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-rw-r--r--proto/ospf/ospf.c170
1 files changed, 80 insertions, 90 deletions
diff --git a/proto/ospf/ospf.c b/proto/ospf/ospf.c
index abcd527a..df5fe472 100644
--- a/proto/ospf/ospf.c
+++ b/proto/ospf/ospf.c
@@ -11,93 +11,81 @@
/**
* DOC: Open Shortest Path First (OSPF)
*
- * The OSPF protocol is quite complicated and its complex implemenation is
- * split to many files. In |ospf.c|, you will find mainly the interface
- * for communication with the core (e.g., reconfiguration hooks, shutdown
- * and initialisation and so on). In |packet.c|, you will find various
- * functions for sending and receiving generic OSPF packets. There are
- * also routines for authentication and checksumming. File |iface.c| contains
- * the interface state machine and functions for allocation and deallocation of OSPF's
- * interface data structures. Source |neighbor.c| includes the neighbor state
- * machine and functions for election of Designated Router and Backup
- * Designated router. In |hello.c|, there are routines for sending
- * and receiving of hello packets as well as functions for maintaining
- * wait times and the inactivity timer. Files |lsreq.c|, |lsack.c|, |dbdes.c|
- * contain functions for sending and receiving of link-state requests,
- * link-state acknowledgements and database descriptions respectively.
- * In |lsupd.c|, there are functions for sending and receiving
- * of link-state updates and also the flooding algorithm. Source |topology.c| is
- * a place where routines for searching LSAs in the link-state database,
- * adding and deleting them reside, there also are functions for originating
- * of various types of LSAs (router LSA, net LSA, external LSA). File |rt.c|
- * contains routines for calculating the routing table. |lsalib.c| is a set
- * of various functions for working with the LSAs (endianity conversions,
- * calculation of checksum etc.).
+ * The OSPF protocol is quite complicated and its complex implemenation is split
+ * to many files. In |ospf.c|, you will find mainly the interface for
+ * communication with the core (e.g., reconfiguration hooks, shutdown and
+ * initialisation and so on). File |iface.c| contains the interface state
+ * machine and functions for allocation and deallocation of OSPF's interface
+ * data structures. Source |neighbor.c| includes the neighbor state machine and
+ * functions for election of Designated Router and Backup Designated router. In
+ * |packet.c|, you will find various functions for sending and receiving generic
+ * OSPF packets. There are also routines for authentication and checksumming.
+ * In |hello.c|, there are routines for sending and receiving of hello packets
+ * as well as functions for maintaining wait times and the inactivity timer.
+ * Files |lsreq.c|, |lsack.c|, |dbdes.c| contain functions for sending and
+ * receiving of link-state requests, link-state acknowledgements and database
+ * descriptions respectively. In |lsupd.c|, there are functions for sending and
+ * receiving of link-state updates and also the flooding algorithm. Source
+ * |topology.c| is a place where routines for searching LSAs in the link-state
+ * database, adding and deleting them reside, there also are functions for
+ * originating of various types of LSAs (router LSA, net LSA, external LSA).
+ * File |rt.c| contains routines for calculating the routing table. |lsalib.c|
+ * is a set of various functions for working with the LSAs (endianity
+ * conversions, calculation of checksum etc.).
*
- * One instance of the protocol is able to hold LSA databases for
- * multiple OSPF areas, to exchange routing information between
- * multiple neighbors and to calculate the routing tables. The core
- * structure is &ospf_proto to which multiple &ospf_area and
- * &ospf_iface structures are connected. &ospf_area is also connected to
- * &top_hash_graph which is a dynamic hashing structure that
- * describes the link-state database. It allows fast search, addition
- * and deletion. Each LSA is kept in two pieces: header and body. Both of them are
+ * One instance of the protocol is able to hold LSA databases for multiple OSPF
+ * areas, to exchange routing information between multiple neighbors and to
+ * calculate the routing tables. The core structure is &ospf_proto to which
+ * multiple &ospf_area and &ospf_iface structures are connected. &ospf_proto is
+ * also connected to &top_hash_graph which is a dynamic hashing structure that
+ * describes the link-state database. It allows fast search, addition and
+ * deletion. Each LSA is kept in two pieces: header and body. Both of them are
* kept in the endianity of the CPU.
*
- * In OSPFv2 specification, it is implied that there is one IP prefix
- * for each physical network/interface (unless it is an ptp link). But
- * in modern systems, there might be more independent IP prefixes
- * associated with an interface. To handle this situation, we have
- * one &ospf_iface for each active IP prefix (instead for each active
- * iface); This behaves like virtual interface for the purpose of OSPF.
