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Diffstat (limited to 'lib/fletcher16.h')
-rw-r--r-- | lib/fletcher16.h | 196 |
1 files changed, 196 insertions, 0 deletions
diff --git a/lib/fletcher16.h b/lib/fletcher16.h new file mode 100644 index 00000000..0b245a71 --- /dev/null +++ b/lib/fletcher16.h @@ -0,0 +1,196 @@ +/* + * BIRD Library -- Fletcher-16 checksum + * + * (c) 2015 Ondrej Zajicek <santiago@crfreenet.org> + * (c) 2015 CZ.NIC z.s.p.o. + * + * Can be freely distributed and used under the terms of the GNU GPL. + */ + +/** + * DOC: Fletcher-16 checksum + * + * Fletcher-16 checksum is a position-dependent checksum algorithm used for + * error-detection e.g. in OSPF LSAs. + * + * To generate Fletcher-16 checksum, zero the checksum field in data, initialize + * the context by fletcher16_init(), process the data by fletcher16_update(), + * compute the checksum value by fletcher16_final() and store it to the checksum + * field in data by put_u16() (or other means involving htons() conversion). + * + * To verify Fletcher-16 checksum, initialize the context by fletcher16_init(), + * process the data by fletcher16_update(), compute a passing checksum by + * fletcher16_compute() and check if it is zero. + */ + +#ifndef _BIRD_FLETCHER16_H_ +#define _BIRD_FLETCHER16_H_ + +#include "nest/bird.h" + + +struct fletcher16_context +{ + int c0, c1; +}; + + +/** + * fletcher16_init - initialize Fletcher-16 context + * @ctx: the context + */ +static inline void +fletcher16_init(struct fletcher16_context *ctx) +{ + ctx->c0 = ctx->c1 = 0; +} + +/** + * fletcher16_update - process data to Fletcher-16 context + * @ctx: the context + * @buf: data buffer + * @len: data length + * + * fletcher16_update() reads data from the buffer @buf and updates passing sums + * in the context @ctx. It may be used multiple times for multiple blocks of + * checksummed data. + */ +static inline void +fletcher16_update(struct fletcher16_context *ctx, const u8* buf, int len) +{ + /* + * The Fletcher-16 sum is essentially a sequence of + * ctx->c1 += ctx->c0 += *buf++, modulo 255. + * + * In the inner loop, we eliminate modulo operation and we do some loop + * unrolling. MODX is the maximal number of steps that can be done without + * modulo before overflow, see RFC 1008 for details. We use a bit smaller + * value to cover for initial steps due to loop unrolling. + */ + +#define MODX 4096 + + int blen, i; + + blen = len % 4; + len -= blen; + + for (i = 0; i < blen; i++) + ctx->c1 += ctx->c0 += *buf++; + + do { + blen = MIN(len, MODX); + len -= blen; + + for (i = 0; i < blen; i += 4) + { + ctx->c1 += ctx->c0 += *buf++; + ctx->c1 += ctx->c0 += *buf++; + ctx->c1 += ctx->c0 += *buf++; + ctx->c1 += ctx->c0 += *buf++; + } + + ctx->c0 %= 255; + ctx->c1 %= 255; + + } while (len); +} + + +/** + * fletcher16_update_n32 - process data to Fletcher-16 context, with endianity adjustment + * @ctx: the context + * @buf: data buffer + * @len: data length + * + * fletcher16_update_n32() works like fletcher16_update(), except it applies + * 32-bit host/network endianity swap to the data before they are processed. + * I.e., it assumes that the data is a sequence of u32 that must be converted by + * ntohl() or htonl() before processing. The @buf need not to be aligned, but + * its length (@len) must be multiple of 4. Note that on big endian systems the + * host endianity is the same as the network endianity, therefore there is no + * endianity swap. + */ +static inline void +fletcher16_update_n32(struct fletcher16_context *ctx, const u8* buf, int len) +{ + /* See fletcher16_update() for details */ + + int blen, i; + + do { + blen = MIN(len, MODX); + len -= blen; + + for (i = 0; i < blen; i += 4) + { +#ifdef CPU_BIG_ENDIAN + ctx->c1 += ctx->c0 += *buf++; + ctx->c1 += ctx->c0 += *buf++; + ctx->c1 += ctx->c0 += *buf++; + ctx->c1 += ctx->c0 += *buf++; +#else + ctx->c1 += ctx->c0 += buf[3]; + ctx->c1 += ctx->c0 += buf[2]; + ctx->c1 += ctx->c0 += buf[1]; + ctx->c1 += ctx->c0 += buf[0]; + buf += 4; +#endif + } + + ctx->c0 %= 255; + ctx->c1 %= 255; + + } while (len); +} + +/** + * fletcher16_final - compute final Fletcher-16 checksum value + * @ctx: the context + * @len: total data length + * @pos: offset in data where the checksum will be stored + * + * fletcher16_final() computes the final checksum value and returns it. + * The caller is responsible for storing it in the appropriate position. + * The checksum value depends on @len and @pos, but only their difference + * (i.e. the offset from the end) is significant. + * + * The checksum value is represented as u16, although it is defined as two + * consecutive bytes. We treat them as one u16 in big endian / network order. + * I.e., the returned value is in the form that would be returned by get_u16() + * from the checksum field in the data buffer, therefore the caller should use + * put_u16() or an explicit host-to-network conversion when storing it to the + * checksum field in the data buffer. + * + * Note that the returned checksum value is always nonzero. + */ +static inline u16 +fletcher16_final(struct fletcher16_context *ctx, int len, int pos) +{ + int x = ((len - pos - 1) * ctx->c0 - ctx->c1) % 255; + if (x <= 0) + x += 255; + + int y = 510 - ctx->c0 - x; + if (y > 255) + y -= 255; + + return (x << 8) | y; +} + + +/** + * fletcher16_compute - compute Fletcher-16 sum for verification + * @ctx: the context + * + * fletcher16_compute() returns a passing Fletcher-16 sum for processed data. + * If the data contains the proper Fletcher-16 checksum value, the returned + * value is zero. + */ +static inline u16 +fletcher16_compute(struct fletcher16_context *ctx) +{ + return (ctx->c0 << 8) | ctx->c1; +} + +#endif |