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/*
* Dropbear - a SSH2 server
*
* Copyright (c) 2002,2003 Matt Johnston
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE. */
#ifndef _AUTH_H_
#define _AUTH_H_
#include "includes.h"
void svr_authinitialise();
void cli_authinitialise();
/* Server functions */
void recv_msg_userauth_request();
void send_msg_userauth_failure(int partial, int incrfail);
void send_msg_userauth_success();
void svr_auth_password();
void svr_auth_pubkey();
void svr_auth_pam();
/* Client functions */
void recv_msg_userauth_failure();
void recv_msg_userauth_success();
void recv_msg_userauth_pk_ok();
void cli_get_user();
void cli_auth_getmethods();
void cli_auth_try();
void recv_msg_userauth_banner();
void cli_pubkeyfail();
int cli_auth_password();
int cli_auth_pubkey();
#define MAX_USERNAME_LEN 25 /* arbitrary for the moment */
#define AUTH_TYPE_PUBKEY 1 << 0
#define AUTH_TYPE_PASSWORD 1 << 1
/* auth types, "none" means we should return list of acceptable types */
#define AUTH_METHOD_NONE "none"
#define AUTH_METHOD_NONE_LEN 4
#define AUTH_METHOD_PUBKEY "publickey"
#define AUTH_METHOD_PUBKEY_LEN 9
#define AUTH_METHOD_PASSWORD "password"
#define AUTH_METHOD_PASSWORD_LEN 8
/* This structure is shared between server and client - it contains
* relatively little extraneous bits when used for the client rather than the
* server */
struct AuthState {
char *username; /* This is the username the client presents to check. It
is updated each run through, used for auth checking */
unsigned char authtypes; /* Flags indicating which auth types are still
valid */
unsigned int failcount; /* Number of (failed) authentication attempts.*/
unsigned authdone : 1; /* 0 if we haven't authed, 1 if we have. Applies for
client and server (though has differing [obvious]
meanings). */
/* These are only used for the server */
char *printableuser; /* stripped of control chars, used for logs etc */
struct passwd * pw;
};
struct SignKeyList;
/* A singly linked list of signing keys */
struct SignKeyList {
sign_key *key;
int type; /* The type of key */
struct SignKeyList *next;
/* filename? or the buffer? for encrypted keys, so we can later get
* the private key portion */
};
#endif /* _AUTH_H_ */
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