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// Copyright (C) 2014 Nippon Telegraph and Telephone Corporation.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
// implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package server
import (
log "github.com/Sirupsen/logrus"
"github.com/osrg/gobgp/config"
"github.com/osrg/gobgp/packet"
"gopkg.in/tomb.v2"
"net"
"time"
)
type FSM struct {
globalConfig *config.GlobalType
peerConfig *config.NeighborType
keepaliveTicker *time.Ticker
state bgp.FSMState
incoming chan *bgp.BGPMessage
outgoing chan *bgp.BGPMessage
passiveConn *net.TCPConn
passiveConnCh chan *net.TCPConn
stateCh chan bgp.FSMState
}
func (fsm *FSM) bgpMessageStateUpdate(MessageType uint8, isIn bool) {
state := &fsm.peerConfig.BgpNeighborCommonState
if isIn {
state.TotalIn++
} else {
state.TotalOut++
}
switch MessageType {
case bgp.BGP_MSG_OPEN:
if isIn {
state.OpenIn++
} else {
state.OpenOut++
}
case bgp.BGP_MSG_UPDATE:
if isIn {
state.UpdateIn++
state.UpdateRecvTime = time.Now()
} else {
state.UpdateOut++
}
case bgp.BGP_MSG_NOTIFICATION:
if isIn {
state.NotifyIn++
} else {
state.NotifyOut++
}
case bgp.BGP_MSG_KEEPALIVE:
if isIn {
state.KeepaliveIn++
} else {
state.KeepaliveOut++
}
case bgp.BGP_MSG_ROUTE_REFRESH:
if isIn {
state.RefreshIn++
} else {
state.RefreshOut++
}
}
}
func NewFSM(gConfig *config.GlobalType, pConfig *config.NeighborType, connCh chan *net.TCPConn, incoming chan *bgp.BGPMessage, outgoing chan *bgp.BGPMessage) *FSM {
return &FSM{
globalConfig: gConfig,
peerConfig: pConfig,
incoming: incoming,
outgoing: outgoing,
state: bgp.BGP_FSM_IDLE,
passiveConnCh: connCh,
stateCh: make(chan bgp.FSMState),
}
}
func (fsm *FSM) StateChanged() chan bgp.FSMState {
return fsm.stateCh
}
func (fsm *FSM) StateChange(nextState bgp.FSMState) {
log.Debugf("Peer (%v) state changed from %v to %v", fsm.peerConfig.NeighborAddress, fsm.state, nextState)
fsm.state = nextState
}
type FSMHandler struct {
t tomb.Tomb
fsm *FSM
conn *net.TCPConn
msgCh chan *bgp.BGPMessage
errorCh chan bool
}
func NewFSMHandler(fsm *FSM) *FSMHandler {
f := &FSMHandler{
fsm: fsm,
errorCh: make(chan bool),
}
f.t.Go(f.loop)
return f
}
func (h *FSMHandler) Wait() error {
return h.t.Wait()
}
func (h *FSMHandler) Stop() error {
h.t.Kill(nil)
return h.t.Wait()
}
func (h *FSMHandler) idle() bgp.FSMState {
fsm := h.fsm
// TODO: support idle hold timer
if fsm.keepaliveTicker != nil {
fsm.keepaliveTicker.Stop()
fsm.keepaliveTicker = nil
}
return bgp.BGP_FSM_ACTIVE
}
func (h *FSMHandler) active() bgp.FSMState {
fsm := h.fsm
select {
case <-h.t.Dying():
return 0
case conn := <-fsm.passiveConnCh:
fsm.passiveConn = conn
}
// we don't implement delayed open timer so move to opensent right
// away.
