#include "includes.h" #include "session.h" #include "dbutil.h" #include "kex.h" #include "ssh.h" #include "packet.h" #include "tcpfwd.h" #include "channel.h" #include "random.h" #include "service.h" #include "runopts.h" #include "chansession.h" static void cli_remoteclosed(); static void cli_sessionloop(); static void cli_session_init(); static void cli_finished(); struct clientsession cli_ses; /* GLOBAL */ /* Sorted in decreasing frequency will be more efficient - data and window * should be first */ static const packettype cli_packettypes[] = { /* TYPE, AUTHREQUIRED, FUNCTION */ {SSH_MSG_CHANNEL_DATA, recv_msg_channel_data}, {SSH_MSG_CHANNEL_WINDOW_ADJUST, recv_msg_channel_window_adjust}, {SSH_MSG_USERAUTH_FAILURE, recv_msg_userauth_failure}, /* client */ {SSH_MSG_USERAUTH_SUCCESS, recv_msg_userauth_success}, /* client */ {SSH_MSG_KEXINIT, recv_msg_kexinit}, {SSH_MSG_KEXDH_REPLY, recv_msg_kexdh_reply}, /* client */ {SSH_MSG_NEWKEYS, recv_msg_newkeys}, {SSH_MSG_SERVICE_ACCEPT, recv_msg_service_accept}, /* client */ {SSH_MSG_CHANNEL_REQUEST, recv_msg_channel_request}, {SSH_MSG_CHANNEL_OPEN, recv_msg_channel_open}, {SSH_MSG_CHANNEL_EOF, recv_msg_channel_eof}, {SSH_MSG_CHANNEL_CLOSE, recv_msg_channel_close}, {SSH_MSG_CHANNEL_OPEN_CONFIRMATION, recv_msg_channel_open_confirmation}, {SSH_MSG_CHANNEL_OPEN_FAILURE, recv_msg_channel_open_failure}, {SSH_MSG_USERAUTH_BANNER, recv_msg_userauth_banner}, /* client */ #ifdef DROPBEAR_PUBKEY_AUTH {SSH_MSG_USERAUTH_PK_OK, recv_msg_userauth_pk_ok}, /* client */ #endif {0, 0} /* End */ }; static const struct ChanType *cli_chantypes[] = { #ifdef ENABLE_CLI_REMOTETCPFWD &cli_chan_tcpremote, #endif NULL /* Null termination */ }; void cli_session(int sock, char* remotehost) { crypto_init(); common_session_init(sock, remotehost); chaninitialise(cli_chantypes); /* Set up cli_ses vars */ cli_session_init(); /* Ready to go */ sessinitdone = 1; /* Exchange identification */ session_identification(); seedrandom(); send_msg_kexinit(); /* XXX here we do stuff differently */ session_loop(cli_sessionloop); /* Not reached */ } static void cli_session_init() { cli_ses.state = STATE_NOTHING; cli_ses.kex_state = KEX_NOTHING; cli_ses.tty_raw_mode = 0; cli_ses.winchange = 0; /* Auth */ cli_ses.lastpubkey = NULL; cli_ses.lastauthtype = NULL; /* For printing "remote host closed" for the user */ ses.remoteclosed = cli_remoteclosed; ses.buf_match_algo = cli_buf_match_algo; /* packet handlers */ ses.packettypes = cli_packettypes; ses.isserver = 0; } /* This function drives the progress of the session - it initiates KEX, * service, userauth and channel requests */ static void cli_sessionloop() { TRACE(("enter cli_sessionloop")); if (ses.lastpacket == SSH_MSG_KEXINIT && cli_ses.kex_state == KEX_NOTHING) { cli_ses.kex_state = KEXINIT_RCVD; } if (cli_ses.kex_state == KEXINIT_RCVD) { /* We initiate the KEXDH. If DH wasn't the correct type, the KEXINIT * negotiation would have failed. */ send_msg_kexdh_init(); cli_ses.kex_state = KEXDH_INIT_SENT; TRACE(("leave cli_sessionloop: done with