- * If we receive packet, we associate it with a proper virtual interface
- * mainly according to its source address.
+ * In OSPFv2 specification, it is implied that there is one IP prefix for each
+ * physical network/interface (unless it is an ptp link). But in modern systems,
+ * there might be more independent IP prefixes associated with an interface. To
+ * handle this situation, we have one &ospf_iface for each active IP prefix
+ * (instead for each active iface); This behaves like virtual interface for the
+ * purpose of OSPF. If we receive packet, we associate it with a proper virtual
+ * interface mainly according to its source address.
*
- * OSPF keeps one socket per &ospf_iface. This allows us (compared to
- * one socket approach) to evade problems with a limit of multicast
- * groups per socket and with sending multicast packets to appropriate
- * interface in a portable way. The socket is associated with
- * underlying physical iface and should not receive packets received
- * on other ifaces (unfortunately, this is not true on
- * BSD). Generally, one packet can be received by more sockets (for
- * example, if there are more &ospf_iface on one physical iface),
- * therefore we explicitly filter received packets according to
- * src/dst IP address and received iface.
+ * OSPF keeps one socket per &ospf_iface. This allows us (compared to one socket
+ * approach) to evade problems with a limit of multicast groups per socket and
+ * with sending multicast packets to appropriate interface in a portable way.
+ * The socket is associated with underlying physical iface and should not
+ * receive packets received on other ifaces (unfortunately, this is not true on
+ * BSD). Generally, one packet can be received by more sockets (for example, if
+ * there are more &ospf_iface on one physical iface), therefore we explicitly
+ * filter received packets according to src/dst IP address and received iface.
*
- * Vlinks are implemented using particularly degenerate form of
- * &ospf_iface, which has several exceptions: it does not have its
- * iface or socket (it copies these from 'parent' &ospf_iface) and it
- * is present in iface list even when down (it is not freed in
- * ospf_iface_down()).
+ * Vlinks are implemented using particularly degenerate form of &ospf_iface,
+ * which has several exceptions: it does not have its iface or socket (it copies
+ * these from 'parent' &ospf_iface) and it is present in iface list even when
+ * down (it is not freed in ospf_iface_down()).
*
* The heart beat of ospf is ospf_disp(). It is called at regular intervals
- * (&ospf_proto->tick). It is responsible for aging and flushing of LSAs in
- * the database, for routing table calculaction and it call area_disp() of every
- * ospf_area.
+ * (&ospf_proto->tick). It is responsible for aging and flushing of LSAs in the
+ * database, updating topology information in LSAs and for routing table
+ * calculation.
*
- * The function area_disp() is
- * responsible for late originating of router LSA and network LSA
- * and for cleanup before routing table calculation process in
- * the area.
- * To every &ospf_iface, we connect one or more
- * &ospf_neighbor's -- a structure containing many timers and queues
- * for building adjacency and for exchange of routing messages.
+ * To every &ospf_iface, we connect one or more &ospf_neighbor's -- a structure
+ * containing many timers and queues for building adjacency and for exchange of
+ * routing messages.
*
- * BIRD's OSPF implementation respects RFC2328 in every detail, but
- * some of internal algorithms do differ. The RFC recommends making a snapshot
- * of the link-state database when a new adjacency is forming and sending
- * the database description packets based on the information in this
- * snapshot. The database can be quite large in some networks, so
- * rather we walk through a &slist structure which allows us to
- * continue even if the actual LSA we were working with is deleted. New
- * LSAs are added at the tail of this &slist.
+ * BIRD's OSPF implementation respects RFC2328 in every detail, but some of
+ * internal algorithms do differ. The RFC recommends making a snapshot of the
+ * link-state database when a new adjacency is forming and sending the database
+ * description packets based on the information in this snapshot. The database
+ * can be quite large in some networks, so rather we walk through a &slist
+ * structure which allows us to continue even if the actual LSA we were working
+ * with is deleted. New LSAs are added at the tail of this &slist.
*
- * We also don't keep a separate OSPF routing table, because the core
- * helps us by being able to recognize when a route is updated
- * to an identical one and it suppresses the update automatically.
- * Due to this, we can flush all the routes we've recalculated and
- * also those we've deleted to the core's routing table and the
- * core will take care of the rest. This simplifies the process
+ * We also do not keep a separate OSPF routing table, because the core helps us
+ * by being able to recognize when a route is updated to an identical one and it
+ * suppresses the update automatically. Due to this, we can flush all the routes
+ * we have recalculated and also those we have deleted to the core's routing
+ * table and the core will take care of the rest. This simplifies the process
* and conserves memory.