return bgp.BGP_FSM_OPENSENT
}
func buildopen(global *config.GlobalType, peerConf *config.NeighborType) *bgp.BGPMessage {
var afi int
if peerConf.NeighborAddress.To4() != nil {
afi = bgp.AFI_IP
} else {
afi = bgp.AFI_IP6
}
p1 := bgp.NewOptionParameterCapability(
[]bgp.ParameterCapabilityInterface{bgp.NewCapRouteRefresh()})
p2 := bgp.NewOptionParameterCapability(
[]bgp.ParameterCapabilityInterface{bgp.NewCapMultiProtocol(uint16(afi), bgp.SAFI_UNICAST)})
p3 := bgp.NewOptionParameterCapability(
[]bgp.ParameterCapabilityInterface{bgp.NewCapFourOctetASNumber(global.As)})
holdTime := uint16(peerConf.Timers.HoldTime)
as := global.As
if as > (1<<16)-1 {
as = bgp.AS_TRANS
}
return bgp.NewBGPOpenMessage(uint16(as), holdTime, global.RouterId.String(),
[]bgp.OptionParameterInterface{p1, p2, p3})
}
func readAll(conn *net.TCPConn, length int) ([]byte, error) {
buf := make([]byte, length)
for cur := 0; cur < length; {
if num, err := conn.Read(buf); err != nil {
return nil, err
} else {
cur += num
}
}
return buf, nil
}
func (h *FSMHandler) recvMessageWithError() error {
headerBuf, err := readAll(h.conn, bgp.BGP_HEADER_LENGTH)
if err != nil {
h.errorCh <- true
return err
}
hd := &bgp.BGPHeader{}
err = hd.DecodeFromBytes(headerBuf)
if err != nil {
h.errorCh <- true
return err
}
bodyBuf, err := readAll(h.conn, int(hd.Len)-bgp.BGP_HEADER_LENGTH)
if err != nil {
h.errorCh <- true
return err
}
m, err := bgp.ParseBGPBody(hd, bodyBuf)
if err != nil {
h.errorCh <- true
return err
}
h.msgCh <- m
return nil
}
func (h *FSMHandler) recvMessage() error {
h.recvMessageWithError()
return nil
}
func (h *FSMHandler) opensent() bgp.FSMState {
fsm := h.fsm
m := buildopen(fsm.globalConfig, fsm.peerConfig)
b, _ := m.Serialize()
fsm.passiveConn.Write(b)
fsm.bgpMessageStateUpdate(m.Header.Type, false)
h.msgCh = make(chan *bgp.BGPMessage)
h.conn = fsm.passiveConn
h.t.Go(h.recvMessage)
nextState := bgp.BGP_FSM_IDLE
select {
case <-h.t.Dying():
fsm.passiveConn.Close()
return 0
case m := <-h.msgCh:
fsm.bgpMessageStateUpdate(m.Header.Type, true)
if m.Header.Type == bgp.BGP_MSG_OPEN {
fsm.incoming <- m
msg := bgp.NewBGPKeepAliveMessage()
b, _ := msg.Serialize()
fsm.passiveConn.Write(b)
fsm.bgpMessageStateUpdate(m.Header.Type, false)
nextState = bgp.BGP_FSM_OPENCONFIRM
} else {
// send error
}
case <-h.errorCh:
}
return nextState
}
func (h *FSMHandler) openconfirm() bgp.FSMState {
fsm := h.fsm
sec := time.Second * time.Duration(fsm.peerConfig.Timers.KeepaliveInterval)
fsm.keepaliveTicker = time.NewTicker(sec)
h.msgCh = make(chan *bgp.BGPMessage)
h.conn = fsm.passiveConn
h.t.Go(h.recvMessage)
for {
select {
case <-h.t.Dying():
fsm.passiveConn.Close()
return 0
case <-fsm.keepaliveTicker.C:
m := bgp.NewBGPKeepAliveMessage()
b, _ := m.Serialize()
// TODO: check error
fsm.passiveConn.Write(b)
case m := <-h.msgCh:
nextState := bgp.BGP_FSM_IDLE
fsm.bgpMessageStateUpdate(m.Header.Type, true)
if m.Header.Type == bgp.BGP_MSG_KEEPALIVE {
nextState = bgp.BGP_FSM_ESTABLISHED
} else {
// send error
}
return nextState
case <-h.errorCh:
return bgp.BGP_FSM_IDLE
}
}
// panic
return 0
}
func (h *FSMHandler) sendMessageloop() error {
conn := h.conn
fsm := h.fsm
for {
select {
case <-h.t.Dying():
return nil
case m := <-fsm.outgoing:
b, _ := m.Serialize()
_, err := conn.Write(b)
if err != nil {
h.errorCh <- true
return nil
}
fsm.bgpMessageStateUpdate(m.Header.Type, false)
case <-fsm.keepaliveTicker.C:
m := bgp.NewBGPKeepAliveMessage()
b, _ := m.Serialize()
_, err := conn.Write(b)
if err != nil {
h.errorCh <- true
return nil
}
fsm.bgpMessageStateUpdate(m.Header.Type, false)
}
}
}
func (h *FSMHandler) recvMessageloop() error {
for {
err := h.recvMessageWithError()
if err != nil {
return nil
}
}
}
func (h *FSMHandler) established() bgp.FSMState {
fsm := h.fsm
h.conn = fsm.passiveConn
h.t.Go(h.sendMessageloop)
h.msgCh = fsm.incoming
h.t.Go(h.recvMessageloop)
for {
select {
case <-h.errorCh:
h.conn.Close()
h.t.Kill(nil)
return bgp.BGP_FSM_IDLE
case <-h.t.Dying():
h.conn.Close()
return 0
}
}
return 0
}
func (h *FSMHandler) loop() error {
fsm := h.fsm
nextState := bgp.FSMState(0)
switch fsm.state {
case bgp.BGP_FSM_IDLE:
nextState = h.idle()
// case bgp.BGP_FSM_CONNECT:
// return h.connect()
case bgp.BGP_FSM_ACTIVE:
nextState = h.active()
case bgp.BGP_FSM_OPENSENT:
nextState = h.opensent()
case bgp.BGP_FSM_OPENCONFIRM:
nextState = h.openconfirm()
case bgp.BGP_FSM_ESTABLISHED:
nextState = h.established()
}
// zero means that tomb.Dying()
if nextState >= bgp.BGP_FSM_IDLE {
fsm.stateCh <- nextState
}
return nil
}
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