diff options
author | Ondrej Zajicek (work) <santiago@crfreenet.org> | 2017-12-12 19:51:36 +0100 |
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committer | Ondrej Zajicek (work) <santiago@crfreenet.org> | 2017-12-12 19:57:52 +0100 |
commit | 1e11918c8c56e3505193f4e6426c1a34aaae3941 (patch) | |
tree | ac772653e293c9d4197824ed55d7c9b9d9487d6b /lib | |
parent | ac48e72bf6f9f491824e2de59a035c93aab8f81b (diff) |
Lib: Save/restore state for linpools
Also change linpool.current ptr to really point to thr current chunk.
Diffstat (limited to 'lib')
-rw-r--r-- | lib/mempool.c | 69 | ||||
-rw-r--r-- | lib/resource.h | 7 |
2 files changed, 65 insertions, 11 deletions
diff --git a/lib/mempool.c b/lib/mempool.c index 3cf9c2d3..5a8f2a69 100644 --- a/lib/mempool.c +++ b/lib/mempool.c @@ -11,7 +11,7 @@ * * Linear memory pools are collections of memory blocks which * support very fast allocation of new blocks, but are able to free only - * the whole collection at once. + * the whole collection at once (or in stack order). * * Example: Each configuration is described by a complex system of structures, * linked lists and function trees which are all allocated from a single linear @@ -37,7 +37,7 @@ const int lp_chunk_size = sizeof(struct lp_chunk); struct linpool { resource r; byte *ptr, *end; - struct lp_chunk *first, *current, **plast; /* Normal (reusable) chunks */ + struct lp_chunk *first, *current; /* Normal (reusable) chunks */ struct lp_chunk *first_large; /* Large chunks */ uint chunk_size, threshold, total, total_large; }; @@ -69,7 +69,6 @@ linpool *lp_new(pool *p, uint blk) { linpool *m = ralloc(p, &lp_class); - m->plast = &m->first; m->chunk_size = blk; m->threshold = 3*blk/4; return m; @@ -114,22 +113,25 @@ lp_alloc(linpool *m, uint size) } else { - if (m->current) + if (m->current && m->current->next) { /* Still have free chunks from previous incarnation (before lp_flush()) */ - c = m->current; - m->current = c->next; + c = m->current->next; } else { /* Need to allocate a new chunk */ c = xmalloc(sizeof(struct lp_chunk) + m->chunk_size); m->total += m->chunk_size; - *m->plast = c; - m->plast = &c->next; c->next = NULL; c->size = m->chunk_size; + + if (m->current) + m->current->next = c; + else + m->first = c; } + m->current = c; m->ptr = c->data + size; m->end = c->data + m->chunk_size; } @@ -190,9 +192,11 @@ lp_flush(linpool *m) { struct lp_chunk *c; - /* Relink all normal chunks to free list and free all large chunks */ - m->ptr = m->end = NULL; - m->current = m->first; + /* Move ptr to the first chunk and free all large chunks */ + m->current = c = m->first; + m->ptr = c ? c->data : NULL; + m->end = c ? c->data + m->chunk_size : NULL; + while (c = m->first_large) { m->first_large = c->next; @@ -201,6 +205,49 @@ lp_flush(linpool *m) m->total_large = 0; } +/** + * lp_save - save the state of a linear memory pool + * @m: linear memory pool + * @p: state buffer + * + * This function saves the state of a linear memory pool. Saved state can be + * used later to restore the pool (to free memory allocated since). + */ +void +lp_save(linpool *m, lp_state *p) +{ + p->current = m->current; + p->large = m->first_large; + p->ptr = m->ptr; +} + +/** + * lp_restore - restore the state of a linear memory pool + * @m: linear memory pool + * @p: saved state + * + * This function restores the state of a linear memory pool, freeing all memory + * allocated since the state was saved. Note that the function cannot un-free + * the memory, therefore the function also invalidates other states that were + * saved between (on the same pool). + */ +void +lp_restore(linpool *m, lp_state *p) +{ + struct lp_chunk *c; + + /* Move ptr to the saved pos and free all newer large chunks */ + m->current = c = p->current; + m->ptr = p->ptr; + m->end = c ? c->data + m->chunk_size : NULL; + + while ((c = m->first_large) && (c != p->large)) + { + m->first_large = c->next; + xfree(c); + } +} + static void lp_free(resource *r) { diff --git a/lib/resource.h b/lib/resource.h index 761c6adc..d9d4bb8f 100644 --- a/lib/resource.h +++ b/lib/resource.h @@ -59,11 +59,18 @@ void mb_free(void *); typedef struct linpool linpool; +typedef struct lp_state { + void *current, *large; + byte *ptr; +} lp_state; + linpool *lp_new(pool *, unsigned blk); void *lp_alloc(linpool *, unsigned size); /* Aligned */ void *lp_allocu(linpool *, unsigned size); /* Unaligned */ void *lp_allocz(linpool *, unsigned size); /* With clear */ void lp_flush(linpool *); /* Free everything, but leave linpool */ +void lp_save(linpool *m, lp_state *p); /* Save state */ +void lp_restore(linpool *m, lp_state *p); /* Restore state */ extern const int lp_chunk_size; #define LP_GAS 1024 |