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#include "nest/bird.h"
#include <lua.h>
struct lua_filter_chunk {
size_t size;
void *chunk;
struct lua_filter_chunk *next;
};
typedef struct lua_bird_state {
int exception;
} lua_bird_state;
lua_bird_state *luaB_init(lua_State *L, struct linpool *lp);
void luaB_push_route(lua_State *L, rte *e);
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