecodeState +} + +// Reset resets list l to the empty state. +func (l *completeList) Reset() { + l.head = nil + l.tail = nil +} + +// Empty returns true iff the list is empty. +func (l *completeList) Empty() bool { + return l.head == nil +} + +// Front returns the first element of list l or nil. +func (l *completeList) Front() *objectDecodeState { + return l.head +} + +// Back returns the last element of list l or nil. +func (l *completeList) Back() *objectDecodeState { + return l.tail +} + +// Len returns the number of elements in the list. +// +// NOTE: This is an O(n) operation. +func (l *completeList) Len() (count int) { + for e := l.Front(); e != nil; e = (completeElementMapper{}.linkerFor(e)).Next() { + count++ + } + return count +} + +// PushFront inserts the element e at the front of list l. +func (l *completeList) PushFront(e *objectDecodeState) { + linker := completeElementMapper{}.linkerFor(e) + linker.SetNext(l.head) + linker.SetPrev(nil) + if l.head != nil { + completeElementMapper{}.linkerFor(l.head).SetPrev(e) + } else { + l.tail = e + } + + l.head = e +} + +// PushBack inserts the element e at the back of list l. +func (l *completeList) PushBack(e *objectDecodeState) { + linker := completeElementMapper{}.linkerFor(e) + linker.SetNext(nil) + linker.SetPrev(l.tail) + if l.tail != nil { + completeElementMapper{}.linkerFor(l.tail).SetNext(e) + } else { + l.head = e + } + + l.tail = e +} + +// PushBackList inserts list m at the end of list l, emptying m. +func (l *completeList) PushBackList(m *completeList) { + if l.head == nil { + l.head = m.head + l.tail = m.tail + } else if m.head != nil { + completeElementMapper{}.linkerFor(l.tail).SetNext(m.head) + completeElementMapper{}.linkerFor(m.head).SetPrev(l.tail) + + l.tail = m.tail + } + m.head = nil + m.tail = nil +} + +// InsertAfter inserts e after b. +func (l *completeList) InsertAfter(b, e *objectDecodeState) { + bLinker := completeElementMapper{}.linkerFor(b) + eLinker := completeElementMapper{}.linkerFor(e) + + a := bLinker.Next() + + eLinker.SetNext(a) + eLinker.SetPrev(b) + bLinker.SetNext(e) + + if a != nil { + completeElementMapper{}.linkerFor(a).SetPrev(e) + } else { + l.tail = e + } +} + +// InsertBefore inserts e before a. +func (l *completeList) InsertBefore(a, e *objectDecodeState) { + aLinker := completeElementMapper{}.linkerFor(a) + eLinker := completeElementMapper{}.linkerFor(e) + + b := aLinker.Prev() + eLinker.SetNext(a) + eLinker.SetPrev(b) + aLinker.SetPrev(e) + + if b != nil { + completeElementMapper{}.linkerFor(b).SetNext(e) + } else { + l.head = e + } +} + +// Remove removes e from l. +func (l *completeList) Remove(e *objectDecodeState) { + linker := completeElementMapper{}.linkerFor(e) + prev := linker.Prev() + next := linker.Next() + + if prev != nil { + completeElementMapper{}.linkerFor(prev).SetNext(next) + } else if l.head == e { + l.head = next + } + + if next != nil { + completeElementMapper{}.linkerFor(next).SetPrev(prev) + } else if l.tail == e { + l.tail = prev + } + + linker.SetNext(nil) + linker.SetPrev(nil) +} + +// Entry is a default implementation of Linker. Users can add anonymous fields +// of this type to their structs to make them automatically implement the +// methods needed by List. +// +// +stateify savable +type completeEntry struct { + next *objectDecodeState + prev *objectDecodeState +} + +// Next returns the entry that follows e in the list. +func (e *completeEntry) Next() *objectDecodeState { + return e.next +} + +// Prev returns the entry that precedes e in the list. +func (e *completeEntry) Prev() *objectDecodeState { + return e.prev +} + +// SetNext assigns 'entry' as the entry that follows e in the list. +func (e *completeEntry) SetNext(elem *objectDecodeState) { + e.next = elem +} + +// SetPrev assigns 'entry' as the entry that precedes e in the list. +func (e *completeEntry) SetPrev(elem *objectDecodeState) { + e.prev = elem +} |