KEXINIT_RCVD")); return; } /* A KEX has finished, so we should go back to our KEX_NOTHING state */ if (cli_ses.kex_state != KEX_NOTHING && ses.kexstate.recvkexinit == 0 && ses.kexstate.sentkexinit == 0) { cli_ses.kex_state = KEX_NOTHING; } /* We shouldn't do anything else if a KEX is in progress */ if (cli_ses.kex_state != KEX_NOTHING) { TRACE(("leave cli_sessionloop: kex_state != KEX_NOTHING")); return; } /* We should exit if we haven't donefirstkex: we shouldn't reach here * in normal operation */ if (ses.kexstate.donefirstkex == 0) { TRACE(("XXX XXX might be bad! leave cli_sessionloop: haven't donefirstkex")); return; } switch (cli_ses.state) { case STATE_NOTHING: /* We've got the transport layer sorted, we now need to request * userauth */ send_msg_service_request(SSH_SERVICE_USERAUTH); cli_ses.state = SERVICE_AUTH_REQ_SENT; TRACE(("leave cli_sessionloop: sent userauth service req")); return; /* userauth code */ case SERVICE_AUTH_ACCEPT_RCVD: cli_auth_getmethods(); cli_ses.state = USERAUTH_REQ_SENT; TRACE(("leave cli_sessionloop: sent userauth methods req")); return; case USERAUTH_FAIL_RCVD: cli_auth_try(); cli_ses.state = USERAUTH_REQ_SENT; TRACE(("leave cli_sessionloop: cli_auth_try")); return; /* case USERAUTH_SUCCESS_RCVD: send_msg_service_request(SSH_SERVICE_CONNECTION); cli_ses.state = SERVICE_CONN_REQ_SENT; TRACE(("leave cli_sessionloop: sent ssh-connection service req")); return; case SERVICE_CONN_ACCEPT_RCVD: cli_send_chansess_request(); TRACE(("leave cli_sessionloop: cli_send_chansess_request")); cli_ses.state = SESSION_RUNNING; return; */ case USERAUTH_SUCCESS_RCVD: #ifdef ENABLE_CLI_LOCALTCPFWD setup_localtcp(); #endif #ifdef ENABLE_CLI_REMOTETCPFWD setup_remotetcp(); #endif cli_send_chansess_request(); TRACE(("leave cli_sessionloop: cli_send_chansess_request")); cli_ses.state = SESSION_RUNNING; return; case SESSION_RUNNING: if (ses.chancount < 1) { cli_finished(); } if (cli_ses.winchange) { cli_chansess_winchange(); } return; /* XXX more here needed */ default: break; } TRACE(("leave cli_sessionloop: fell out")); } void cli_session_cleanup() { if (!sessinitdone) { return; } cli_tty_cleanup(); } static void cli_finished() { cli_session_cleanup(); common_session_cleanup(); fprintf(stderr, "Connection to %s@%s:%s closed.\n", cli_opts.username, cli_opts.remotehost, cli_opts.remoteport); exit(EXIT_SUCCESS); } /* called when the remote side closes the connection */ static void cli_remoteclosed() { /* XXX TODO perhaps print a friendlier message if we get this but have * already sent/received disconnect message(s) ??? */ close(ses.sock); ses.sock = -1; dropbear_exit("remote closed the connection"); } /* Operates in-place turning dirty (untrusted potentially containing control * characters) text into clean text. */ void cleantext(unsigned char* dirtytext) { unsigned int i, j; unsigned char c; j = 0; for (i = 0; dirtytext[i] != '\0'; i++) { c = dirtytext[i]; /* We can ignore '\r's */ if ( (c >= ' ' && c <= '~') || c == '\n' || c == '\t') { dirtytext[j] = c; j++; } } /* Null terminate */ dirtytext[j] = '\0'; }