/* * Dropbear - a SSH2 server * * Copyright (c) 2002,2003 Matt Johnston * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _AUTH_H_ #define _AUTH_H_ #include "includes.h" void svr_authinitialise(); void cli_authinitialise(); /* Server functions */ void recv_msg_userauth_request(); void send_msg_userauth_failure(int partial, int incrfail); void send_msg_userauth_success(); void svr_auth_password(); void svr_auth_pubkey(); void svr_auth_pam(); /* Client functions */ void recv_msg_userauth_failure(); void recv_msg_userauth_success(); void recv_msg_userauth_pk_ok(); void cli_get_user(); void cli_auth_getmethods(); void cli_auth_try(); void recv_msg_userauth_banner(); void cli_pubkeyfail(); int cli_auth_password(); int cli_auth_pubkey(); #define MAX_USERNAME_LEN 25 /* arbitrary for the moment */ #define AUTH_TYPE_PUBKEY 1 << 0 #define AUTH_TYPE_PASSWORD 1 << 1 /* auth types, "none" means we should return list of acceptable types */ #define AUTH_METHOD_NONE "none" #define AUTH_METHOD_NONE_LEN 4 #define AUTH_METHOD_PUBKEY "publickey" #define AUTH_METHOD_PUBKEY_LEN 9 #define AUTH_METHOD_PASSWORD "password" #define AUTH_METHOD_PASSWORD_LEN 8 /* This structure is shared between server and client - it contains * relatively little extraneous bits when used for the client rather than the * server */ struct AuthState { char *username; /* This is the username the client presents to check. It is updated each run through, used for auth checking */ unsigned char authtypes; /* Flags indicating which auth types are still valid */ unsigned int failcount; /* Number of (failed) authentication attempts.*/ unsigned authdone : 1; /* 0 if we haven't authed, 1 if we have. Applies for client and server (though has differing [obvious] meanings). */ /* These are only used for the server */ char *printableuser; /* stripped of control chars, used for logs etc */ struct passwd * pw; }; /* Sources for signing keys */ #define SIGNKEY_SOURCE_RAW_FILE 1 #define SIGNKEY_SOURCE_AGENT 21 struct SignKeyList; /* A singly linked list of signing keys */ struct SignKeyList { sign_key *key; int type; /* The type of key */ struct SignKeyList *next; int source; /* filename? or the buffer? for encrypted keys, so we can later get * the private key portion */ }; #endif /* _AUTH_H_ */