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/*
* BIRD -- I/O and event loop
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#ifndef _BIRD_IO_LOOP_H_
#define _BIRD_IO_LOOP_H_
#include "nest/bird.h"
#include "lib/lists.h"
#include "lib/locking.h"
#include "lib/resource.h"
#include "lib/event.h"
#include "lib/socket.h"
void sk_start(sock *s);
void sk_stop(sock *s);
void sk_reloop(sock *s, struct birdloop *loop);
void sk_ping(sock *s);
extern struct birdloop main_birdloop;
/* Start a new birdloop owned by given pool and domain.
* The loop allocates its internal pool for local allocations
* which is freed when the loop itself is stopped. */
struct birdloop *birdloop_new(pool *p, uint order, const char *name);
/* Stop the loop. At the end, the @stopped callback is called with locked
* parent to finish cleanup. The loop then frees itself together with its pool. */
void birdloop_stop(struct birdloop *loop, void (*stopped)(void *data), void *data);
void birdloop_stop_self(struct birdloop *loop, void (*stopped)(void *data), void *data);
/* Get birdloop's event list */
event_list *birdloop_event_list(struct birdloop *loop);
/* Get birdloop's time heap */
struct timeloop *birdloop_time_loop(struct birdloop *loop);
/* Get birdloop's resource pool */
pool *birdloop_pool(struct birdloop *loop);
/* Enter and exit the birdloop */
void birdloop_enter(struct birdloop *loop);
void birdloop_leave(struct birdloop *loop);
_Bool birdloop_inside(struct birdloop *loop);
void birdloop_mask_wakeups(struct birdloop *loop);
void birdloop_unmask_wakeups(struct birdloop *loop);
void birdloop_link(struct birdloop *loop);
void birdloop_unlink(struct birdloop *loop);
void birdloop_ping(struct birdloop *loop);
void birdloop_init(void);
#endif /* _BIRD_IO_LOOP_H_ */
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