Age | Commit message (Collapse) | Author |
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On large configurations, too many threads would spawn with one thread
per loop. Therefore, threads may now run multiple loops at once. The
thread count is configurable and may be changed during run. All threads
are spawned on startup.
This change helps with memory bloating. BIRD filters need large
temporary memory blocks to store their stack and also memory management
keeps its hot page storage per-thread.
Known bugs:
* Thread autobalancing is not yet implemented.
* Low latency loops are executed together with standard loops.
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Log message before aborting due to watchdog timeout. We have to use
async-safe write to debug log, as it is done in signal handler.
Minor changes from committer.
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After a suggestion by Santiago, I added the direct list pointer into
events and the events are now using this value to check whether the
route is active or not. Also the whole trick with sentinel node unioned
with event list is now gone.
For debugging, there is also an internal circular buffer to store what
has been recently happening in event code before e.g. a crash happened.
By default, this debug is off and must be manually enabled in
lib/event.c as it eats quite some time and space.
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It was necessary to update the code to match removal of rta, as well as
existence of cached nested attribute lists.
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Had to fix route source locking inside BGP export table as we need to
keep the route sources properly allocated until even last BGP pending
update is sent out, therefore the export table printout is accurate.
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Some unit tests weren't initializing the birdloop, trying to write the
birdloop ping into stdin. Fixed this and also forced stdin close on
startup of every test just to be sure that CI and local build behave the
same in this. (CI was failing on this while local build not.)
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In multithreaded environment, we need to pass messages between workers.
This is done by queuing events to their respective queues. The
double-linked list is not really useful for that as it needs locking
everywhere.
This commit rewrites the event subsystem to use a single-linked list
where events are enqueued by a single atomic instruction and the queue
is processed after atomically moving the whole queue aside.
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There were more conflicts that I'd like to see, most notably in route
export. If a bisect identifies this commit with something related, it
may be simply true that this commit introduces that bug. Let's hope it
doesn't happen.
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For BGP LLGR purposes, there was an API allowing a protocol to directly
modify their stale routes in table before flushing them. This API was
called by the table prune routine which violates the future locking
requirements.
Instead of this, BGP now requests a special route export and reimports
these routes into the table, allowing for asynchronous execution without
locking the table on export.
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Until now, we were marking routes as REF_STALE and REF_DISCARD to
cleanup old routes after route refresh. This needed a synchronous route
table walk at both beginning and the end of route refresh routine,
marking the routes by the flags.
We avoid these walks by using a stale counter. Every route contains:
u8 stale_cycle;
Every import hook contains:
u8 stale_set;
u8 stale_valid;
u8 stale_pruned;
u8 stale_pruning;
In base_state, stale_set == stale_valid == stale_pruned == stale_pruning
and all routes' stale_cycle also have the same value.
The route refresh looks like follows:
+ ----------- + --------- + ----------- + ------------- + ------------ +
| | stale_set | stale_valid | stale_pruning | stale_pruned |
| Base | x | x | x | x |
| Begin | x+1 | x | x | x |
... now routes are being inserted with stale_cycle == (x+1)
| End | x+1 | x+1 | x | x |
... now table pruning routine is scheduled
| Prune begin | x+1 | x+1 | x+1 | x |
... now routes with stale_cycle not between stale_set and stale_valid
are deleted
| Prune end | x+1 | x+1 | x+1 | x+1 |
+ ----------- + --------- + ----------- + ------------- + ------------ +
The pruning routine is asynchronous and may have high latency in
high-load environments. Therefore, multiple route refresh requests may
happen before the pruning routine starts, leading to this situation:
| Prune begin | x+k | x+k | x -> x+k | x |
... or even
| Prune begin | x+k+1 | x+k | x -> x+k | x |
... if the prune event starts while another route refresh is running.
In such a case, the pruning routine still deletes routes not fitting
between stale_set and and stale_valid, effectively pruning the remnants
of all unpruned route refreshes from before:
| Prune end | x+k | x+k | x+k | x+k |
In extremely rare cases, there may happen too many route refreshes
before any route prune routine finishes. If the difference between
stale_valid and stale_pruned becomes more than 128 when requesting for
another route refresh, the routine walks the table synchronously and
resets all the stale values to a base state, while logging a warning.
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Until now, if export table was enabled, Nest was storing exactly the
route before rt_notify() was called on it. This was quite sloppy and
spooky and it also wasn't reflecting the changes BGP does before
sending. And as BGP is storing the routes to be sent anyway, we are
simply keeping the already-sent routes in there to better rule out
unneeded reexports.
Some of the route attributes (IGP metric, preference) make no sense in
BGP, therefore these will be probably replaced by something sensible.
Also the nexthop shown in the short output is the BGP nexthop.
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It's now possible to pause iteration through hash. This requires
struct hash_iterator to be allocated somewhere handy.
The iteration itself is surrounded by HASH_WALK_ITER and
HASH_WALK_ITER_END. Call HASH_WALK_ITER_PUT to ask for pausing; it may
still do some more iterations until it comes to a suitable pausing
point. The iterator must be initalized to an empty structure. No cleanup
is needed if iteration is abandoned inbetween.
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The separate import tables were too memory-greedy, there is no need for
them being stored as full-sized tables.
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There were quite a lot of conflicts in flowspec validation code which
ultimately led to some code being a bit rewritten, not only adapted from
this or that branch, yet it is still in a limit of a merge.
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