*/
@@ -145,7 +133,7 @@ add_area_nets(struct ospf_area *oa, struct ospf_area_config *ac)
}
static void
-ospf_area_add(struct ospf_proto *p, struct ospf_area_config *ac, int reconf)
+ospf_area_add(struct ospf_proto *p, struct ospf_area_config *ac)
{
struct ospf_area *oa;
@@ -169,6 +157,8 @@ ospf_area_add(struct ospf_proto *p, struct ospf_area_config *ac, int reconf)
oa->options = ac->type;
else
oa->options = ac->type | OPT_V6 | (p->stub_router ? 0 : OPT_R);
+
+ ospf_notify_rt_lsa(oa);
}
static void
@@ -252,11 +242,11 @@ ospf_start(struct proto *P)
init_list(&(p->area_list));
fib_init(&p->rtf, P->pool, sizeof(ort), 0, ospf_rt_initort);
p->areano = 0;
- p->gr = ospf_top_new(P->pool);
+ p->gr = ospf_top_new(p, P->pool);
s_init_list(&(p->lsal));
WALK_LIST(ac, c->area_list)
- ospf_area_add(p, ac, 0);
+ ospf_area_add(p, ac);
if (c->abr)
ospf_open_vlink_sk(p);
@@ -382,7 +372,7 @@ ospf_build_attrs(ea_list * next, struct linpool *pool, u32 m1, u32 m2,
void
-schedule_rtcalc(struct ospf_proto *p)
+ospf_schedule_rtcalc(struct ospf_proto *p)
{
if (p->calcrt)
return;
@@ -418,7 +408,7 @@ ospf_disp(timer * timer)
/* Originate or flush local topology LSAs */
ospf_update_topology(p);
- /* Age LSA DB */
+ /* Process LSA DB */
ospf_update_lsadb(p);
/* Calculate routing table */
@@ -429,7 +419,7 @@ ospf_disp(timer * timer)
/**
* ospf_import_control - accept or reject new route from nest's routing table
- * @p: current instance of protocol
+ * @P: OSPF protocol instance
* @new: the new route
* @attrs: list of attributes
* @pool: pool for allocation of attributes
@@ -475,7 +465,7 @@ ospf_store_tmp_attrs(struct rte *rt, struct ea_list *attrs)
/**
* ospf_shutdown - Finish of OSPF instance
- * @p: current instance of protocol
+ * @P: OSPF protocol instance
*
* RFC does not define any action that should be taken before router
* shutdown. To make my neighbors react as fast as possible, I send
@@ -619,7 +609,7 @@ ospf_area_reconfigure(struct ospf_area *oa, struct ospf_area_config *nac)
/**
* ospf_reconfigure - reconfiguration hook
- * @p: current instance of protocol (with old configuration)
+ * @P: current instance of protocol (with old configuration)
* @c: new configuration requested by user
*
* This hook tries to be a little bit intelligent. Instance of OSPF
@@ -669,7 +659,7 @@ ospf_reconfigure(struct proto *P, struct proto_config *c)
if (oa)
ospf_area_reconfigure(oa, nac);
else
- ospf_area_add(p, nac, 1);
+ ospf_area_add(p, nac);
}
/* Add and update interfaces */
@@ -697,7 +687,7 @@ ospf_reconfigure(struct proto *P, struct proto_config *c)
if (oa->marked)
ospf_area_remove(oa);
- schedule_rtcalc(p);
+ ospf_schedule_rtcalc(p);
return 1;
}
@@ -1009,7 +999,7 @@ show_lsa_router(struct ospf_proto *p, struct top_hash_entry *he, int verbose)
/* In OSPFv2, we try to find network-LSA to get prefix/pxlen */
struct top_hash_entry *net_he = ospf_hash_find_net2(p->gr, he->domain, rtl.id);
- if (net_he)
+ if (net_he && (net_he->lsa.age < LSA_MAXAGE))
{
struct ospf_lsa_header *net_lsa = &(net_he->lsa);
struct ospf_lsa_net *net_ln = net_he->lsa_body;
@@ -1367,8 +1357,8 @@ void
ospf_sh_lsadb(struct lsadb_show_data *ld)
{
struct ospf_proto *p = (struct ospf_proto *) proto_get_named(ld->name, &proto_ospf);
- int num = p->gr->hash_entries;
- unsigned int i, j;
+ uint num = p->gr->hash_entries;
+ uint i, j;
int last_dscope = -1;
u32 last_domain = 0;
u16 type_mask = ospf_is_v2(p) ? 0x00ff : 0xffff; /* see lsa_etype() */