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authorFabricio Voznika <fvoznika@google.com>2021-06-21 17:16:19 -0700
committergVisor bot <gvisor-bot@google.com>2021-06-21 17:19:05 -0700
commit1e472a85729b723c0d737d5e1c68c875a158d6a6 (patch)
tree829ebda17a831383dacedbd0ff679a738aa4ebe5 /pkg/shim/proc/exec_state.go
parent298cf30627afad13c245232e8e9f270b257e736f (diff)
Improve stopped container handling
Getting state of a stopped container would fail and could lead containerd to not detecting that the container had actually stopped. Now stopped and deleted containers return `stopped` state. Also makes other messages more consistent when container is stopped. Some where still sending messages to runsc and failing in different ways. Now they go through `initState` state machine like the other messages. There are a few changes to improve debugability with it as well. Fixes #5861 PiperOrigin-RevId: 380698513
Diffstat (limited to 'pkg/shim/proc/exec_state.go')
-rw-r--r--pkg/shim/proc/exec_state.go72
1 files changed, 39 insertions, 33 deletions
diff --git a/pkg/shim/proc/exec_state.go b/pkg/shim/proc/exec_state.go
index 4dcda8b44..04a5d19b4 100644
--- a/pkg/shim/proc/exec_state.go
+++ b/pkg/shim/proc/exec_state.go
@@ -34,18 +34,21 @@ type execCreatedState struct {
p *execProcess
}
-func (s *execCreatedState) transition(name string) error {
- switch name {
- case "running":
+func (s *execCreatedState) name() string {
+ return "created"
+}
+
+func (s *execCreatedState) transition(transition stateTransition) {
+ switch transition {
+ case running:
s.p.execState = &execRunningState{p: s.p}
- case "stopped":
+ case stopped:
s.p.execState = &execStoppedState{p: s.p}
- case "deleted":
+ case deleted:
s.p.execState = &deletedState{}
default:
- return fmt.Errorf("invalid state transition %q to %q", stateName(s), name)
+ panic(fmt.Sprintf("invalid state transition %q to %q", s.name(), transition))
}
- return nil
}
func (s *execCreatedState) Resize(ws console.WinSize) error {
@@ -56,14 +59,16 @@ func (s *execCreatedState) Start(ctx context.Context) error {
if err := s.p.start(ctx); err != nil {
return err
}
- return s.transition("running")
+ s.transition(running)
+ return nil
}
func (s *execCreatedState) Delete(ctx context.Context) error {
if err := s.p.delete(ctx); err != nil {
return err
}
- return s.transition("deleted")
+ s.transition(deleted)
+ return nil
}
func (s *execCreatedState) Kill(ctx context.Context, sig uint32, all bool) error {
@@ -72,35 +77,35 @@ func (s *execCreatedState) Kill(ctx context.Context, sig uint32, all bool) error
func (s *execCreatedState) SetExited(status int) {
s.p.setExited(status)
-
- if err := s.transition("stopped"); err != nil {
- panic(err)
- }
+ s.transition(stopped)
}
type execRunningState struct {
p *execProcess
}
-func (s *execRunningState) transition(name string) error {
- switch name {
- case "stopped":
+func (s *execRunningState) name() string {
+ return "running"
+}
+
+func (s *execRunningState) transition(transition stateTransition) {
+ switch transition {
+ case stopped:
s.p.execState = &execStoppedState{p: s.p}
default:
- return fmt.Errorf("invalid state transition %q to %q", stateName(s), name)
+ panic(fmt.Sprintf("invalid state transition %q to %q", s.name(), transition))
}
- return nil
}
func (s *execRunningState) Resize(ws console.WinSize) error {
return s.p.resize(ws)
}
-func (s *execRunningState) Start(ctx context.Context) error {
+func (s *execRunningState) Start(context.Context) error {
return fmt.Errorf("cannot start a running process")
}
-func (s *execRunningState) Delete(ctx context.Context) error {
+func (s *execRunningState) Delete(context.Context) error {
return fmt.Errorf("cannot delete a running process")
}
@@ -110,31 +115,31 @@ func (s *execRunningState) Kill(ctx context.Context, sig uint32, all bool) error
func (s *execRunningState) SetExited(status int) {
s.p.setExited(status)
-
- if err := s.transition("stopped"); err != nil {
- panic(err)
- }
+ s.transition(stopped)
}
type execStoppedState struct {
p *execProcess
}
-func (s *execStoppedState) transition(name string) error {
- switch name {
- case "deleted":
+func (s *execStoppedState) name() string {
+ return "stopped"
+}
+
+func (s *execStoppedState) transition(transition stateTransition) {
+ switch transition {
+ case deleted:
s.p.execState = &deletedState{}
default:
- return fmt.Errorf("invalid state transition %q to %q", stateName(s), name)
+ panic(fmt.Sprintf("invalid state transition %q to %q", s.name(), transition))
}
- return nil
}
-func (s *execStoppedState) Resize(ws console.WinSize) error {
+func (s *execStoppedState) Resize(console.WinSize) error {
return fmt.Errorf("cannot resize a stopped container")
}
-func (s *execStoppedState) Start(ctx context.Context) error {
+func (s *execStoppedState) Start(context.Context) error {
return fmt.Errorf("cannot start a stopped process")
}
@@ -142,13 +147,14 @@ func (s *execStoppedState) Delete(ctx context.Context) error {
if err := s.p.delete(ctx); err != nil {
return err
}
- return s.transition("deleted")
+ s.transition(deleted)
+ return nil
}
func (s *execStoppedState) Kill(ctx context.Context, sig uint32, all bool) error {
return s.p.kill(ctx, sig, all)
}
-func (s *execStoppedState) SetExited(status int) {
+func (s *execStoppedState) SetExited(int) {
// no op
}